merge attempt

This commit is contained in:
Nikolay Korolev
2020-12-19 03:21:04 +03:00
68 changed files with 2149 additions and 316 deletions

View File

@ -2,6 +2,7 @@
#include "ColModel.h"
#include "Collision.h"
#include "Game.h"
#include "MemoryHeap.h"
#include "Pools.h"
CColModel::CColModel(void)
@ -65,10 +66,15 @@ CColModel::RemoveCollisionVolumes(void)
void
CColModel::CalculateTrianglePlanes(void)
{
PUSH_MEMID(MEMID_COLLISION);
// HACK: allocate space for one more element to stuff the link pointer into
trianglePlanes = (CColTrianglePlane*)RwMalloc(sizeof(CColTrianglePlane) * (numTriangles+1));
REGISTER_MEMPTR(&trianglePlanes);
for(int i = 0; i < numTriangles; i++)
trianglePlanes[i].Set(vertices, triangles[i]);
POP_MEMID();
}
void
@ -198,4 +204,4 @@ CColModel::operator=(const CColModel &other)
vertices = nil;
}
return *this;
}
}

View File

@ -41,7 +41,7 @@ CTempColModels::Initialise(void)
colmodel.numSpheres = ARRAY_SIZE(sphrs);\
colmodel.spheres = sphrs;\
colmodel.level = LEVEL_GENERIC;\
colmodel.ownsCollisionVolumes = false;\
colmodel.ownsCollisionVolumes = false;
int i;