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New updates for Hud.cpp and more.
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@ -36,4 +36,7 @@ CDraw::SetFOV(float fov)
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STARTPATCHES
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InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
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Nop(0x46B618, 2);
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Patch<float>(0x5F0A64, 1.3333334f);
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ENDPATCHES
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1296
src/render/Hud.cpp
1296
src/render/Hud.cpp
File diff suppressed because it is too large
Load Diff
@ -1,10 +1,87 @@
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#pragma once
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#include "Sprite2d.h"
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class CHud
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{
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public:
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static void Draw(void);
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static void DrawAfterFade(void);
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static bool &m_Wants_To_Draw_Hud;
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enum eSprites {
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HUD_FIST,
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HUD_BAT,
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HUD_PISTOL,
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HUD_UZI,
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HUD_SHOTGUN,
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HUD_AK47,
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HUD_M16,
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HUD_SNIPER,
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HUD_ROCKET,
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HUD_FLAME,
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HUD_MOLOTOV,
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HUD_GRENADE,
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HUD_DETONATOR,
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HUD_RADARDISC = 15,
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HUD_PAGER = 16,
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HUD_SITESNIPER = 20,
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HUD_SITEM16 = 21
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};
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class CHud {
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public:
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static CSprite2d *Sprites;
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static wchar *m_HelpMessage;
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static wchar *m_LastHelpMessage;
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static int32 &m_HelpMessageState;
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static int32 &m_HelpMessageTimer;
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static int32 &m_HelpMessageFadeTimer;
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static wchar *m_HelpMessageToPrint;
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static Float &m_HelpMessageDisplayTime;
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static Float &m_fTextBoxNumLines;
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static Float &m_fHelpMessageTime;
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static Bool &m_bHelpMessageQuick;
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static int32 m_ZoneState;
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static int32 m_ZoneFadeTimer;
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static int32 m_ZoneNameTimer;
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static wchar* &m_pZoneName;
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static wchar* m_pLastZoneName;
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static wchar* m_ZoneToPrint;
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static wchar* &m_pVehicleName;
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static wchar* m_pLastVehicleName;
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static wchar* m_pVehicleNameToPrint;
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static int32 m_VehicleState;
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static int32 m_VehicleFadeTimer;
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static int32 m_VehicleNameTimer;
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static wchar* m_Message;
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static wchar* m_PagerMessage;
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static Bool &m_bRetuneInProgress;
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static Bool &m_Wants_To_Draw_Hud;
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static Bool &m_Wants_To_Draw_3dMarkers;
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static wchar(*m_BigMessage)[128];
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static Float* BigMessageInUse;
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static Float* BigMessageAlpha;
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static Float* BigMessageX;
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static Float &OddJob2OffTimer;
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static int8 &CounterOnLastFrame;
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static Float &OddJob2XOffset;
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static int16 &CounterFlashTimer;
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static int16 &OddJob2Timer;
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static int8 &TimerOnLastFrame;
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static int16 &OddJob2On;
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static int16 &TimerFlashTimer;
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static int16 &PagerSoundPlayed;
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static int32 &SpriteBrightness;
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static Float &PagerXOffset;
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static int32 m_ItemToFlash;
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static int16 &PagerTimer;
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static int16 &PagerOn;
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public:
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static void Initialise();
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static void Shutdown();
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static void ReInitialise();
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static void GetRidOfAllHudMessages();
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static void SetZoneName(wchar* name);
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static void SetHelpMessage(wchar* message, bool quick);
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static void SetVehicleName(wchar* name);
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static void Draw();
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static void DrawAfterFade();
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static void SetMessage(wchar* message);
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static void SetBigMessage(wchar* message, int16 style);
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static void SetPagerMessage(wchar* message);
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};
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