diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index d8e8df9f..ca1dae1b 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -87,6 +87,7 @@ int32 CGarages::QueryCarsCollected(int16 garage)
 }
 
 WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); }
+WRAPPER void CGarages::ChangeGarageType(int16 garage, int8 type) { EAXJMP(0x4222A0); }
 
 #if 0
 WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
diff --git a/src/control/Garages.h b/src/control/Garages.h
index 7960e619..f9421ae8 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -39,4 +39,5 @@ public:
 	static void DeActivateGarage(int16);
 	static int32 QueryCarsCollected(int16);
 	static bool HasThisCarBeenCollected(int16, uint8);
+	static void ChangeGarageType(int16, int8); //TODO: eGarageType
 };
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 52861e99..67c59101 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -46,8 +46,21 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
 uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
 float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
 
-WRAPPER void CPacManPickups::Render(void) { EAXJMP(0x432F60); }
+WRAPPER void CPacManPickups::Init(void) { EAXJMP(0x432760); }
 WRAPPER void CPacManPickups::Update(void) { EAXJMP(0x432800); }
+WRAPPER void CPacManPickups::GeneratePMPickUps(CVector, float, int16, uint8) { EAXJMP(0x432AE0); }
+WRAPPER void CPacManPickups::GeneratePMPickUpsForRace(int32) { EAXJMP(0x432D50); }
+WRAPPER void CPacManPickups::GenerateOnePMPickUp(CVector) { EAXJMP(0x432F20); }
+WRAPPER void CPacManPickups::Render(void) { EAXJMP(0x432F60); }
+WRAPPER void CPacManPickups::DoCleanUpPacManStuff(void) { EAXJMP(0x433150); }
+WRAPPER void CPacManPickups::StartPacManRace(int32) { EAXJMP(0x433340); }
+WRAPPER void CPacManPickups::StartPacManRecord(void) { EAXJMP(0x433360); }
+WRAPPER uint32 CPacManPickups::QueryPowerPillsEatenInRace(void) { EAXJMP(0x4333A0); }
+WRAPPER void CPacManPickups::ResetPowerPillsEatenInRace(void) { EAXJMP(0x4333B0); }
+WRAPPER void CPacManPickups::CleanUpPacManStuff(void) { EAXJMP(0x4333C0); }
+WRAPPER void CPacManPickups::StartPacManScramble(CVector, float, int16) { EAXJMP(0x4333D0); }
+WRAPPER uint32 CPacManPickups::QueryPowerPillsCarriedByPlayer(void) { EAXJMP(0x4333F0); }
+WRAPPER void CPacManPickups::ResetPowerPillsCarriedByPlayer(void) { EAXJMP(0x433410); }
 
 
 void
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 5f9814c3..4bb0ddff 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -105,6 +105,20 @@ extern uint16 CostOfWeapon[20];
 class CPacManPickups
 {
 public:
-	static void Render(void);
+	static void Init(void);
 	static void Update(void);
+	static void GeneratePMPickUps(CVector, float, int16, uint8);
+	static void GeneratePMPickUpsForRace(int32);
+	static void GenerateOnePMPickUp(CVector);
+	static void Render(void);
+	static void DoCleanUpPacManStuff(void);
+	static void StartPacManRace(int32);
+	static void StartPacManRecord(void);
+	static uint32 QueryPowerPillsEatenInRace(void);
+	static void ResetPowerPillsEatenInRace(void);
+	static void CleanUpPacManStuff(void);
+	static void StartPacManScramble(CVector, float, int16);
+	static uint32 QueryPowerPillsCarriedByPlayer(void);
+	static void ResetPowerPillsCarriedByPlayer(void);
+
 };
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index d361045c..6d0c596d 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -37,13 +37,16 @@
 #include "PointLights.h"
 #include "Pools.h"
 #include "Population.h"
+#include "ProjectileInfo.h"
 #include "Remote.h"
 #include "Restart.h"
 #include "Replay.h"
 #include "Shadows.h"
+#include "Stats.h"
 #include "Streaming.h"
 #include "Text.h"
 #include "User.h"
+#include "WaterLevel.h"
 #include "Weather.h"
 #include "World.h"
 #include "Zones.h"
@@ -1661,13 +1664,23 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
 		CGeneral::GetRandomNumber();
 		CGeneral::GetRandomNumber();
 		CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
+#ifdef FIX_BUGS
+		*ptr = CGeneral::GetRandomNumberInRange(0.0f, 1.0f);
+#else
 		*ptr = CGeneral::GetRandomNumber() / 65536.0f;
 		/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
+#endif
+
 		return 0;
 	}
 	case COMMAND_GENERATE_RANDOM_INT:
+#ifdef FIX_BUGS
+		// Not a very good fix but before switching to PS2 rand, it sort of works
+		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumberInRange(0, 65535);
+#else
 		/* On PC between 0 and 32767, even though script expects values between 0 and 65536 */
 		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
+#endif
 		return 0;
 	case COMMAND_CREATE_CHAR:
 	{
@@ -1709,7 +1722,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
