Merge branch 'master' of github.com:gtamodding/re3

This commit is contained in:
aap
2020-04-16 09:23:31 +02:00
21 changed files with 117 additions and 99 deletions

View File

@ -9147,7 +9147,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
{
CollectParameters(&m_nIp, 2);
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false);
@ -10076,8 +10076,8 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
result = !pPlayerInfo->m_pPed->bInVehicle;
break;
case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D:
case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
result = pPlayerInfo->m_pPed->bInVehicle;
break;
default: