mirror of
https://github.com/halpz/re3.git
synced 2025-06-28 01:26:20 +00:00
rewrite CFO + postfx/pipeline options
This commit is contained in:
@ -1,20 +1,14 @@
|
||||
#include "common.h"
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
#include "frontendoption.h"
|
||||
#include "Frontend.h"
|
||||
#include "Text.h"
|
||||
|
||||
int numCustomFrontendOptions = 0;
|
||||
FrontendOption *customFrontendOptions;
|
||||
|
||||
int numCustomFrontendScreens = 0;
|
||||
FrontendScreen* customFrontendScreens;
|
||||
|
||||
int numFrontendOptionReplacements = 0;
|
||||
CMenuScreen::CMenuEntry* frontendOptionReplacements;
|
||||
|
||||
int lastOgScreen = MENUPAGES; // means no new pages
|
||||
|
||||
int numCustomFrontendOptions = 0;
|
||||
int numCustomFrontendScreens = 0;
|
||||
|
||||
int optionCursor = -2;
|
||||
int currentMenu;
|
||||
bool optionOverwrite = false;
|
||||
@ -32,8 +26,7 @@ void GoBack(bool fadeIn)
|
||||
{
|
||||
int screen = !FrontEndMenuManager.m_bGameNotLoaded ?
|
||||
aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[0];
|
||||
int option = !FrontEndMenuManager.m_bGameNotLoaded ?
|
||||
aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[0];
|
||||
int option = FrontEndMenuManager.GetPreviousPageOption();
|
||||
|
||||
FrontEndMenuManager.ThingsToDoBeforeGoingBack();
|
||||
|
||||
@ -58,7 +51,7 @@ GetLastMenuScreen()
|
||||
{
|
||||
int8 page = -1;
|
||||
for (int i = 0; i < MENUPAGES; i++) {
|
||||
if (strcmp(aScreens[i].m_ScreenName, "") == 0 && aScreens[i].unk == 0)
|
||||
if (strcmp(aScreens[i].m_ScreenName, "") == 0 && aScreens[i].m_PreviousPage[0] == MENUPAGE_NONE)
|
||||
break;
|
||||
|
||||
++page;
|
||||
@ -66,89 +59,23 @@ GetLastMenuScreen()
|
||||
return page;
|
||||
}
|
||||
|
||||
// Used before populating options, but effective in InitialiseChangedLanguageSettings and debugmenu
|
||||
void
|
||||
RemoveCustomFrontendOptions()
|
||||
{
|
||||
if (numCustomFrontendOptions != 0) {
|
||||
|
||||
for (int i = 0; i < MENUPAGES; i++) {
|
||||
for (int j = 0; j < NUM_MENUROWS; j++) {
|
||||
if (aScreens[i].m_aEntries[j].m_SaveSlot == SAVESLOT_CFO) {
|
||||
int ogOptionId = customFrontendOptions[aScreens[i].m_aEntries[j].m_TargetMenu].ogOptionId;
|
||||
|
||||
if (customFrontendOptions[aScreens[i].m_aEntries[j].m_TargetMenu].type == FEOPTION_SELECT)
|
||||
free(customFrontendOptions[aScreens[i].m_aEntries[j].m_TargetMenu].rightTexts);
|
||||
|
||||
if (ogOptionId == -1) {
|
||||
int k;
|
||||
for (k = j; k < NUM_MENUROWS - 1; k++) {
|
||||
memcpy(&aScreens[i].m_aEntries[k], &aScreens[i].m_aEntries[k + 1], sizeof(CMenuScreen::CMenuEntry));
|
||||
}
|
||||
aScreens[i].m_aEntries[k].m_Action = MENUACTION_NOTHING;
|
||||
aScreens[i].m_aEntries[k].m_SaveSlot = SAVESLOT_NONE;
|
||||
aScreens[i].m_aEntries[k].m_EntryName[0] = '\0';
|
||||
j--;
|
||||
} else {
|
||||
memcpy(&aScreens[i].m_aEntries[j], &frontendOptionReplacements[ogOptionId], sizeof(CMenuScreen::CMenuEntry));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
free(customFrontendOptions);
|
||||
numCustomFrontendOptions = 0;
|
||||
|
||||
if (numFrontendOptionReplacements != 0) {
|
||||
free(frontendOptionReplacements);
|
||||
numFrontendOptionReplacements = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (numCustomFrontendScreens == 0)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < MENUPAGES; i++) {
|
||||
if (i > lastOgScreen) {
|
||||
aScreens[i].m_ScreenName[0] = '\0';
