Add compatibility with RW 3.4

This commit is contained in:
Sergeanur
2020-07-18 13:30:51 +03:00
parent dd717b2d93
commit 87eb96453a
96 changed files with 2572 additions and 25458 deletions

View File

@ -1,261 +1,6 @@
/* Doxygen Core Library groups */
/**
* \defgroup rwcore Core Library
*
* Core Library
*/
/**
* \defgroup datatypes Data Types
* \ingroup rwcore
*
* Basic Data Types
*/
#ifndef RWPLCORE
/**
* \defgroup rwbbox RwBBox
* \ingroup rwcore
*
* Bounding Box
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwcamera RwCamera
* \ingroup rwcore
*
* Cameras define how and what things can be seen. They also define the
* depth and width of the view by the use of clip-planes and the view
* window.
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwcameravertex RwCameraVertex
* \ingroup rwcore
*
* Camera space vertex data access
*/
#endif /* RWPLCORE */
/**
* \defgroup rwdebug RwDebug
* \ingroup rwcore
*
* Debug handling
*/
/**
* \defgroup rwengine RwEngine
* \ingroup rwcore
*
* Device handling.
*/
/**
* \defgroup rwerror RwError
* \ingroup rwcore
*
* Error code handling
*/
#ifndef RWPLCORE
/**
* \defgroup rwframe RwFrame
* \ingroup rwcore
*
* Frames define relationships between objects and the world
*/
#endif /* RWPLCORE */
/**
* \defgroup rwfreelist RwFreeList
* \ingroup rwcore
*
* Free lists
*/
#ifndef RWPLCORE
/**
* \defgroup rwimage RwImage
* \ingroup rwcore
*
* Image handling.
*/
#endif /* RWPLCORE */
/**
* \defgroup rwim2d RwIm2D
* \ingroup rwcore
*
* 2D immediate mode support
*/
#ifndef RWPLCORE
/**
* \defgroup rwim2dcameravertex RwIm2DCameraVertex
* \ingroup rwcore
*
* 2D Camera space vertex data access
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwim2dvertex RwIm2DVertex
* \ingroup rwcore
*
* Im2D Vertex data access
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwim3d RwIm3D
* \ingroup rwcore
*
* 3D immediate mode support
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwim3dvertex RwIm3DVertex
* \ingroup rwcore
*
* Im3D Vertex data access
*/
#endif /* RWPLCORE */
/**
* \defgroup rwmatrix RwMatrix
* \ingroup rwcore
*
* Handling binary matrix representations.
*/
/**
* \defgroup rwmem RwMem
* \ingroup rwcore
*
* Memory
*/
#ifndef RWPLCORE
/**
* \defgroup rwobject RwObject
* \ingroup rwcore
*
* object
*/
#endif /* RWPLCORE */
/**
* \defgroup rwos RwOs
* \ingroup rwcore
*
* Operating System
*/
#ifndef RWPLCORE
/**
* \defgroup rwraster RwRaster
* \ingroup rwcore
*
* Image/raster coupling handling.
*/
#endif /* RWPLCORE */
/**
* \defgroup rwrenderstate RwRenderState
* \ingroup rwcore
*
* Render states
*/
/**
* \defgroup rwresources RwResources
* \ingroup rwcore
*
* Resource handling.
* Resources are used to instance objects into.
*/
/**
* \defgroup rwrgba RwRGBA
* \ingroup rwcore
*
* Color space functionality.
*/
/**
* \defgroup rwstream RwStream
* \ingroup rwcore
*
* Stream
*/
#ifndef RWPLCORE
/**
* \defgroup rwtexdict RwTexDictionary
* \ingroup rwcore
*
* Texture Dictionary
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwtexture RwTexture
* \ingroup rwcore
*
* Texture handling.
* Textures are special cases of rasters that can be applied to polygons.
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwv2d RwV2d
* \ingroup rwcore
*
* 2D Vector mathematics.
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwv3d RwV3d
* \ingroup rwcore
*
* 3D Vector mathematics.
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwcorepowerpipe PowerPipe
* \ingroup rwcore
*
* PowerPipe
*/
#endif /* RWPLCORE */
#ifndef RWPLCORE
/**
* \defgroup rwcoregeneric Generic
* \ingroup rwcorepowerpipe
*
* Generic Pipeline
*
*/
#endif /* RWPLCORE */
#ifdef DOXYGEN
#include "doxygen.h"
#endif /* DOXYGEN */
/* These are plugins */
#define rwID_METRICSPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x01)
@ -306,137 +51,10 @@
#define rwID_MULTITEXPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2c)
#define rwID_CHAINPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2d)
#define rwID_TOONPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2e)
#define rwID_PTANKPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2f)
#define rwID_PRTSTDPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x30)
/********************************************************/
/* Doxygen plugin groups. */
#ifndef RWPLCORE
/**
* \defgroup rpplugin Plugins
*
* API Plugins
*
*/
/**
* \defgroup rpworld RpWorld
* \ingroup rpplugin
*
* World handling Plugin
*
* Gives objects context,
* and provides a mechanism for efficient static object rendering.
*/
/********************************************************/
/**
* \defgroup rpworlddatatypes Data Types
* \ingroup rpworld
*
* RpWorld Data types
*/
/**
* \defgroup rpatomic RpAtomic
* \ingroup rpworld
*
* Atomics
*/
/**
* \defgroup rpclump RpClump
* \ingroup rpworld
*
* Clumps
*/
/**
* \defgroup rpgeometry RpGeometry
* \ingroup rpworld
*
* Handling atomic's geometry
*/
/**
