Fixes for Serge's review

This commit is contained in:
Filip Gawin
2020-02-25 20:01:56 +01:00
parent 7c425ac4ac
commit 8f01eab5ab
19 changed files with 624 additions and 791 deletions

View File

@ -457,7 +457,7 @@ CCoronas::RenderReflections(void)
continue;
// Don't draw if reflection is too high
if(aCoronas[i].heightAboveRoad < 20.0){
if(aCoronas[i].heightAboveRoad < 20.0f){
// don't draw if camera is below road
if(CCoronas::aCoronas[i].coors.z - aCoronas[i].heightAboveRoad > TheCamera.GetPosition().z)
continue;

View File

@ -84,7 +84,7 @@ CFont::Initialise(void)
Sprite[2].SetTexture("font1", "font1_mask");
SetScale(1.0f, 1.0f);
SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
SetSlant(0.0);
SetSlant(0.0f);
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
SetJustifyOff();
SetCentreOff();
@ -95,7 +95,7 @@ CFont::Initialise(void)
SetBackGroundOnlyTextOff();
SetPropOn();
SetFontStyle(0);
SetRightJustifyWrap(0.0);
SetRightJustifyWrap(0.0f);
SetAlphaFade(255.0f);
SetDropShadowPosition(0);
CTxdStore::PopCurrentTxd();

View File

@ -611,15 +611,15 @@ void CHud::Draw()
/*
DrawClock
*/
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetBackGroundOnlyTextOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0);
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetBackGroundOnlyTextOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
AsciiToUnicode(sTemp, sPrint);
@ -702,21 +702,21 @@ void CHud::Draw()
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(244, 20, 20, 255));
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
CFont::SetPropOff();
CFont::SetColor(CRGBA(244, 20, 20, 255));
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), sTimer);
CFont::SetColor(CRGBA(0, 106, 164, 255));
CFont::SetColor(CRGBA(0, 106, 164, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(132.0f), sTimer);
} else {
int counter = atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer);
@ -728,7 +728,7 @@ void CHud::Draw()
}
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
CFont::SetPropOn();
CFont::SetPropOn();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
@ -773,7 +773,7 @@ void CHud::Draw()
fStep = 2.0f;
PagerXOffset += fStep * CTimer::GetTimeStep();
if (PagerXOffset > 150.0f) {
PagerXOffset = 150.0;
PagerXOffset = 150.0f;
PagerOn = 0;
}
}
@ -934,13 +934,13 @@ void CHud::Draw()
BigMessageInUse[0] += CTimer::GetTimeStep();
if (BigMessageInUse[0] >= 120.0f) {
BigMessageInUse[0] = 120.0;
BigMessageInUse[0] = 120.0f;
BigMessageAlpha[0] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f);
}
if (BigMessageAlpha[0] <= 0.0f) {
m_BigMessage[0][0] = 0;
BigMessageAlpha[0] = 0.0;
BigMessageAlpha[0] = 0.0f;
}
}
else {
@ -977,7 +977,7 @@ void CHud::Draw()
BigMessageAlpha[2] += (CTimer::GetTimeStepInSeconds() * 255.0f);
if (BigMessageAlpha[2] > 255.0f)
BigMessageAlpha[2] = 255.0;
BigMessageAlpha[2] = 255.0f;
CFont::SetBackgroundOff();
@ -997,12 +997,12 @@ void CHud::Draw()
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]);
}
else {
BigMessageAlpha[2] = 0.0;
BigMessageInUse[2] = 1.0;
BigMessageAlpha[2] = 0.0f;
BigMessageInUse[2] = 1.0f;
}
}
else {
BigMessageInUse[2] = 0.0;
BigMessageInUse[2] = 0.0f;
}
}
}
@ -1231,12 +1231,12 @@ void CHud::DrawAfterFade()
BigMessageInUse[1] += CTimer::GetTimeStep();
if (BigMessageInUse[1] >= 120.0f) {
BigMessageInUse[1] = 120.0;
BigMessageInUse[1] = 120.0f;
BigMessageAlpha[1] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f);
}