|
||||
aScreens[i].unk = 0;
|
||||
}
|
||||
}
|
||||
free(customFrontendScreens);
|
||||
numCustomFrontendScreens = 0;
|
||||
lastOgScreen = MENUPAGES;
|
||||
}
|
||||
|
||||
int8 RegisterNewScreen(const char *name, int prevPage)
|
||||
int8 RegisterNewScreen(const char *name, int prevPage, ReturnPrevPageFunc returnPrevPageFunc)
|
||||
{
|
||||
if (lastOgScreen == MENUPAGES)
|
||||
lastOgScreen = GetLastMenuScreen();
|
||||
|
||||
numCustomFrontendScreens++;
|
||||
if (numCustomFrontendScreens == 1)
|
||||
customFrontendScreens = (FrontendScreen*)malloc(5 * sizeof(FrontendScreen));
|
||||
else if (numCustomFrontendScreens % 5 == 1)
|
||||
customFrontendScreens = (FrontendScreen*)realloc(customFrontendScreens, (numCustomFrontendScreens + 4) * sizeof(FrontendScreen));
|
||||
|
||||
assert(customFrontendScreens != nil && "Custom frontend screens can't be allocated");
|
||||
|
||||
int id = lastOgScreen + numCustomFrontendScreens;
|
||||
assert(id < MENUPAGES && "No room for new custom frontend screens! Increase MENUPAGES");
|
||||
strncpy(aScreens[id].m_ScreenName, name, 8);
|
||||
aScreens[id].m_PreviousPage[0] = aScreens[id].m_PreviousPage[1] = prevPage;
|
||||
aScreens[id].unk = 1;
|
||||
aScreens[id].returnPrevPageFunc = returnPrevPageFunc;
|
||||
return id;
|
||||
}
|
||||
|
||||
int8 RegisterNewOption()
|
||||
{
|
||||
numCustomFrontendOptions++;
|
||||
if (numCustomFrontendOptions == 1)
|
||||
customFrontendOptions = (FrontendOption*)malloc(5 * sizeof(FrontendOption));
|
||||
else if (numCustomFrontendOptions % 5 == 1)
|
||||
customFrontendOptions = (FrontendOption*)realloc(customFrontendOptions, (numCustomFrontendOptions + 4) * sizeof(FrontendOption));
|
||||
|
||||
assert(customFrontendOptions != nil && "Custom frontend options can't be allocated");
|
||||
|
||||
uint8 numOptions = GetNumberOfMenuOptions(currentMenu);
|
||||
uint8 curIdx;
|
||||
if (optionCursor < 0) {
|
||||
@ -159,30 +86,11 @@ int8 RegisterNewOption()
|
||||
if (!optionOverwrite) {
|
||||
if (aScreens[currentMenu].m_aEntries[curIdx].m_Action != MENUACTION_NOTHING) {
|
||||
for (int i = numOptions - 1; i >= curIdx; i--) {
|
||||
memcpy(&aScreens[currentMenu].m_aEntries[i + 1], &aScreens[currentMenu].m_aEntries[i], sizeof(CMenuScreen::CMenuEntry));
|
||||
memcpy(&aScreens[currentMenu].m_aEntries[i + 1], &aScreens[currentMenu].m_aEntries[i], sizeof(CMenuScreenCustom::CMenuEntry));
|
||||
}
|
||||
}
|
||||
}
|
||||
optionCursor++;
|
||||
|
||||
if (optionOverwrite) {
|
||||
numFrontendOptionReplacements++;
|
||||
if (numFrontendOptionReplacements == 1)
|
||||
frontendOptionReplacements = (CMenuScreen::CMenuEntry*)malloc(5 * sizeof(CMenuScreen::CMenuEntry));
|
||||
else if (numFrontendOptionReplacements % 5 == 1)
|
||||
frontendOptionReplacements = (CMenuScreen::CMenuEntry*)realloc(frontendOptionReplacements, (numFrontendOptionReplacements + 4) * sizeof(CMenuScreen::CMenuEntry));
|
||||
|
||||
memcpy(&frontendOptionReplacements[numFrontendOptionReplacements - 1], &aScreens[currentMenu].m_aEntries[curIdx], sizeof(CMenuScreen::CMenuEntry));
|
||||
customFrontendOptions[numCustomFrontendOptions - 1].ogOptionId = numFrontendOptionReplacements - 1;
|
||||
} else {
|
||||
customFrontendOptions[numCustomFrontendOptions - 1].ogOptionId = -1;
|
||||
}
|
||||
customFrontendOptions[numCustomFrontendOptions - 1].screen = currentMenu;
|
||||
|
||||
aScreens[currentMenu].m_aEntries[curIdx].m_Action = MENUACTION_TRIGGERFUNC;