* \defgroup rpinterpolator RpInterpolator
* \ingroup rpworld
*
* Interpolators
*/
/**
* \defgroup rplight RpLight
* \ingroup rpworld
*
* Lighting 3D objects.
* Lights are used to illuminate atomics and worlds
*/
/**
* \defgroup rpmaterial RpMaterial
* \ingroup rpworld
*
* Handling surface materials
* Materials describe how things are to appear when rendered
*/
/**
* \defgroup rpmesh RpMesh
* \ingroup rpworld
*
* Provide construction and enumeration facilities for meshes.
*/
/**
* \defgroup rpmorphtarget RpMorphTarget
* \ingroup rpworld
*
* Morph Targets
*/
/**
* \defgroup rpworldsub RpWorld
* \ingroup rpworld
*
* RpWorld sub group
*/
/**
* \defgroup rpworldsector RpWorldSector
* \ingroup rpworld
*
* Handling atomic sectors
*/
/**
* \defgroup rpworldrwcamera RwCamera
* \ingroup rpworld
*
* Cameras
*/
/**
* \defgroup rpworldpowerpipe PowerPipe
* \ingroup rpworld
*
* PowerPipe
*/
/**
* \defgroup rpworldp2generic Generic
* \ingroup rpworldpowerpipe
*
* Generic
*/
#endif /* RWPLCORE */
#define rwID_PTANKPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x2f)
#define rwID_PRTSTDPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x30)
#define rwID_PDSPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x31)
#define rwID_PRTADVPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x32)
/* These are toolkits */
#define rwID_CHARSEPLUGIN MAKECHUNKID(rwVENDORID_CRITERIONTK, 0x80)
@ -480,93 +98,9 @@
#define rwID_BARYCENTRIC MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb2)
#define rwID_PITEXDICTIONARYTK MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb3)
#define rwID_TOCTOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb4)
/**********************************************************************/
/* Doxygen Toolkit groups */
/**
* \defgroup rttool Toolkits
*
* API Toolkits
*/
/**
* \defgroup fxpack FXPack
*
* FXPack component group
*/
/**********************************************************************/
/**
* \defgroup platformspecific Platform Specific
*
* Links to all platform specific information in the API Reference can
* be found in this folder.
*/
/**********************************************************************/
/* Index Page definition for API Reference. Don't mess with it unless you know what you're doing. */
#define rwID_TPLTOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb5)
#define rwID_ALTPIPETOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb6)
#define rwID_ANIMTOOLKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb7)
#define rwID_SKINSPLITTOOKIT MAKECHUNKID(rwVENDORID_CRITERIONTK, 0xb8)
/**
* \mainpage RenderWare Graphics API Reference
*
* \image html rwglogo.jpg
*
* This document provides an API Reference for release 3.3 of the RenderWare
* Graphics SDK.
*
* You do not have to wait for a major release to obtain a current API
* Reference. An up-to-date API Reference is compiled every week and goes out
* with the weekly build. The footer declares when it was generated.
*
* \section otherdocs Documentation Available
* RenderWare Graphics is supplied with:
*
* - A top-level README.PDF -- If you read nothing else, at least read this!
* - this API Reference
* - the User Guide
* - Artist's documentation (if installed)
* - Examples documentation
* - Maestro documentation
* - Tools documentation
* - White Papers
* - readme.txt files for each of the supplied Examples
*
* \section contactus Contact Us
*
* \subsection csl Criterion Software Ltd.
* For general information about RenderWare e-mail info@csl.com.
*
* \subsection devrels Developer Relations
*
* For information regarding Support please email devrels@csl.com
*
* \subsection sales Sales
*
* For sales information contact: rw-sales@csl.com
*
* \section copyright Copyright Notice
*
* The information in this document is subject to change without notice and does not represent
* a commitment on the part of Criterion Software Ltd. The software described in this document is
* furnished under a license agreement or a non-disclosure agreement. The software may be used or
* copied only in accordance with the terms of the agreement. It is against the law to copy the
* software on any medium except as specifically allowed in the license or non-disclosure agreement.
*
* No part of this documentation may be reproduced or transmitted in any form or by any means for any
* purpose without the express written permis<69>sion of Criterion Software Ltd.
*
* Copyright <20> 1993 - 2002 Criterion Software Ltd. All rights reserved.
*
* Canon and RenderWare are registered trademarks of Canon Inc. Nintendo is a registered trademark
* and NINTENDO GAMECUBE a trademark of Nintendo Co., Ltd. Microsoft is a registered trademark and
* Xbox is a trademark of Microsoft Corporation. PlayStation is a registered trademark of Sony Computer
* Entertainment Inc.
*
* All other trademarks mentioned herein are the property of their respective companies.
*
*/