if (BigMessageAlpha[1] <= 0) {
m_BigMessage[1][0] = 0;
BigMessageAlpha[1] = 0.0;
BigMessageAlpha[1] = 0.0f;
}
}
else {

View File

@ -115,47 +115,47 @@ void CBulletTrace::Update(void)
WRAPPER void CBrightLights::RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1, uint8 unk2, uint8 unk3) { EAXJMP(0x51A410); }
RpAtomic *
MarkerAtomicCB(RpAtomic *atomic, void *data)
{
*(RpAtomic**)data = atomic;
return atomic;
RpAtomic *
MarkerAtomicCB(RpAtomic *atomic, void *data)
{
*(RpAtomic**)data = atomic;
return atomic;
}
bool
C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
m_nIdentifier = identifier;
m_Matrix.SetUnity();
RpAtomic *origAtomic;
origAtomic = nil;
RpClumpForAllAtomics(C3dMarkers::m_pRpClumpArray[type], MarkerAtomicCB, &origAtomic);
RpAtomic *atomic = RpAtomicClone(origAtomic);
RwFrame *frame = RwFrameCreate();
RpAtomicSetFrame(atomic, frame);
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
RpGeometry *geometry = RpAtomicGetGeometry(atomic);
RpGeometrySetFlags(geometry, RpGeometryGetFlags(geometry) | rpGEOMETRYMODULATEMATERIALCOLOR);
m_pAtomic = atomic;
m_Matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame(m_pAtomic)));
m_pMaterial = RpGeometryGetMaterial(geometry, 0);
m_fSize = fSize;
m_fStdSize = m_fSize;
m_Color.red = r;
m_Color.green = g;
m_Color.blue = b;
m_Color.alpha = a;
m_nPulsePeriod = pulsePeriod;
m_fPulseFraction = pulseFraction;
m_nRotateRate = rotateRate;
m_nStartTime = CTimer::GetTimeInMilliseconds();
m_nType = type;
return m_pAtomic != nil;
bool
C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
m_nIdentifier = identifier;
m_Matrix.SetUnity();
RpAtomic *origAtomic;
origAtomic = nil;
RpClumpForAllAtomics(C3dMarkers::m_pRpClumpArray[type], MarkerAtomicCB, &origAtomic);
RpAtomic *atomic = RpAtomicClone(origAtomic);
RwFrame *frame = RwFrameCreate();
RpAtomicSetFrame(atomic, frame);
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
RpGeometry *geometry = RpAtomicGetGeometry(atomic);
RpGeometrySetFlags(geometry, RpGeometryGetFlags(geometry) | rpGEOMETRYMODULATEMATERIALCOLOR);
m_pAtomic = atomic;
m_Matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame(m_pAtomic)));
m_pMaterial = RpGeometryGetMaterial(geometry, 0);
m_fSize = fSize;
m_fStdSize = m_fSize;
m_Color.red = r;
m_Color.green = g;
m_Color.blue = b;
m_Color.alpha = a;
m_nPulsePeriod = pulsePeriod;
m_fPulseFraction = pulseFraction;
m_nRotateRate = rotateRate;
m_nStartTime = CTimer::GetTimeInMilliseconds();
m_nType = type;
return m_pAtomic != nil;
}
void
@ -163,238 +163,238 @@ C3dMarker::DeleteMarkerObject()
{
RwFrame *frame;
m_nIdentifier = 0;
m_nStartTime = 0;
m_bIsUsed = false;
m_nType = MARKERTYPE_INVALID;
frame = RpAtomicGetFrame(m_pAtomic);
RpAtomicDestroy(m_pAtomic);
RwFrameDestroy(frame);
m_nIdentifier = 0;
m_nStartTime = 0;
m_bIsUsed = false;
m_nType = MARKERTYPE_INVALID;
frame = RpAtomicGetFrame(m_pAtomic);
RpAtomicDestroy(m_pAtomic);
RwFrameDestroy(frame);
m_pAtomic = nil;
}
void
C3dMarker::Render()
{
if (m_pAtomic == nil) return;
RwRGBA *color = RpMaterialGetColor(m_pMaterial);
*color = m_Color;
m_Matrix.UpdateRW();
CMatrix matrix;
matrix.Attach(m_Matrix.m_attachment);
matrix.Scale(m_fSize);
matrix.UpdateRW();
RwFrameUpdateObjects(RpAtomicGetFrame(m_pAtomic));
SetBrightMarkerColours(m_fBrightness);
if (m_nType != MARKERTYPE_ARROW)
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RpAtomicRender(m_pAtomic);
if (m_nType != MARKERTYPE_ARROW)
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