|
||||
aScreens[currentMenu].m_aEntries[curIdx].m_SaveSlot = SAVESLOT_CFO;
|
||||
aScreens[currentMenu].m_aEntries[curIdx].m_TargetMenu = numCustomFrontendOptions - 1;
|
||||
aScreens[currentMenu].m_aEntries[curIdx].m_EntryName[0] = 1; // just something to fool it
|
||||
return curIdx;
|
||||
}
|
||||
|
||||
@ -193,110 +101,78 @@ void FrontendOptionSetCursor(int screen, int8 option, bool overwrite)
|
||||
optionOverwrite = overwrite;
|
||||
}
|
||||
|
||||
void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc) {
|
||||
void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu, int saveSlot) {
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
|
||||
CMenuScreenCustom::CMenuEntry &option = aScreens[currentMenu].m_aEntries[screenOptionOrder];
|
||||
|
||||
// To fool the Frontend, we will still display the text passed via first param.
|
||||
// We can't use custom text on those :shrug:
|
||||
switch (action) {
|
||||
case MENUACTION_SCREENRES:
|
||||
strcpy(aScreens[currentMenu].m_aEntries[screenOptionOrder].m_EntryName, "FED_RES");
|
||||
strcpy(option.m_EntryName, "FED_RES");
|
||||
break;
|
||||
case MENUACTION_AUDIOHW:
|
||||
strcpy(aScreens[currentMenu].m_aEntries[screenOptionOrder].m_EntryName, "FEA_3DH");
|
||||
strcpy(option.m_EntryName, "FEA_3DH");
|
||||
break;
|
||||
default:
|
||||
strncpy(option.m_EntryName, gxtKey, 8);
|
||||
break;
|
||||
}
|
||||
aScreens[currentMenu].m_aEntries[screenOptionOrder].m_Action = action;
|
||||
option.type = FEOPTION_BUILTIN_ACTION;
|
||||
option.buttonPressFunc = buttonPressFunc;
|
||||
TextCopy(option.leftText, leftText);
|
||||
option.screenOptionOrder = screenOptionOrder;
|
||||
option.returnPrevPageFunc = returnPrevPageFunc;
|
||||
option.save = nil;
|
||||
option.m_Action = action;
|
||||
option.m_SaveSlot = saveSlot;
|
||||
option.m_TargetMenu = targetMenu;
|
||||
}
|
||||
|
||||
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, const char* saveName)
|
||||
void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
CMenuScreenCustom::CMenuEntry &option = aScreens[currentMenu].m_aEntries[screenOptionOrder];
|
||||
option.m_Action = MENUACTION_CFO_SELECT;
|
||||
strncpy(option.m_EntryName, gxtKey, 8);
|
||||
option.m_CFOSelect = new CCFOSelect();
|
||||
option.m_CFOSelect->rightTexts = (char**)malloc(numRightTexts * sizeof(char*));
|
||||
memcpy(option.m_CFOSelect->rightTexts, rightTexts, numRightTexts * sizeof(char*));
|
||||
option.m_CFOSelect->numRightTexts = numRightTexts;
|
||||
option.m_CFOSelect->value = var;
|
||||
if (var) {
|
||||
option.m_CFOSelect->displayedValue = *var;
|
||||
option.m_CFOSelect->lastSavedValue = *var;
|
||||
}
|
||||
option.m_CFOSelect->save = saveName;
|
||||
option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter;
|
||||
option.m_CFOSelect->changeFunc = changeFunc;
|
||||
}
|
||||
|
||||
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
|
||||
option.type = FEOPTION_SELECT;
|
||||
TextCopy(option.leftText, leftText);
|
||||
option.rightTexts = (wchar**)malloc(numRightTexts * sizeof(wchar*));
|
||||
memcpy(option.rightTexts, rightTexts, numRightTexts * sizeof(wchar*));
|
||||
option.numRightTexts = numRightTexts;
|
||||
option.value = var;
|
||||
option.displayedValue = *var;
|
||||
option.lastSavedValue = *var;
|
||||
option.save = saveName;
|
||||
option.onlyApplyOnEnter = onlyApplyOnEnter;
|
||||
option.changeFunc = changeFunc;
|
||||
