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@ -2104,7 +2104,7 @@ void CMissionCleanup::Process()
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CWorld::Players[0].m_bDriveByAllowed = true;
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CPad::GetPad(0)->unk_B4 = 1.0f;
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CPad::GetPad(0)->unk_B8 = 0.5f;
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DMAudio.ShutUpPlayerTalking(0);
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DMAudio.ShutUpPlayerTalking(FALSE);
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CVehicle::bDisableRemoteDetonation = false;
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CVehicle::bDisableRemoteDetonationOnContact = false;
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CTheScripts::RiotIntensity = 0;
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@ -5165,7 +5165,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f;
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pPlayer->m_pPed->m_pVehicleAnim = nil;
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pPlayer->m_pPed->SetMoveState(PEDMOVE_NONE);
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CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
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CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_STD_IDLE, 1000.0f);
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pPlayer->m_pPed->RestartNonPartialAnims();
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AudioManager.PlayerJustLeftCar();
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pos.z += pPlayer->m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
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