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some nasty FIX_BUGS for SLIDE_OBJECT
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@ -65,11 +65,11 @@ public:
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return CVector(-x, -y, -z);
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}
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const bool operator==(CVector const &right) {
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const bool operator==(CVector const &right) const {
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return x == right.x && y == right.y && z == right.z;
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}
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const bool operator!=(CVector const &right) {
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const bool operator!=(CVector const &right) const {
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return x != right.x || y != right.y || z != right.z;
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}
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