option.screenOptionOrder = screenOptionOrder;
|
||||
option.returnPrevPageFunc = returnPrevPageFunc;
|
||||
}
|
||||
|
||||
void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, const char* saveName)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
|
||||
option.type = FEOPTION_DYNAMIC;
|
||||
option.drawFunc = drawFunc;
|
||||
option.buttonPressFunc = buttonPressFunc;
|
||||
TextCopy(option.leftText, leftText);
|
||||
option.value = var;
|
||||
option.save = saveName;
|
||||
option.screenOptionOrder = screenOptionOrder;
|
||||
option.returnPrevPageFunc = returnPrevPageFunc;
|
||||
}
|
||||
|
||||
void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption, bool fadeIn)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
FrontendOption &option = customFrontendOptions[numCustomFrontendOptions - 1];
|
||||
option.type = FEOPTION_REDIRECT;
|
||||
option.to = to;
|
||||
option.option = selectedOption;
|
||||
option.fadeIn = fadeIn;
|
||||
TextCopy(option.leftText, text);
|
||||
option.screenOptionOrder = screenOptionOrder;
|
||||
option.returnPrevPageFunc = nil;
|
||||
option.save = nil;
|
||||
}
|
||||
|
||||
void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
|
||||
option.type = FEOPTION_GOBACK;
|
||||
option.fadeIn = fadeIn;
|
||||
TextCopy(option.leftText, text);
|
||||
option.screenOptionOrder = screenOptionOrder;
|
||||
option.returnPrevPageFunc = nil;
|
||||
option.save = nil;
|
||||
CMenuScreenCustom::CMenuEntry &option = aScreens[currentMenu].m_aEntries[screenOptionOrder];
|
||||
option.m_Action = MENUACTION_CFO_DYNAMIC;
|
||||
strncpy(option.m_EntryName, gxtKey, 8);
|
||||
option.m_CFODynamic = new CCFODynamic();
|
||||
option.m_CFODynamic->drawFunc = drawFunc;
|
||||
option.m_CFODynamic->buttonPressFunc = buttonPressFunc;
|
||||
option.m_CFODynamic->value = var;
|
||||
option.m_CFODynamic->save = saveName;
|
||||
}
|
||||
|
||||
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight,
|
||||
int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc) {
|
||||
|
||||
uint8 screenOrder = RegisterNewScreen(gxtKey, prevPage);
|
||||
uint8 screenOrder = RegisterNewScreen(gxtKey, prevPage, returnPrevPageFunc);
|
||||
|
||||
FrontendScreen &screen = customFrontendScreens[numCustomFrontendScreens - 1];
|
||||
screen.id = screenOrder;
|
||||
screen.sprite = sprite;
|
||||
screen.prevPage = prevPage;
|
||||
strncpy(screen.name, gxtKey, 8);
|
||||
screen.columnWidth = columnWidth;
|
||||
screen.headerHeight = headerHeight;
|
||||
screen.lineHeight = lineHeight;
|
||||
screen.font = font;
|
||||
screen.fontScaleX = fontScaleX;
|
||||
screen.fontScaleY = fontScaleY;
|
||||
screen.alignment = alignment;
|
||||
screen.returnPrevPageFunc = returnPrevPageFunc;
|
||||
CCustomScreenLayout *screen = new CCustomScreenLayout();
|
||||
aScreens[screenOrder].layout = screen;
|
||||
screen->sprite = sprite;
|
||||
screen->columnWidth = columnWidth;
|
||||
screen->headerHeight = headerHeight;
|
||||
screen->lineHeight = lineHeight;
|
||||
screen->font = font;
|
||||
screen->fontScaleX = fontScaleX;
|
||||
screen->fontScaleY = fontScaleY;
|
||||
screen->alignment = alignment;
|
||||
|
||||
return screenOrder;
|
||||
}
|
||||
|
@ -2,47 +2,23 @@
|
||||
#include "common.h"
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
#include "Frontend.h"
|
||||
|
||||
// Warning:
|
||||
// All of the code relies on that you won't use more then NUM_MENUROWS(18) options on one page.
