mirror of
https://github.com/halpz/re3.git
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Linux build support
This commit is contained in:
71
premake5.lua
71
premake5.lua
@ -29,6 +29,7 @@ workspace "re3"
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location "build"
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symbols "Full"
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staticruntime "off"
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filter { "system:windows" }
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platforms {
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"win-x86-RW33_d3d8-mss",
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@ -36,6 +37,11 @@ workspace "re3"
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"win-x86-librw_gl3_glfw-mss",
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}
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filter { "system:linux" }
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platforms {
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"linux-x86-librw_gl3_glfw-oal",
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}
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filter "configurations:Debug"
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defines { "DEBUG" }
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@ -45,6 +51,9 @@ workspace "re3"
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filter { "platforms:win*" }
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system "windows"
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filter { "platforms:linux*" }
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system "linux"
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filter { "platforms:*x86*" }
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architecture "x86"
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@ -57,30 +66,28 @@ workspace "re3"
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filter "platforms:*librw_gl3_glfw*"
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defines { "RW_GL3" }
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includedirs { path.join(_OPTIONS["glfwdir"], "include") }
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includedirs { path.join(_OPTIONS["glewdir"], "include") }
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filter "platforms:win*librw_gl3_glfw*"
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defines { "GLEW_STATIC" }
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if(not _OPTIONS["with-librw"]) then
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libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") }
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end
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defines { "GLEW_STATIC" }
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includedirs { path.join(_OPTIONS["glfwdir"], "include") }
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includedirs { path.join(_OPTIONS["glewdir"], "include") }
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filter "platforms:linux*librw_gl3_glfw*"
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if(not _OPTIONS["with-librw"]) then
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libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") }
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end
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filter {}
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pbcommands = {
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"setlocal EnableDelayedExpansion",
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"set file=$(TargetPath)",
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"FOR %%i IN (\"%file%\") DO (",
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"set filename=%%~ni",
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"set fileextension=%%~xi",
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"set target=!path!!filename!!fileextension!",
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"copy /y \"!file!\" \"!target!\"",
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")" }
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function setpaths (gamepath, exepath, scriptspath)
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scriptspath = scriptspath or ""
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if (gamepath) then
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cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
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table.insert(cmdcopy, pbcommands)
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postbuildcommands (cmdcopy)
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postbuildcommands {
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"{COPY} %{cfg.buildtarget.abspath} " .. gamepath .. scriptspath .. "%{cfg.buildtarget.name}"
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}
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debugdir (gamepath)
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if (exepath) then
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debugcommand (gamepath .. exepath)
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@ -111,16 +118,12 @@ project "re3"
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kind "WindowedApp"
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targetname "re3"
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targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
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targetextension ".exe"
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characterset ("MBCS")
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linkoptions "/SAFESEH:NO"
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files { addSrcFiles("src") }
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files { addSrcFiles("src/animation") }
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files { addSrcFiles("src/audio") }
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--files { addSrcFiles("src/audio/miles") }
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--files { addSrcFiles("src/audio/openal") }
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--files { addSrcFiles("src/audio/oal") }
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files { addSrcFiles("src/control") }
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files { addSrcFiles("src/core") }
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files { addSrcFiles("src/entities") }
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@ -132,7 +135,6 @@ project "re3"
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files { addSrcFiles("src/rw") }
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files { addSrcFiles("src/save") }
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files { addSrcFiles("src/skel") }
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files { addSrcFiles("src/skel/win") }
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files { addSrcFiles("src/skel/glfw") }
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files { addSrcFiles("src/text") }
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files { addSrcFiles("src/vehicles") }
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@ -143,6 +145,7 @@ project "re3"
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includedirs { "src" }
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includedirs { "src/animation" }
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includedirs { "src/audio" }
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--includedirs { "src/audio/oal" }
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includedirs { "src/control" }
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includedirs { "src/core" }
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includedirs { "src/entities" }
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@ -154,7 +157,6 @@ project "re3"
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includedirs { "src/rw" }
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includedirs { "src/save/" }
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includedirs { "src/skel/" }
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includedirs { "src/skel/win" }
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includedirs { "src/skel/glfw" }
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includedirs { "src/text" }
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includedirs { "src/vehicles" }
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@ -167,8 +169,22 @@ project "re3"
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libdirs { "milessdk/lib" }
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setpaths("$(GTA_III_RE_DIR)/", "$(TargetFileName)", "")
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setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)", "")
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filter "platforms:win*"
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files { addSrcFiles("src/skel/win") }
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includedirs { "src/skel/win" }
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linkoptions "/SAFESEH:NO"
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characterset ("MBCS")
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targetextension ".exe"
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filter "platforms:linux*"
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targetextension ".elf"
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defines { "OPENAL" }
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links { "openal", "mpg123", "sndfile", "pthread" }
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files { addSrcFiles("src/audio/oal") }
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includedirs { "src/audio/oal" }
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filter "platforms:*RW33*"
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staticruntime "on"
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includedirs { "rwsdk/include/d3d8" }
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@ -194,7 +210,10 @@ project "re3"
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filter "platforms:*d3d9*"
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links { "d3d9" }
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filter "platforms:*gl3_glfw*"
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filter "platforms:win*gl3_glfw*"
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libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
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libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION, "vs", "vc")) }
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links { "opengl32", "glew32s", "glfw3" }
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filter "platforms:linux*gl3_glfw*"
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links { "GL", "GLEW", "glfw" }
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