ReSetAmbientAndDirectionalColours();
void
C3dMarker::Render()
{
if (m_pAtomic == nil) return;
RwRGBA *color = RpMaterialGetColor(m_pMaterial);
*color = m_Color;
m_Matrix.UpdateRW();
CMatrix matrix;
matrix.Attach(m_Matrix.m_attachment);
matrix.Scale(m_fSize);
matrix.UpdateRW();
RwFrameUpdateObjects(RpAtomicGetFrame(m_pAtomic));
SetBrightMarkerColours(m_fBrightness);
if (m_nType != MARKERTYPE_ARROW)
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RpAtomicRender(m_pAtomic);
if (m_nType != MARKERTYPE_ARROW)
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
ReSetAmbientAndDirectionalColours();
}
C3dMarker(&C3dMarkers::m_aMarkerArray)[NUM3DMARKERS] = *(C3dMarker(*)[NUM3DMARKERS])*(uintptr*)0x72D408;
int32 &C3dMarkers::NumActiveMarkers = *(int32*)0x8F2A08;
RpClump* (&C3dMarkers::m_pRpClumpArray)[NUMMARKERTYPES] = *(RpClump*(*)[NUMMARKERTYPES])*(uintptr*)0x8E2888;
void
C3dMarkers::Init()
{
for (int i = 0; i < NUM3DMARKERS; i++) {
m_aMarkerArray[i].m_pAtomic = nil;
m_aMarkerArray[i].m_nType = MARKERTYPE_INVALID;
m_aMarkerArray[i].m_bIsUsed = false;
m_aMarkerArray[i].m_nIdentifier = 0;
m_aMarkerArray[i].m_Color.red = 255;
m_aMarkerArray[i].m_Color.green = 255;
m_aMarkerArray[i].m_Color.blue = 255;
m_aMarkerArray[i].m_Color.alpha = 255;
m_aMarkerArray[i].m_nPulsePeriod = 1024;
m_aMarkerArray[i].m_nRotateRate = 5;
m_aMarkerArray[i].m_nStartTime = 0;
m_aMarkerArray[i].m_fPulseFraction = 0.25f;
m_aMarkerArray[i].m_fStdSize = 1.0f;
m_aMarkerArray[i].m_fSize = 1.0f;
m_aMarkerArray[i].m_fBrightness = 1.0f;
m_aMarkerArray[i].m_fCameraRange = 0.0f;
}
NumActiveMarkers = 0;
int txdSlot = CTxdStore::FindTxdSlot("particle");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(txdSlot);
CFileMgr::ChangeDir("\\");
m_pRpClumpArray[MARKERTYPE_ARROW] = CFileLoader::LoadAtomicFile2Return("models/generic/arrow.dff");
m_pRpClumpArray[MARKERTYPE_CYLINDER] = CFileLoader::LoadAtomicFile2Return("models/generic/zonecylb.dff");
CTxdStore::PopCurrentTxd();
void
C3dMarkers::Init()
{
for (int i = 0; i < NUM3DMARKERS; i++) {
m_aMarkerArray[i].m_pAtomic = nil;
m_aMarkerArray[i].m_nType = MARKERTYPE_INVALID;
m_aMarkerArray[i].m_bIsUsed = false;
m_aMarkerArray[i].m_nIdentifier = 0;
m_aMarkerArray[i].m_Color.red = 255;
m_aMarkerArray[i].m_Color.green = 255;
m_aMarkerArray[i].m_Color.blue = 255;
m_aMarkerArray[i].m_Color.alpha = 255;
m_aMarkerArray[i].m_nPulsePeriod = 1024;
m_aMarkerArray[i].m_nRotateRate = 5;
m_aMarkerArray[i].m_nStartTime = 0;
m_aMarkerArray[i].m_fPulseFraction = 0.25f;
m_aMarkerArray[i].m_fStdSize = 1.0f;
m_aMarkerArray[i].m_fSize = 1.0f;
m_aMarkerArray[i].m_fBrightness = 1.0f;
m_aMarkerArray[i].m_fCameraRange = 0.0f;
}
NumActiveMarkers = 0;
int txdSlot = CTxdStore::FindTxdSlot("particle");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(txdSlot);
CFileMgr::ChangeDir("\\");
m_pRpClumpArray[MARKERTYPE_ARROW] = CFileLoader::LoadAtomicFile2Return("models/generic/arrow.dff");
m_pRpClumpArray[MARKERTYPE_CYLINDER] = CFileLoader::LoadAtomicFile2Return("models/generic/zonecylb.dff");
CTxdStore::PopCurrentTxd();
}
void
C3dMarkers::Shutdown()
{
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_pAtomic != nil)
m_aMarkerArray[i].DeleteMarkerObject();
}
for (int i = 0; i < NUMMARKERTYPES; i++) {
if (m_pRpClumpArray[i] != nil)
RpClumpDestroy(m_pRpClumpArray[i]);
}
void
C3dMarkers::Shutdown()
{
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_pAtomic != nil)
