New updates for Hud.cpp and more.

This commit is contained in:
_AG
2019-06-15 01:34:19 +02:00
parent 8b55b8b144
commit 92cc1cf3af
28 changed files with 2062 additions and 38 deletions

View File

@@ -2,6 +2,7 @@
#include "Game.h"
#include "Lists.h"
#include "PlayerInfo.h"
/* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */
@@ -45,6 +46,8 @@ class CWorld
static uint16 &ms_nCurrentScanCode;
public:
static uint8 &PlayerInFocus;
static CPlayerInfo *Players;
static CEntity *&pIgnoreEntity;
static bool &bIncludeDeadPeds;
static bool &bNoMoreCollisionTorque;
@@ -95,3 +98,5 @@ CPed *FindPlayerPed(void);
CVector &FindPlayerCoors(CVector &v);
CVehicle *FindPlayerVehicle(void);
CVehicle *FindPlayerTrain(void);
CVector FindPlayerSpeed(void);
CVector FindPlayerCentreOfWorld_NoSniperShift(void);