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@ -109,7 +109,7 @@ DotProduct(const CVector &v1, const CVector &v2)
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return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
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}
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inline CVector
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inline const CVector
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CrossProduct(const CVector &v1, const CVector &v2)
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{
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return CVector(
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