m_aMarkerArray[i].DeleteMarkerObject();
}
for (int i = 0; i < NUMMARKERTYPES; i++) {
if (m_pRpClumpArray[i] != nil)
RpClumpDestroy(m_pRpClumpArray[i]);
}
}
void
C3dMarkers::Render()
{
NumActiveMarkers = 0;
ActivateDirectional();
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_bIsUsed) {
if (m_aMarkerArray[i].m_fCameraRange < 120.0f)
m_aMarkerArray[i].Render();
NumActiveMarkers++;
m_aMarkerArray[i].m_bIsUsed = false;
} else if (m_aMarkerArray[i].m_pAtomic != nil) {
m_aMarkerArray[i].DeleteMarkerObject();
}
}
void
C3dMarkers::Render()
{
NumActiveMarkers = 0;
ActivateDirectional();
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_bIsUsed) {
if (m_aMarkerArray[i].m_fCameraRange < 120.0f)
m_aMarkerArray[i].Render();
NumActiveMarkers++;
m_aMarkerArray[i].m_bIsUsed = false;
} else if (m_aMarkerArray[i].m_pAtomic != nil) {
m_aMarkerArray[i].DeleteMarkerObject();
}
}
}
C3dMarker *
C3dMarker *
C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
C3dMarker *pMarker;
pMarker = nil;
float dist = Sqrt((pos.x - FindPlayerCentreOfWorld(0).x) * (pos.x - FindPlayerCentreOfWorld(0).x) + (pos.y - FindPlayerCentreOfWorld(0).y) * (pos.y - FindPlayerCentreOfWorld(0).y));
if (type != MARKERTYPE_ARROW && type != MARKERTYPE_CYLINDER) return nil;
for (int i = 0; i < NUM3DMARKERS; i++) {
if (!m_aMarkerArray[i].m_bIsUsed && m_aMarkerArray[i].m_nIdentifier == identifier) {
pMarker = &m_aMarkerArray[i];
break;
}
}
if (pMarker == nil) {
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_nType == MARKERTYPE_INVALID) {
pMarker = &m_aMarkerArray[i];
break;
}
}
}
if (pMarker == nil && type == MARKERTYPE_ARROW) {
for (int i = 0; i < NUM3DMARKERS; i++) {
if (dist < m_aMarkerArray[i].m_fCameraRange && m_aMarkerArray[i].m_nType == MARKERTYPE_ARROW && (pMarker == nil || m_aMarkerArray[i].m_fCameraRange > pMarker->m_fCameraRange)) {
pMarker = &m_aMarkerArray[i];
break;
}
}
if (pMarker != nil)
pMarker->m_nType = MARKERTYPE_INVALID;
}
if (pMarker == nil) return pMarker;
pMarker->m_fCameraRange = dist;
if (pMarker->m_nIdentifier == identifier && pMarker->m_nType == type) {
if (type == MARKERTYPE_ARROW) {
if (dist < 25.0f) {
if (dist > 5.0f)
pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
else
pMarker->m_fStdSize = size - 0.3f * size;
} else {
pMarker->m_fStdSize = size;
}
} else if (type == MARKERTYPE_CYLINDER) {
if (dist < size + 12.0f) {
if (dist > size + 1.0f)
pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
else
pMarker->m_Color.alpha = (float)a * 0.3f;
} else {
pMarker->m_Color.alpha = a;
}
}
float someSin = Sin(TWOPI * (float)((pMarker->m_nPulsePeriod - 1) & (CTimer::GetTimeInMilliseconds() - pMarker->m_nStartTime)) / (float)pMarker->m_nPulsePeriod);
pMarker->m_fSize = pMarker->m_fStdSize - pulseFraction * pMarker->m_fStdSize * someSin;
if (type == MARKERTYPE_ARROW) {
pos.z += 0.25f * pMarker->m_fStdSize * someSin;
} else if (type == MARKERTYPE_0) {
if (someSin > 0.0f)
pMarker->m_Color.alpha = (float)a * 0.7f * someSin + a;
else
pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
}
if (pMarker->m_nRotateRate) {
RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
pMarker->m_Matrix.GetPosition() = pos;
}
if (type == MARKERTYPE_ARROW)
pMarker->m_Matrix.GetPosition() = pos;
pMarker->m_bIsUsed = true;
return pMarker;
}
if (pMarker->m_nIdentifier != 0)
pMarker->DeleteMarkerObject();
pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
if (z != 0.0f)
pos.z = z - 0.05f * size;
}
pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
if (type == MARKERTYPE_2) {
pMarker->m_Matrix.RotateX(PI);
pMarker->m_Matrix.GetPosition() = pos;
}
pMarker->m_Matrix.UpdateRW();
if (type == MARKERTYPE_ARROW) {
if (dist < 25.0f) {
if (dist > 5.0f)
pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
else
pMarker->m_fStdSize = size - 0.3f * size;
} else {
pMarker->m_fStdSize = size;
}
} else if (type == MARKERTYPE_CYLINDER) {
if (dist < size + 12.0f) {
if (dist > size + 1.0f)
pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
else
pMarker->m_Color.alpha = (float)a * 0.3f;
} else {
pMarker->m_Color.alpha = a;
}
}
pMarker->m_bIsUsed = true;
C3dMarker *pMarker;
pMarker = nil;
float dist = Sqrt((pos.x - FindPlayerCentreOfWorld(0).x) * (pos.x - FindPlayerCentreOfWorld(0).x) + (pos.y - FindPlayerCentreOfWorld(0).y) * (pos.y - FindPlayerCentreOfWorld(0).y));
if (type != MARKERTYPE_ARROW && type != MARKERTYPE_CYLINDER) return nil;
for (int i = 0; i < NUM3DMARKERS; i++) {
if (!m_aMarkerArray[i].m_bIsUsed && m_aMarkerArray[i].m_nIdentifier == identifier) {
pMarker = &m_aMarkerArray[i];
break;
}
}
if (pMarker == nil) {
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_nType == MARKERTYPE_INVALID) {
pMarker = &m_aMarkerArray[i];
break;
}
}
}
if (pMarker == nil && type == MARKERTYPE_ARROW) {
for (int i = 0; i < NUM3DMARKERS; i++) {
if (dist < m_aMarkerArray[i].m_fCameraRange && m_aMarkerArray[i].m_nType == MARKERTYPE_ARROW && (pMarker == nil || m_aMarkerArray[i].m_fCameraRange > pMarker->m_fCameraRange)) {
pMarker = &m_aMarkerArray[i];
break;
}
}
if (pMarker != nil)
pMarker->m_nType = MARKERTYPE_INVALID;
}
if (pMarker == nil) return pMarker;
pMarker->m_fCameraRange = dist;
if (pMarker->m_nIdentifier == identifier && pMarker->m_nType == type) {
if (type == MARKERTYPE_ARROW) {
if (dist < 25.0f) {
if (dist > 5.0f)
pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
else
pMarker->m_fStdSize = size - 0.3f * size;
} else {
pMarker->m_fStdSize = size;
}
} else if (type == MARKERTYPE_CYLINDER) {
if (dist < size + 12.0f) {
if (dist > size + 1.0f)
pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
else
pMarker->m_Color.alpha = (float)a * 0.3f;
} else {
pMarker->m_Color.alpha = a;
}
}
float someSin = Sin(TWOPI * (float)((pMarker->m_nPulsePeriod - 1) & (CTimer::GetTimeInMilliseconds() - pMarker->m_nStartTime)) / (float)pMarker->m_nPulsePeriod);
pMarker->m_fSize = pMarker->m_fStdSize - pulseFraction * pMarker->m_fStdSize * someSin;
if (type == MARKERTYPE_ARROW) {
pos.z += 0.25f * pMarker->m_fStdSize * someSin;
} else if (type == MARKERTYPE_0) {
if (someSin > 0.0f)
pMarker->m_Color.alpha = (float)a * 0.7f * someSin + a;
else
pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
}
if (pMarker->m_nRotateRate) {
RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
pMarker->m_Matrix.GetPosition() = pos;
}
if (type == MARKERTYPE_ARROW)
pMarker->m_Matrix.GetPosition() = pos;
pMarker->m_bIsUsed = true;
return pMarker;
}
if (pMarker->m_nIdentifier != 0)
pMarker->DeleteMarkerObject();
pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
if (z != 0.0f)
pos.z = z - 0.05f * size;
}
pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
if (type == MARKERTYPE_2) {
pMarker->m_Matrix.RotateX(PI);
pMarker->m_Matrix.GetPosition() = pos;
}
pMarker->m_Matrix.UpdateRW();
if (type == MARKERTYPE_ARROW) {
if (dist < 25.0f) {
if (dist > 5.0f)
pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
else
pMarker->m_fStdSize = size - 0.3f * size;