|
||||
// Also congrats if you can make 18 options visible at once.
|
||||
|
||||
// About texts:
|
||||
// All text parameters accept wchar(including hardcoded wchar* and TheText.Get)
|
||||
// except FrontendScreenAdd(it's char[8] GXT key by the design of Frontend).
|
||||
// All texts reload if custom options reloaded too, which includes language changes and via live reload feature in debug menu!
|
||||
|
||||
// Execute direction:
|
||||
// All of the calls below eventually manipulate the aScreens array, so keep in mind to add/replace options in order,
|
||||
// i.e. don't set cursor to 8 first and then 3.
|
||||
|
||||
// Live reload:
|
||||
// You can add/change/undo the new options in-game if you use VS. Change what you want, build the changed bits via "Edit and Continue",
|
||||
// and hit the "Reload custom frontend options" from debug menu. Or call CustomFrontendOptionsPopulate() from somewhere else.
|
||||
|
||||
// ! There are 2 ways to use CFO,
|
||||
// 1st; by adding a new option to the array in MenuScreensCustom.cpp and passing attributes/CBs to it
|
||||
// 2nd; by calling the functions listed at the bottom of this file.
|
||||
|
||||
// -- Option types
|
||||
//
|
||||
// Static/select: You allocate the variable, pass it to function and game sets it from user input among the strings given to function,
|
||||
// then you can handle ChangeFunc(only called on enter if onlyApplyOnEnter set, or set immediately)
|
||||
// and ReturnPrevPageFunc optionally. You can store the option in an INI file if you pass the key(as a char array) to corresponding parameter.
|
||||
// optionally you can add post-change event via ChangeFunc(only called on enter if onlyApplyOnEnter set, or set immediately)
|
||||
// You can store the option in an INI file if you pass the key(as a char array) to corresponding parameter.
|
||||
//
|
||||
// Dynamic: Passing variable to function is only needed if you want to store it, otherwise you should do
|
||||
// all the operations with ButtonPressFunc, this includes allocating the variable.
|
||||
// Left-side text is passed while creating and static, but ofc right-side text is dynamic -
|
||||
// you should return it in DrawFunc, which is called on every draw. ReturnPrevPageFunc is also here if needed.
|
||||
//
|
||||
// Redirect: Redirection to another screen. selectedOption parameter is the highlighted option user will see after the redirection.
|
||||
// you should return it in DrawFunc, which is called on every draw.
|
||||
//
|
||||
// Built-in action: As the name suggests, any action that game has built-in. But as an extra you can set the option text,
|
||||
// and can be informed on button press/focus loss via buttonPressFunc. ReturnPrevPageFunc is also here.
|
||||
|
||||
#define FEOPTION_SELECT 0
|
||||
#define FEOPTION_DYNAMIC 1
|
||||
#define FEOPTION_REDIRECT 2
|
||||
#define FEOPTION_GOBACK 3
|
||||
#define FEOPTION_BUILTIN_ACTION 4
|
||||
|
||||
// -- Returned via ButtonPressFunc() action param.
|
||||
#define FEOPTION_ACTION_LEFT 0
|
||||
@ -61,7 +37,7 @@
|
||||
typedef void (*ReturnPrevPageFunc)();
|
||||
|
||||
// for static options
|
||||
typedef void (*ChangeFunc)(int8 displayedValue); // called before updating the value.
|
||||
typedef void (*ChangeFunc)(int8 before, int8 after); // called after updating the value.
|
||||
// only called on enter if onlyApplyOnEnter set, otherwise called on every value change
|
||||
|
||||
// for dynamic options
|
||||
@ -69,71 +45,11 @@ typedef wchar* (*DrawFunc)(bool* disabled, bool userHovering); // you must retur
|
||||
// you can also set *disabled if you want to gray it out.