 			ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
 		ped->CharCreatedBy = MISSION_CHAR;
 		ped->bRespondsToThreats = false;
-		ped->m_ped_flagG2 = false;
+		ped->bAllowMedicsToReviveMe = false;
 		CVector pos = *(CVector*)&ScriptParams[2];
 		if (pos.z <= -100.0f)
 			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
@@ -2740,7 +2753,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
 			pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
 		pPed->CharCreatedBy = MISSION_CHAR;
 		pPed->bRespondsToThreats = false;
-		pPed->m_ped_flagG2 = false;
+		pPed->bAllowMedicsToReviveMe = false;
 		pPed->GetPosition() = pVehicle->GetPosition();
 		pPed->SetOrientation(0.0f, 0.0f, 0.0f);
 		pPed->SetPedState(PED_DRIVING);
@@ -3875,6 +3888,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
 	{
 		CollectParameters(&m_nIp, 1);
 		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
 		CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
 		return 0;
 	}
@@ -3882,6 +3896,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
 	{
 		CollectParameters(&m_nIp, 1);
 		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
 		CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
 		return 0;
 	}
@@ -3889,6 +3904,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
 	{
 		CollectParameters(&m_nIp, 1);
 		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+		assert(pObject);
 		CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
 		return 0;
 	}
@@ -3934,7 +3950,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
 			pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
 		pPed->CharCreatedBy = MISSION_CHAR;
 		pPed->bRespondsToThreats = false;
-		pPed->m_ped_flagG2 = false;
+		pPed->bAllowMedicsToReviveMe = false;
 		pPed->GetPosition() = pVehicle->GetPosition();
 		pPed->SetOrientation(0.0f, 0.0f, 0.0f);
 		pPed->SetPedState(PED_DRIVING);
@@ -4944,10 +4960,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
 		CollectParameters(&m_nIp, 1);
 		char name[16];
 		strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
-		for (int i = 0; i < 8; i++) {
-			if (name[i] >= 'A' && name[i] <= 'Z')
-				name[i] += 'a' - 'A';
-		}
+		for (int i = 0; i < 8; i++)
+			name[i] = tolower(name[i]);
 		CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
 		m_nIp += 8;
 		return 0;
@@ -5499,112 +5513,870 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
 }
 #endif
 
-#if 1
+#if 0
 WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
 #else
 int8 CRunningScript::ProcessCommandsFrom700To799(int32 command)
 {
 	switch (command){
 	case COMMAND_SET_SWAT_REQUIRED:
+		CollectParameters(&m_nIp, 1);
+		FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
+		return 0;
 	case COMMAND_SET_FBI_REQUIRED:
+		CollectParameters(&m_nIp, 1);
+		FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
+		return 0;
 	case COMMAND_SET_ARMY_REQUIRED:
+		CollectParameters(&m_nIp, 1);
+		FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
+		return 0;
 	case COMMAND_IS_CAR_IN_WATER:
+	{
+		CollectParameters(&m_nIp, 1);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		UpdateCompareFlag(pVehicle->bIsInWater);
+		return 0;
+	}
 	case COMMAND_GET_CLOSEST_CHAR_NODE:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+		CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)];
+		*(CVector*)&ScriptParams[0] = pNode->pos;
+		StoreParameters(&m_nIp, 3);
+		return 0;
+	}
 	case COMMAND_GET_CLOSEST_CAR_NODE:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+		CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)];
+		*(CVector*)&ScriptParams[0] = pNode->pos;
+		StoreParameters(&m_nIp, 3);
+		return 0;
+	}
 	case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
+	{
+		CollectParameters(&m_nIp, 4);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		CVector pos = *(CVector*)&ScriptParams[1];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+		pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+		if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
+			pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
+		else
+			pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
+		pVehicle->m_status = STATUS_PHYSICS;
+		pVehicle->bEngineOn = true;
+		pVehicle->AutoPilot.m_nCruiseSpeed = min(6, pVehicle->AutoPilot.m_nCruiseSpeed);
+		pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+		return 0;
+	}
 	case COMMAND_START_PACMAN_RACE:
+		CollectParameters(&m_nIp, 1);
+		CPacManPickups::StartPacManRace(ScriptParams[0]);
+		return 0;
 	case COMMAND_START_PACMAN_RECORD:
+		CPacManPickups::StartPacManRecord();
+		return 0;
 	case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
