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@@ -178,9 +178,8 @@ static const int32 gOneShotCol[] = {SFX_COL_TARMAC_1,
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void
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cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col)
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{
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int16 s1;
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int16 s2;
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uint16 s1;
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uint16 s2;
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int32 emittingVol;
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float ratio;
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