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Add compatibility with RW 3.4
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/**
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* \defgroup rpanisot RpAnisot
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* \ingroup rpplugin
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* \ingroup mipmapping
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*
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* Anisotropic Texture Sampling Plugin for RenderWare Graphics.
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*/
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* \li \b Plugin \b attachments: \ref RpWorldPluginAttach, \ref RpAnisotPluginAttach
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*
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* \subsection anisotoverview Overview
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* The RpAnisot plugin is used to extend an RwTexture with a maximum
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* The RpAnisot plugin is used to extend an \ref RwTexture with a maximum
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* anisotropy value that will be used when a particular texture is drawn.
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* When textured polygons are viewed nearly edge on, for example when looking
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* dowm a road or a football pitch, distant pixels are not sampled very well
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