} else {
pMarker->m_fStdSize = size;
}
} else if (type == MARKERTYPE_CYLINDER) {
if (dist < size + 12.0f) {
if (dist > size + 1.0f)
pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
else
pMarker->m_Color.alpha = (float)a * 0.3f;
} else {
pMarker->m_Color.alpha = a;
}
}
pMarker->m_bIsUsed = true;
return pMarker;
}
void
C3dMarkers::PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
PlaceMarker(id, type, pos, size, r, g, b, a, pulsePeriod, pulseFraction, 1);
PlaceMarker(id, type, pos, size * 0.93f, r, g, b, a, pulsePeriod, pulseFraction, 2);
PlaceMarker(id, type, pos, size * 0.86f, r, g, b, a, pulsePeriod, pulseFraction, -1);
void
C3dMarkers::PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
PlaceMarker(id, type, pos, size, r, g, b, a, pulsePeriod, pulseFraction, 1);
PlaceMarker(id, type, pos, size * 0.93f, r, g, b, a, pulsePeriod, pulseFraction, 2);
PlaceMarker(id, type, pos, size * 0.86f, r, g, b, a, pulsePeriod, pulseFraction, -1);
}
void
C3dMarkers::Update()
{
@ -402,151 +402,151 @@ C3dMarkers::Update()
#define MONEY_MESSAGE_LIFETIME_MS 2000
CMoneyMessage CMoneyMessages::aMoneyMessages[NUMMONEYMESSAGES];
void
CMoneyMessage::Render()
{
const float MAX_SCALE = 4.0f;
uint32 nLifeTime = CTimer::GetTimeInMilliseconds() - m_nTimeRegistered;
if (nLifeTime >= MONEY_MESSAGE_LIFETIME_MS) m_nTimeRegistered = 0;
else {
float fLifeTime = (float)nLifeTime / MONEY_MESSAGE_LIFETIME_MS;
RwV3d vecOut;
float fDistX, fDistY;
if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) {
fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize;
fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize;
CFont::SetPropOn();
CFont::SetBackgroundOff();
float fScaleY = fDistY / 100.0f;
if (fScaleY > MAX_SCALE) fScaleY = MAX_SCALE;
float fScaleX = fDistX / 100.0f;
if (fScaleX > MAX_SCALE) fScaleX = MAX_SCALE;
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::PrintString(vecOut.x, vecOut.y, m_aText);
}
}
}
void
CMoneyMessages::Init()
{
for (int32 i = 0; i < NUMMONEYMESSAGES; i++)
aMoneyMessages[i].m_nTimeRegistered = 0;
}
void
CMoneyMessages::Render()
{
for (int32 i = 0; i < NUMMONEYMESSAGES; i++) {
if (aMoneyMessages[i].m_nTimeRegistered != 0)
aMoneyMessages[i].Render();
}
}
void
CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity)
{
uint32 nIndex = 0;
while (aMoneyMessages[nIndex].m_nTimeRegistered != 0) {
if (++nIndex >= NUMMONEYMESSAGES) return;
}
// Add data of this money message to the array
AsciiToUnicode(pText, aMoneyMessages[nIndex].m_aText);
aMoneyMessages[nIndex].m_nTimeRegistered = CTimer::GetTimeInMilliseconds();
aMoneyMessages[nIndex].m_vecPosition = vecPos;
aMoneyMessages[nIndex].m_Colour.red = bRed;
aMoneyMessages[nIndex].m_Colour.green = bGreen;
aMoneyMessages[nIndex].m_Colour.blue = bBlue;
aMoneyMessages[nIndex].m_fSize = fSize;
aMoneyMessages[nIndex].m_fOpacity = fOpacity;
}
CRGBA FoamColour(255, 255, 255, 255);
unsigned int CSpecialParticleStuff::BoatFromStart;
void
CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
{
float outerFw = innerFw + 5.0f;
float outerRg = innerRg + 5.0f;
float outerUp = innerUp + 5.0f;
for (int attempts = 0; particles > 0 && attempts < 1000; attempts++) {
CVector pos;
int rnd = CGeneral::GetRandomNumber();
pos.x = (int8)(rnd - 128) * innerFw / 110.0f;
pos.y = (int8)((rnd >> 8) - 128) * innerFw / 110.0f;
pos.z = 0.0f;
if (DotProduct2D(pos, TheCamera.GetForward()) >= 0)
continue;
// was there any point in adding it here?
