Linux build support

This commit is contained in:
eray orçunus
2020-05-11 05:55:57 +03:00
parent c66c45f4c8
commit 8a4fa58cd4
54 changed files with 1373 additions and 362 deletions

View File

@ -29,6 +29,7 @@ workspace "re3"
location "build"
symbols "Full"
staticruntime "off"
filter { "system:windows" }
platforms {
"win-x86-RW33_d3d8-mss",
@ -36,6 +37,11 @@ workspace "re3"
"win-x86-librw_gl3_glfw-mss",
}
filter { "system:linux" }
platforms {
"linux-x86-librw_gl3_glfw-oal",
}
filter "configurations:Debug"
defines { "DEBUG" }
@ -45,6 +51,9 @@ workspace "re3"
filter { "platforms:win*" }
system "windows"
filter { "platforms:linux*" }
system "linux"
filter { "platforms:*x86*" }
architecture "x86"
@ -57,30 +66,28 @@ workspace "re3"
filter "platforms:*librw_gl3_glfw*"
defines { "RW_GL3" }
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
includedirs { path.join(_OPTIONS["glewdir"], "include") }
filter "platforms:win*librw_gl3_glfw*"
defines { "GLEW_STATIC" }
if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") }
end
defines { "GLEW_STATIC" }
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
includedirs { path.join(_OPTIONS["glewdir"], "include") }
filter "platforms:linux*librw_gl3_glfw*"
if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") }
end
filter {}
pbcommands = {
"setlocal EnableDelayedExpansion",
"set file=$(TargetPath)",
"FOR %%i IN (\"%file%\") DO (",
"set filename=%%~ni",
"set fileextension=%%~xi",
"set target=!path!!filename!!fileextension!",
"copy /y \"!file!\" \"!target!\"",
")" }
function setpaths (gamepath, exepath, scriptspath)
scriptspath = scriptspath or ""
if (gamepath) then
cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
table.insert(cmdcopy, pbcommands)
postbuildcommands (cmdcopy)
postbuildcommands {
"{COPY} %{cfg.buildtarget.abspath} " .. gamepath .. scriptspath .. "%{cfg.buildtarget.name}"
}
debugdir (gamepath)
if (exepath) then
debugcommand (gamepath .. exepath)
@ -111,16 +118,12 @@ project "re3"
kind "WindowedApp"
targetname "re3"
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
targetextension ".exe"
characterset ("MBCS")
linkoptions "/SAFESEH:NO"
files { addSrcFiles("src") }
files { addSrcFiles("src/animation") }
files { addSrcFiles("src/audio") }
--files { addSrcFiles("src/audio/miles") }
--files { addSrcFiles("src/audio/openal") }
--files { addSrcFiles("src/audio/oal") }
files { addSrcFiles("src/control") }
files { addSrcFiles("src/core") }
files { addSrcFiles("src/entities") }
@ -132,7 +135,6 @@ project "re3"
files { addSrcFiles("src/rw") }
files { addSrcFiles("src/save") }
files { addSrcFiles("src/skel") }
files { addSrcFiles("src/skel/win") }
files { addSrcFiles("src/skel/glfw") }
files { addSrcFiles("src/text") }
files { addSrcFiles("src/vehicles") }
@ -143,6 +145,7 @@ project "re3"
includedirs { "src" }
includedirs { "src/animation" }
includedirs { "src/audio" }
--includedirs { "src/audio/oal" }
includedirs { "src/control" }
includedirs { "src/core" }
includedirs { "src/entities" }
@ -154,7 +157,6 @@ project "re3"
includedirs { "src/rw" }
includedirs { "src/save/" }
includedirs { "src/skel/" }
includedirs { "src/skel/win" }
includedirs { "src/skel/glfw" }
includedirs { "src/text" }
includedirs { "src/vehicles" }
@ -167,8 +169,22 @@ project "re3"
libdirs { "milessdk/lib" }
setpaths("$(GTA_III_RE_DIR)/", "$(TargetFileName)", "")
setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)", "")
filter "platforms:win*"
files { addSrcFiles("src/skel/win") }
includedirs { "src/skel/win" }
linkoptions "/SAFESEH:NO"
characterset ("MBCS")
targetextension ".exe"
filter "platforms:linux*"
targetextension ".elf"
defines { "OPENAL" }
links { "openal", "mpg123", "sndfile", "pthread" }
files { addSrcFiles("src/audio/oal") }
includedirs { "src/audio/oal" }
filter "platforms:*RW33*"
staticruntime "on"
includedirs { "rwsdk/include/d3d8" }
@ -194,7 +210,10 @@ project "re3"
filter "platforms:*d3d9*"
links { "d3d9" }
filter "platforms:*gl3_glfw*"
filter "platforms:win*gl3_glfw*"
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION, "vs", "vc")) }
links { "opengl32", "glew32s", "glfw3" }
filter "platforms:linux*gl3_glfw*"
links { "GL", "GLEW", "glfw" }