+		ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
+		StoreParameters(&m_nIp, 1);
+		return 0;
 	case COMMAND_CLEAR_PACMAN:
+		CPacManPickups::CleanUpPacManStuff();
+		return 0;
 	case COMMAND_START_PACMAN_SCRAMBLE:
+	{
+		CollectParameters(&m_nIp, 5);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+		CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+		return 0;
+	}
 	case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
+		ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
+		return 0;
 	case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
+		CPacManPickups::ResetPowerPillsCarriedByPlayer();
+		return 0;
 	case COMMAND_IS_CAR_ON_SCREEN:
+	{
+		CollectParameters(&m_nIp, 1);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
+		return 0;
+	}
 	case COMMAND_IS_CHAR_ON_SCREEN:
+	{
+		CollectParameters(&m_nIp, 1);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
+		return 0;
+	}
 	case COMMAND_IS_OBJECT_ON_SCREEN:
+	{
+		CollectParameters(&m_nIp, 1);
+		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+		assert(pObject);
+		UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
+		return 0;
+	}
 	case COMMAND_GOSUB_FILE:
+	{
+		CollectParameters(&m_nIp, 2);
+		assert(m_nStackPointer < MAX_STACK_DEPTH);
+		m_anStack[m_nStackPointer++] = m_nIp;
+		m_nIp = ScriptParams[0];
+		// ScriptParams[1] == filename
+		return 0;
+	}
 	case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		bool success;
+		*(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_START_SCRIPT_FIRE:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+		ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
+		CollectParameters(&m_nIp, 1);
+		UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
+		return 0;
 	case COMMAND_REMOVE_SCRIPT_FIRE:
+		CollectParameters(&m_nIp, 1);
+		gFireManager.RemoveScriptFire(ScriptParams[0]);
+		return 0;
 	case COMMAND_SET_COMEDY_CONTROLS:
+	{
+		CollectParameters(&m_nIp, 2);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		pVehicle->bComedyControls = (ScriptParams[1] != 0);
+		return 0;
+	}
 	case COMMAND_BOAT_GOTO_COORDS:
+	{
+		CollectParameters(&m_nIp, 4);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+		CBoat* pBoat = (CBoat*)pVehicle;
+		CVector pos = *(CVector*)&ScriptParams[1];
+		if (pos.z <= -100.0f)
+			CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
+		pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
+		pBoat->AutoPilot.m_vecDestinationCoors = pos;
+		pBoat->m_status = STATUS_PHYSICS;
+		pBoat->AutoPilot.m_nCruiseSpeed = max(6, pBoat->AutoPilot.m_nCruiseSpeed);
+		pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+		return 0;
+	}
 	case COMMAND_BOAT_STOP:
+	{
+		CollectParameters(&m_nIp, 4);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+		CBoat* pBoat = (CBoat*)pVehicle;
+		pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
+		pBoat->m_status = STATUS_PHYSICS;
+		pBoat->bEngineOn = false;
+		pBoat->AutoPilot.m_nCruiseSpeed = 0;
+		return 0;
+	}
 	case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
+	{
+		CollectParameters(&m_nIp, 6);
+		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+		assert(pPed);
+		float x1, y1, x2, y2;
+		x1 = *(float*)&ScriptParams[1];
+		y1 = *(float*)&ScriptParams[2];
+		x2 = *(float*)&ScriptParams[3];
+		y2 = *(float*)&ScriptParams[4];
+		UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+		if (!ScriptParams[5])
+			return 0;
+		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+		if (CTheScripts::DbgFlag)
+			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+		return 0;
+	}
 	case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
+	{
+		CollectParameters(&m_nIp, 6);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		float x1, y1, x2, y2;
+		x1 = *(float*)&ScriptParams[1];
+		y1 = *(float*)&ScriptParams[2];
+		x2 = *(float*)&ScriptParams[3];
+		y2 = *(float*)&ScriptParams[4];
+		UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+		if (!ScriptParams[5])
+			return 0;
+		CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+		if (CTheScripts::DbgFlag)
+			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+		return 0;
+	}
 	case COMMAND_IS_CURRENT_PLAYER_WEAPON:
+	{
+		CollectParameters(&m_nIp, 2); 
+		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+		assert(pPed);
+		UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+		return 0;
+	}
 	case COMMAND_IS_CURRENT_CHAR_WEAPON:
+	{
+		CollectParameters(&m_nIp, 2);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+		return 0;
+	}
 	case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
+		CPacManPickups::ResetPowerPillsEatenInRace();