|
||||
typedef void (*ButtonPressFunc)(int8 action); // see FEOPTION_ACTIONs above
|
||||
|
||||
struct FrontendScreen
|
||||
{
|
||||
int id;
|
||||
char name[8];
|
||||
eMenuSprites sprite;
|
||||
int prevPage;
|
||||
int columnWidth;
|
||||
int headerHeight;
|
||||
int lineHeight;
|
||||
int8 font;
|
||||
float fontScaleX;
|
||||
float fontScaleY;
|
||||
int8 alignment;
|
||||
bool showLeftRightHelper;
|
||||
ReturnPrevPageFunc returnPrevPageFunc;
|
||||
};
|
||||
|
||||
struct FrontendOption
|
||||
{
|
||||
int8 type;
|
||||
int8 screenOptionOrder;
|
||||
int32 screen;
|
||||
wchar leftText[128];
|
||||
ReturnPrevPageFunc returnPrevPageFunc;
|
||||
int8* value;
|
||||
int8 displayedValue; // only if onlyApplyOnEnter enabled for now
|
||||
const char* save;
|
||||
int32 ogOptionId; // for replacements, see overwrite parameter of SetCursor
|
||||
|
||||
union {
|
||||
// Only for dynamic / built-in action
|
||||
struct {
|
||||
DrawFunc drawFunc;
|
||||
ButtonPressFunc buttonPressFunc;
|
||||
};
|
||||
|
||||
// Only for static/select
|
||||
struct {
|
||||
wchar** rightTexts;
|
||||
int8 numRightTexts;
|
||||
bool onlyApplyOnEnter;
|
||||
ChangeFunc changeFunc;
|
||||
int8 lastSavedValue; // only if onlyApplyOnEnter enabled
|
||||
};
|
||||
|
||||
// Only for redirect
|
||||
struct {
|
||||
int to;
|
||||
int8 option;
|
||||
bool fadeIn;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// -- Internal things
|
||||
void RemoveCustomFrontendOptions();
|
||||
void CustomFrontendOptionsPopulate();
|
||||
|
||||
extern int lastOgScreen; // for reloading
|
||||
|
||||
extern int numCustomFrontendOptions;
|
||||
extern FrontendOption* customFrontendOptions;
|
||||
|
||||
extern int numCustomFrontendScreens;
|
||||
extern FrontendScreen* customFrontendScreens;
|
||||
|
||||
// -- To be used in ButtonPressFunc / ChangeFunc(this one would be weird):
|
||||
void ChangeScreen(int screen, int option = 0, bool fadeIn = true);
|
||||
@ -141,6 +57,21 @@ void GoBack(bool fadeIn = true);
|
||||
|
||||
uint8 GetNumberOfMenuOptions(int screen);
|
||||
|
||||
// !!! We're now moved to MenuScreensCustom.cpp, which houses an array that keeps all original+custom options.
|
||||
// But you can still use the APIs below, and manipulate aScreens while in game.
|
||||
|
||||
// Limits:
|
||||
// The code relies on that you won't use more then NUM_MENUROWS(18) options on one page, and won't exceed the MENUPAGES of pages.
|
||||
// Also congrats if you can make 18 options visible at once.
|
||||
|
||||
// Texts:
|
||||
// All text parameters accept char[8] GXT key.
|
||||
|
||||
// Execute direction:
|
||||
// All of the calls below eventually manipulate the aScreens array, so keep in mind to add/replace options in order,
|
||||
// i.e. don't set cursor to 8 first and then 3.
|
||||
|
||||
|
||||
// -- Placing the cursor to append/overwrite option
|
||||
//
|
||||
// Done via FrontendOptionSetCursor(screen, position, overwrite = false), parameters explained below:
|
||||
@ -152,11 +83,9 @@ uint8 GetNumberOfMenuOptions(int screen);
|
||||
void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
|
||||
|
||||
// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
|
||||
void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc);
|
||||
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, const char* saveName = nil);
|
||||
void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, const char* saveName = nil);
|
||||
void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption = 0, bool fadeIn = true);
|
||||
void FrontendOptionAddBackButton(const wchar* text, bool fadeIn = true);
|
||||
void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE);
|
||||
void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil);
|
||||
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil);
|
||||
|
||||
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil);
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user