pos += pMatrix->GetPosition();
pos.z = 2.0f;
float fw = Abs(DotProduct(pMatrix->GetForward(), pos - pMatrix->GetPosition()));
if (fw >= outerFw)
continue;
float rg = Abs(DotProduct(pMatrix->GetRight(), pos - pMatrix->GetPosition()));
if (rg >= outerRg)
continue;
float up = Abs(DotProduct(pMatrix->GetUp(), pos - pMatrix->GetPosition()));
if (up >= outerUp)
continue;
if (fw > innerFw || rg > innerRg || up > innerUp) {
CParticle::AddParticle(PARTICLE_STEAM2, pos, CVector(0.0f, 0.0f, 0.0f), nil, 4.0f, FoamColour, 1, 0, 0, 0);
particles--;
}
}
}
void
CSpecialParticleStuff::StartBoatFoamAnimation()
{
BoatFromStart = CTimer::GetTimeInMilliseconds();
}
void
CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
{
static int32 FrameInAnimation = 0;
static float X, Y, Z, dX, dY, dZ;
CreateFoamAroundObject(pMatrix, 107.0f, 24.1f, 30.5f, 2);
uint32 prev = CTimer::GetPreviousTimeInMilliseconds();
uint32 cur = CTimer::GetTimeInMilliseconds();
if (FrameInAnimation != 0) {
X += dX;
Y += dY;
Z += dZ;
CVector pos = *pMatrix * CVector(X, Y, Z);
CParticle::AddParticle(PARTICLE_STEAM_NY, pos, CVector(0.0f, 0.0f, 0.0f),
nil, FrameInAnimation * 0.5f + 2.0f, FoamColour, 1, 0, 0, 0);
if (++FrameInAnimation > 15)
FrameInAnimation = 0;
}
if ((cur & 0x3FF) < (prev & 0x3FF)) {
FrameInAnimation = 1;
int rnd = CGeneral::GetRandomNumber();
X = (int8)(rnd - 128) * 0.2f;
Y = (int8)((rnd >> 8) - 128) * 0.2f;
Z = 10.0f;
rnd = CGeneral::GetRandomNumber();
dX = (int8)(rnd - 128) * 0.02f;
dY = (int8)((rnd >> 8) - 128) * 0.02f;
dZ = 2.0f;
}
}
CMoneyMessage CMoneyMessages::aMoneyMessages[NUMMONEYMESSAGES];
void
CMoneyMessage::Render()
{
const float MAX_SCALE = 4.0f;
uint32 nLifeTime = CTimer::GetTimeInMilliseconds() - m_nTimeRegistered;
if (nLifeTime >= MONEY_MESSAGE_LIFETIME_MS) m_nTimeRegistered = 0;
else {
float fLifeTime = (float)nLifeTime / MONEY_MESSAGE_LIFETIME_MS;
RwV3d vecOut;
float fDistX, fDistY;
if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) {
fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize;
fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize;
CFont::SetPropOn();
CFont::SetBackgroundOff();
float fScaleY = fDistY / 100.0f;
if (fScaleY > MAX_SCALE) fScaleY = MAX_SCALE;
float fScaleX = fDistX / 100.0f;
if (fScaleX > MAX_SCALE) fScaleX = MAX_SCALE;
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::PrintString(vecOut.x, vecOut.y, m_aText);
}
}
}
void
CMoneyMessages::Init()
{
for (int32 i = 0; i < NUMMONEYMESSAGES; i++)
aMoneyMessages[i].m_nTimeRegistered = 0;
}
void
CMoneyMessages::Render()
{
for (int32 i = 0; i < NUMMONEYMESSAGES; i++) {
if (aMoneyMessages[i].m_nTimeRegistered != 0)
aMoneyMessages[i].Render();
}
}
void
CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity)
{
uint32 nIndex = 0;
