record init

This commit is contained in:
Nikolay Korolev
2020-04-10 11:03:38 +03:00
parent 6b06ee21ad
commit 917fa80c18
5 changed files with 222 additions and 10 deletions

View File

@ -21,6 +21,7 @@
#include "Hud.h"
#include "Text.h"
#include "Timer.h"
#include "Record.h"
#include "World.h"
#include "Vehicle.h"
#include "Ped.h"
@ -657,9 +658,14 @@ void CPad::Update(int16 unk)
{
OldState = NewState;
NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState);
NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState);
#if (defined GTA_PS2 || defined FIX_BUGS)
if (!CRecordDataForGame::IsPlayingBack() /* && !CRecordDataForChase::ShouldThisPadBeLeftAlone(unk) */)
#endif
{
NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState);
NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState);
}
PCTempJoyState.Clear();
PCTempKeyState.Clear();
PCTempMouseState.Clear();

View File

@ -1247,8 +1247,8 @@ CStreaming::StreamVehiclesAndPeds(void)
static int timeBeforeNextLoad = 0;
static int modelQualityClass = 0;
if(CRecordDataForGame::RecordingState == RECORDSTATE_1 ||
CRecordDataForGame::RecordingState == RECORDSTATE_2)
if(CRecordDataForGame::IsRecording() ||
CRecordDataForGame::IsPlayingBack())
return;
if(FindPlayerPed()->m_pWanted->AreSwatRequired()){

View File

@ -130,7 +130,7 @@ void CTimer::Update(void)
ms_fTimeStepNonClipped = ms_fTimeStep;
if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 )
if ( !CRecordDataForGame::IsPlayingBack() )
{
ms_fTimeStep = min(3.0f, ms_fTimeStep);