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implemented most of librw wrapper
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@ -1,4 +1,5 @@
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#include "common.h"
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#include <stdarg.h>
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#include "patcher.h"
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#include "Console.h"
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#include "Font.h"
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@ -6,7 +6,6 @@
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#define MAX_PERMAMENTSHADOWS 48
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struct RwTexture;
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class CEntity;
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enum eShadowType
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@ -126,7 +126,7 @@ void CWeather::Update(void)
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if (ForcedWeatherType >= 0)
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NewWeatherType = ForcedWeatherType;
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else {
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WeatherTypeInList = (WeatherTypeInList + 1) % ARRAYSIZE(WeatherTypesList);
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WeatherTypeInList = (WeatherTypeInList + 1) % ARRAY_SIZE(WeatherTypesList);
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NewWeatherType = WeatherTypesList[WeatherTypeInList];
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#ifdef FIX_BUGS
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}
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