while (aMoneyMessages[nIndex].m_nTimeRegistered != 0) {
if (++nIndex >= NUMMONEYMESSAGES) return;
}
// Add data of this money message to the array
AsciiToUnicode(pText, aMoneyMessages[nIndex].m_aText);
aMoneyMessages[nIndex].m_nTimeRegistered = CTimer::GetTimeInMilliseconds();
aMoneyMessages[nIndex].m_vecPosition = vecPos;
aMoneyMessages[nIndex].m_Colour.red = bRed;
aMoneyMessages[nIndex].m_Colour.green = bGreen;
aMoneyMessages[nIndex].m_Colour.blue = bBlue;
aMoneyMessages[nIndex].m_fSize = fSize;
aMoneyMessages[nIndex].m_fOpacity = fOpacity;
}
CRGBA FoamColour(255, 255, 255, 255);
unsigned int CSpecialParticleStuff::BoatFromStart;
void
CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
{
float outerFw = innerFw + 5.0f;
float outerRg = innerRg + 5.0f;
float outerUp = innerUp + 5.0f;
for (int attempts = 0; particles > 0 && attempts < 1000; attempts++) {
CVector pos;
int rnd = CGeneral::GetRandomNumber();
pos.x = (int8)(rnd - 128) * innerFw / 110.0f;
pos.y = (int8)((rnd >> 8) - 128) * innerFw / 110.0f;
pos.z = 0.0f;
if (DotProduct2D(pos, TheCamera.GetForward()) >= 0)
continue;
// was there any point in adding it here?
pos += pMatrix->GetPosition();
pos.z = 2.0f;
float fw = Abs(DotProduct(pMatrix->GetForward(), pos - pMatrix->GetPosition()));
if (fw >= outerFw)
continue;
float rg = Abs(DotProduct(pMatrix->GetRight(), pos - pMatrix->GetPosition()));
if (rg >= outerRg)
continue;
float up = Abs(DotProduct(pMatrix->GetUp(), pos - pMatrix->GetPosition()));
if (up >= outerUp)
continue;
if (fw > innerFw || rg > innerRg || up > innerUp) {
CParticle::AddParticle(PARTICLE_STEAM2, pos, CVector(0.0f, 0.0f, 0.0f), nil, 4.0f, FoamColour, 1, 0, 0, 0);
particles--;
}
}
}
void
CSpecialParticleStuff::StartBoatFoamAnimation()
{
BoatFromStart = CTimer::GetTimeInMilliseconds();
}
void
CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
{
static int32 FrameInAnimation = 0;
static float X, Y, Z, dX, dY, dZ;
CreateFoamAroundObject(pMatrix, 107.0f, 24.1f, 30.5f, 2);
uint32 prev = CTimer::GetPreviousTimeInMilliseconds();
uint32 cur = CTimer::GetTimeInMilliseconds();
if (FrameInAnimation != 0) {
X += dX;
Y += dY;
Z += dZ;
CVector pos = *pMatrix * CVector(X, Y, Z);
CParticle::AddParticle(PARTICLE_STEAM_NY, pos, CVector(0.0f, 0.0f, 0.0f),
nil, FrameInAnimation * 0.5f + 2.0f, FoamColour, 1, 0, 0, 0);
if (++FrameInAnimation > 15)
FrameInAnimation = 0;
}
if ((cur & 0x3FF) < (prev & 0x3FF)) {
FrameInAnimation = 1;
int rnd = CGeneral::GetRandomNumber();
X = (int8)(rnd - 128) * 0.2f;
Y = (int8)((rnd >> 8) - 128) * 0.2f;
Z = 10.0f;
rnd = CGeneral::GetRandomNumber();
dX = (int8)(rnd - 128) * 0.02f;
dY = (int8)((rnd >> 8) - 128) * 0.02f;
dZ = 2.0f;
}
}
STARTPATCHES
InjectHook(0x518DE0, &CBulletTraces::Init, PATCH_JUMP);
InjectHook(0x518E90, &CBulletTraces::AddTrace, PATCH_JUMP);