mirror of
https://github.com/halpz/re3.git
synced 2025-07-03 07:10:43 +00:00
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
This commit is contained in:
@ -492,7 +492,7 @@ bool
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CFileLoader::StartLoadClumpFile(RwStream *stream, uint32 id)
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{
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName());
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return RpClumpGtaStreamRead1(stream);
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}else{
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printf("FAILED\n");
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@ -506,7 +506,7 @@ CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id)
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RpClump *clump;
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CClumpModelInfo *mi;
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printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName());
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clump = RpClumpGtaStreamRead2(stream);
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if(clump){
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@ -739,7 +739,7 @@ CFileLoader::LoadObject(const char *line)
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}
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mi = CModelInfo::AddSimpleModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetNumAtomics(numObjs);
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mi->SetLodDistances(dist);
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SetModelInfoFlags(mi, flags);
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@ -787,7 +787,7 @@ CFileLoader::LoadTimeObject(const char *line)
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}
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mi = CModelInfo::AddTimeModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetNumAtomics(numObjs);
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mi->SetLodDistances(dist);
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SetModelInfoFlags(mi, flags);
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@ -813,7 +813,7 @@ CFileLoader::LoadWeaponObject(const char *line)
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sscanf(line, "%d %s %s %s %d %f", &id, model, txd, animFile, &numObjs, &dist);
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mi = CModelInfo::AddWeaponModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetNumAtomics(1);
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mi->m_lodDistances[0] = dist;
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mi->SetTexDictionary(txd);
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@ -832,7 +832,7 @@ CFileLoader::LoadClumpObject(const char *line)
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if(sscanf(line, "%d %s %s", &id, model, txd) == 3){
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mi = CModelInfo::AddClumpModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetTexDictionary(txd);
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mi->SetColModel(&CTempColModels::ms_colModelBBox);
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}
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@ -856,7 +856,7 @@ CFileLoader::LoadVehicleObject(const char *line)
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&frequency, &level, &comprules, &misc, &wheelScale);
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mi = CModelInfo::AddVehicleModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetTexDictionary(txd);
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mi->SetAnimFile(animFile);
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for(p = gamename; *p; p++)
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@ -935,7 +935,7 @@ CFileLoader::LoadPedObject(const char *line)
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animFile, &radio1, &radio2);
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mi = CModelInfo::AddPedModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetTexDictionary(txd);
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mi->SetAnimFile(animFile);
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mi->SetColModel(&CTempColModels::ms_colModelPed1);
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@ -1205,7 +1205,7 @@ CFileLoader::LoadObjectInstance(const char *line)
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assert(mi->IsSimple());
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if(!CStreaming::IsObjectInCdImage(id))
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debug("Not in cdimage %s\n", mi->GetName());
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debug("Not in cdimage %s\n", mi->GetModelName());
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angle = -RADTODEG(2.0f * acosf(angle));
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xform = RwMatrixCreate();
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@ -1438,7 +1438,7 @@ CFileLoader::ReloadObject(const char *line)
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#ifdef FIX_BUGS
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mi &&
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#endif
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mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) {
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mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetModelName(), model) && mi->m_numAtomics == numObjs) {
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mi->SetLodDistances(dist);
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SetModelInfoFlags(mi, flags);
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} else {
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@ -661,8 +661,8 @@ public:
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int32 m_nSelectedScreenMode;
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#endif
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#ifdef MULTISAMPLING
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static int8 m_nPrefsMSAALevel;
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static int8 m_nDisplayMSAALevel;
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int8 m_nPrefsMSAALevel;
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int8 m_nDisplayMSAALevel;
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#endif
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enum LANGUAGE
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@ -536,7 +536,7 @@ INITSAVEBUF
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#endif
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CopyToBuf(buf, CWanted::MaximumWantedLevel);
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CopyToBuf(buf, CWanted::nMaximumWantedLevel);
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memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName(), MAX_MODEL_NAME);
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memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName(), MAX_MODEL_NAME);
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SkipSaveBuf(buf, MAX_MODEL_NAME);
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}
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}
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@ -482,7 +482,7 @@ GetObjectName(int streamId)
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{
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static char objname[32];
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if(streamId < STREAM_OFFSET_TXD)
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sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName());
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sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetModelName());
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else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL)
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sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD));
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else if(streamId >= STREAM_OFFSET_COL && streamId < STREAM_OFFSET_ANIM)
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@ -577,7 +577,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
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}
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if(!success){
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debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetName());
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debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetModelName());
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RemoveModel(streamId);
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ReRequestModel(streamId);
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RwStreamClose(stream, &mem);
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@ -990,7 +990,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
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mi = CModelInfo::GetModelInfo(modelId);
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if(strncasecmp("CSPlay", modelName, 6) == 0){
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char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName();
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char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName();
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for(int i = 0; CSnames[i][0]; i++){
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if(strcasecmp(curname, IGnames[i]) == 0){
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modelName = CSnames[i];
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@ -998,7 +998,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
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}
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}
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}
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if(!CGeneral::faststrcmp(mi->GetName(), modelName)){
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if(!CGeneral::faststrcmp(mi->GetModelName(), modelName)){
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// Already have the correct name, just request it
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RequestModel(modelId, flags);
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return;
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@ -1023,8 +1023,8 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
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}
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}
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strcpy(oldName, mi->GetName());
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mi->SetName(modelName);
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strcpy(oldName, mi->GetModelName());
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mi->SetModelName(modelName);
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// What exactly is going on here?
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if(CModelInfo::GetModelInfo(oldName, nil)){
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@ -1795,11 +1795,11 @@ CStreaming::StreamZoneModels(const CVector &pos)
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int newMI = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j];
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if(newMI != oldMI){
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RequestModel(newMI, STREAMFLAGS_DEPENDENCY);
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debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetName());
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debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetModelName());
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if(ms_numPedsLoaded == MAXZONEPEDSLOADED){
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SetModelIsDeletable(oldMI);
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SetModelTxdIsDeletable(oldMI);
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debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetName());
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debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetModelName());
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}else
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ms_numPedsLoaded++;
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timeBeforeNextLoad = 300;
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@ -3195,7 +3195,7 @@ CStreaming::PrintStreamingBufferState()
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sprintf(str, "txd %s, refs %d, size %dK, flags 0x%x", CTxdStore::GetTxdName(modelIndex - STREAM_OFFSET_TXD),
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CTxdStore::GetNumRefs(modelIndex - STREAM_OFFSET_TXD), 2 * size, streamingInfo->m_flags);
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else
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sprintf(str, "model %d,%s, refs%d, size%dK, flags%x", modelIndex, modelInfo->GetName(), modelInfo->GetNumRefs(), 2 * size,
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sprintf(str, "model %d,%s, refs%d, size%dK, flags%x", modelIndex, modelInfo->GetModelName(), modelInfo->GetNumRefs(), 2 * size,
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streamingInfo->m_flags);
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AsciiToUnicode(str, wstr);
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CFont::PrintString(24.0f, y, wstr);
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@ -317,7 +317,7 @@ enum Config {
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# define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable
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# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
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# define CUTSCENE_BORDERS_SWITCH
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//# define MULTISAMPLING // adds MSAA option
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# define MULTISAMPLING // adds MSAA option
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# define INVERT_LOOK_FOR_PAD // enable the hidden option
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# endif
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#endif
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@ -387,7 +387,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
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#ifdef LIBRW
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// these are not supported with librw yet
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# undef MULTISAMPLING
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#endif
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// IMG
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#define BIG_IMG // allows to read larger img files
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