Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun

This commit is contained in:
eray orçunus
2019-08-15 17:52:12 +03:00
21 changed files with 1983 additions and 294 deletions

View File

@ -47,7 +47,7 @@ int32 &CCarCtrl::MaxNumberOfCarsInUse = *(int32*)0x5EC8B8;
uint32 &CCarCtrl::LastTimeLawEnforcerCreated = *(uint32*)0x8F5FF0;
int32 (&CCarCtrl::TotalNumOfCarsOfRating)[7] = *(int32(*)[7])*(uintptr*)0x8F1A60;
int32 (&CCarCtrl::NextCarOfRating)[7] = *(int32(*)[7])*(uintptr*)0x9412AC;
int32 (&CCarCtrl::CarArrays)[7][256] = *(int32(*)[7][256])*(uintptr*)0x6EB860;
int32 (&CCarCtrl::CarArrays)[7][MAX_CAR_MODELS_IN_ARRAY] = *(int32(*)[7][MAX_CAR_MODELS_IN_ARRAY])*(uintptr*)0x6EB860;
CVehicle* (&apCarsToKeep)[MAX_CARS_TO_KEEP] = *(CVehicle*(*)[MAX_CARS_TO_KEEP])*(uintptr*)0x70D830;
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
@ -694,7 +694,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
if (pVehicle->m_status != STATUS_WRECKED || pVehicle->m_nTimeOfDeath == 0)
return;
if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nTimeOfDeath + 60000 &&
(!pVehicle->GetIsOnScreen() || CRenderer::IsEntityCullZoneVisible(pVehicle))){
(!pVehicle->GetIsOnScreen() || !CRenderer::IsEntityCullZoneVisible(pVehicle))){
if ((pVehicle->GetPosition() - vecPlayerPos).MagnitudeSqr() > SQR(7.5f)){
if (!CGarages::IsPointWithinHideOutGarage(&pVehicle->GetPosition())){
CWorld::Remove(pVehicle);

View File

@ -1166,7 +1166,7 @@ void CReplay::RestoreStuffFromMem(void)
ped->m_modelIndex = -1;
ped->SetModelIndex(mi);
ped->m_pVehicleAnim = 0;
ped->m_audioEntityId = DMAudio.CreateEntity(0, ped);
ped->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, ped);
DMAudio.SetEntityStatus(ped->m_audioEntityId, true);
CPopulation::UpdatePedCount(ped->m_nPedType, false);
if (ped->m_wepModelID >= 0)
@ -1204,7 +1204,7 @@ void CReplay::RestoreStuffFromMem(void)
car->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT, true);
car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true);
}
vehicle->m_audioEntityId = DMAudio.CreateEntity(0, vehicle);
vehicle->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, vehicle);
DMAudio.SetEntityStatus(vehicle->m_audioEntityId, true);
CCarCtrl::UpdateCarCount(vehicle, false);
if ((mi == MI_AIRTRAIN || mi == MI_DEADDODO) && vehicle->m_rwObject){

View File

@ -3494,9 +3494,9 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
break;
}
cAudioScriptObject* obj = new cAudioScriptObject();
obj->m_vecPos = *(CVector*)&ScriptParams[0];
obj->m_wSound = ScriptParams[3];
obj->m_nAudioEntityId = -5;
obj->Posn = *(CVector*)&ScriptParams[0];
obj->AudioId = ScriptParams[3];
obj->AudioEntity = AEHANDLE_NONE;
/* BUG: if audio is not initialized, this object will not be freed. */
/* Issue needs to be addressed in CreateOneShotScriptObject. */
DMAudio.CreateOneShotScriptObject(obj);
@ -3506,9 +3506,9 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 4);
cAudioScriptObject* obj = new cAudioScriptObject();
obj->m_vecPos = *(CVector*)&ScriptParams[0];
obj->m_wSound = ScriptParams[3];
obj->m_nAudioEntityId = DMAudio.CreateLoopingScriptObject(obj);
obj->Posn = *(CVector*)&ScriptParams[0];
obj->AudioId = ScriptParams[3];
obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj);
ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj);
StoreParameters(&m_nIp, 1);
return 0;
@ -3521,7 +3521,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
debug("REMOVE_SOUND - Sound doesn't exist\n");
return 0;
}
DMAudio.DestroyLoopingScriptObject(obj->m_nAudioEntityId);
DMAudio.DestroyLoopingScriptObject(obj->AudioEntity);
delete obj;
return 0;
}