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Weapon fixes and thingies
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@@ -142,6 +142,7 @@ CPlayerInfo::Clear(void)
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m_bFastReload = false;
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m_bGetOutOfJailFree = false;
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m_bGetOutOfHospitalFree = false;
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m_bDriveByAllowed = true;
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m_nPreviousTimeRewardedForExplosion = 0;
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m_nExplosionsSinceLastReward = 0;
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}
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