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Fix vanilla font bug
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@ -374,7 +374,11 @@ CFont::PrintChar(float x, float y, wchar c)
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if(Details.style == FONT_BANK || Details.style == FONT_STANDARD){
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if (bDontPrint) return;
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if (RenderState.slant == 0.0f) {
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#ifdef FIX_BUGS
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if (c < 192) {
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#else
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if (c < 193) {
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#endif
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.scaleX * 1.0f,
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