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Make cars and peds to not despawn when you look away
# Conflicts: # src/control/CarCtrl.cpp # src/core/config.h # src/peds/Population.cpp
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@ -65,7 +65,7 @@ cDMAudio::DestroyAllGameCreatedEntities(void)
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void
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cDMAudio::SetOutputMode(bool8 surround)
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{
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return AudioManager.SetOutputMode(surround);
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AudioManager.SetOutputMode(surround);
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}
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void
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