and of course the last commit didnt fix everything

This commit is contained in:
aap
2019-07-10 17:34:11 +02:00
parent 4a36d64f15
commit 90e093cd47
19 changed files with 40 additions and 36 deletions

View File

@ -305,7 +305,7 @@ CClouds::RenderBackground(int16 topred, int16 topgreen, int16 topblue,
float c = Sqrt(mat->right.x * mat->right.x + mat->right.y * mat->right.y);
if(c > 1.0f)
c = 1.0f;
ms_cameraRoll = acos(c);
ms_cameraRoll = Acos(c);
if(mat->right.z < 0.0f)
ms_cameraRoll = -ms_cameraRoll;

View File

@ -50,8 +50,8 @@ CDraw::ConvertFOV(float hfov)
float ar1 = DEFAULT_ASPECT_RATIO;
float ar2 = GetAspectRatio();
hfov = DEGTORAD(hfov);
float vfov = atan(tan(hfov/2) / ar1) *2;
hfov = atan(tan(vfov/2) * ar2) *2;
float vfov = Atan(tan(hfov/2) / ar1) *2;
hfov = Atan(tan(vfov/2) * ar2) *2;
return RADTODEG(hfov);
}
#endif

View File

@ -213,7 +213,7 @@ CPointLights::RenderFogEffect(void)
if(dot > 0.0f && dot < FOG_AREA_LENGTH && linedistsq < sq(FOG_AREA_WIDTH)){
float intensity = 158.0f * fogginess;
// more intensity the smaller the angle
intensity *= dot/sqrt(distsq);
intensity *= dot/Sqrt(distsq);
// more intensity the closer to light source
intensity *= 1.0f - sq(dot/FOG_AREA_LENGTH);
// more intensity the closer to line