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CHeli and CRopes done
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@ -84,6 +84,7 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
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m_nRoadblockNode = -1; // TODO(Miami): this will be nil
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m_bThrowsSpikeTrap = false;
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field_5FF = 0;
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m_pRopeEntity = nil;
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m_fAbseilPos = 0.0f;
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m_bBeatingSuspect = false;
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m_pPointGunAt = nil;
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@ -26,6 +26,8 @@ public:
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float m_fAbseilPos;
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eCopType m_nCopType;
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bool m_bThrowsSpikeTrap;
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CEntity *m_pRopeEntity; // CHeli or 1
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uintptr m_nRopeID;
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int32 field_624;
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int8 field_628;
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