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Continue to Frontend, fix savegame list bug
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@ -12727,18 +12727,18 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
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CollectParameters(&m_nIp, 1);
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CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
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ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
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ScriptParams[1] = pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
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ScriptParams[1] = *(int*)&pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
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ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
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ScriptParams[3] = pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
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ScriptParams[3] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
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ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
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ScriptParams[5] = pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
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ScriptParams[5] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
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StoreParameters(&m_nIp, 6);
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pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
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pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0;
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pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
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pPlayerInfo->m_nLastTimeSpentOnWheelie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f;
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pPlayerInfo->m_nLastTimeSpentOnStoppie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f;
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return 0;
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}
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//case COMMAND_DISARM_CHAR:
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