+		return 0;
 	case COMMAND_ADD_POWER_PILL:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+		CPacManPickups::GenerateOnePMPickUp(pos);
+		return 0;
+	}
 	case COMMAND_SET_BOAT_CRUISE_SPEED:
+	{
+		CollectParameters(&m_nIp, 2);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+		CBoat* pBoat = (CBoat*)pVehicle;
+		pBoat->AutoPilot.m_nCruiseSpeed = ScriptParams[1];
+	}
 	case COMMAND_GET_RANDOM_CHAR_IN_AREA:
+	{
+		CollectParameters(&m_nIp, 4);
+		int ped_handle = -1;
+		CVector pos = FindPlayerCoors();
+		float x1, y1, x2, y2;
+		x1 = *(float*)&ScriptParams[1];
+		y1 = *(float*)&ScriptParams[2];
+		x2 = *(float*)&ScriptParams[3];
+		y2 = *(float*)&ScriptParams[4];
+		int i = CPools::GetPedPool()->GetSize();
+		while (--i && ped_handle == -1){
+			CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+			if (!pPed)
+				continue;
+			if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+				continue;
+			if (pPed->CharCreatedBy != RANDOM_CHAR)
+				continue;
+			if (!pPed->IsPedInControl())
+				continue;
+			if (pPed->bRemoveFromWorld)
+				continue;
+			if (pPed->bFadeOut)
+				continue;
+			if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+				continue;
+			if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+				continue;
+			if (pPed->bIsLeader || pPed->m_leader)
+				continue;
+			if (!pPed->IsWithinArea(x1, y1, x2, y2))
+				continue;
+			if (pos.z - 5.0f > pPed->GetPosition().z)
+				continue;
+			if (pos.z + 5.0f < pPed->GetPosition().z)
+				continue;
+			ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+			CTheScripts::LastRandomPedId = ped_handle;
+			pPed->CharCreatedBy = MISSION_CHAR;
+			pPed->bRespondsToThreats = false;
+			++CPopulation::ms_nTotalMissionPeds;
+			if (m_bIsMissionScript)
+				CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+		}
+		ScriptParams[0] = ped_handle;
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
+	{
+		char zone[8];
+		strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+		int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+		if (nZone != -1)
+			m_nIp += 8;
+		CZone* pZone = CTheZones::GetZone(nZone);
+		int ped_handle = -1;
+		CVector pos = FindPlayerCoors();
+		int i = CPools::GetPedPool()->GetSize();
+		while (--i && ped_handle == -1) {
+			CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+			if (!pPed)
+				continue;
+			if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+				continue;
+			if (pPed->CharCreatedBy != RANDOM_CHAR)
+				continue;
+			if (!pPed->IsPedInControl())
+				continue;
+			if (pPed->bRemoveFromWorld)
+				continue;
+			if (pPed->bFadeOut)
+				continue;
+			if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+				continue;
+			if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+				continue;
+			if (pPed->bIsLeader || pPed->m_leader)
+				continue;
+			if (!CTheZones::PointLiesWithinZone(pPed->GetPosition(), pZone))
+				continue;
+			if (pos.z - 5.0f > pPed->GetPosition().z)
+				continue;
+			if (pos.z + 5.0f < pPed->GetPosition().z)
+				continue;
+			ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+			CTheScripts::LastRandomPedId = ped_handle;
+			pPed->CharCreatedBy = MISSION_CHAR;
+			pPed->bRespondsToThreats = false;
+			++CPopulation::ms_nTotalMissionPeds;
+			if (m_bIsMissionScript)
+				CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+		}
+		ScriptParams[0] = ped_handle;
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_IS_PLAYER_IN_TAXI:
+	{
+		CollectParameters(&m_nIp, 1);
+		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+		assert(pPed);
+		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
+		return 0;
+	}
 	case COMMAND_IS_PLAYER_SHOOTING:
+	{
+		CollectParameters(&m_nIp, 1);
+		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+		assert(pPed);
+		UpdateCompareFlag(pPed->bIsShooting);
+		return 0;
+	}
 	case COMMAND_IS_CHAR_SHOOTING:
+	{
+		CollectParameters(&m_nIp, 1);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		UpdateCompareFlag(pPed->bIsShooting);
+		return 0;
+	}
 	case COMMAND_CREATE_MONEY_PICKUP:
+	{
+		CollectParameters(&m_nIp, 4);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+		ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_SET_CHAR_ACCURACY:
+	{
+		CollectParameters(&m_nIp, 2);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		pPed->m_wepAccuracy = ScriptParams[1];
+		return 0;
+	}
 	case COMMAND_GET_CAR_SPEED:
+	{
+		CollectParameters(&m_nIp, 1);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		*(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_LOAD_CUTSCENE:
+	{
+		char name[8];
+		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+		m_nIp += 8;
+		CCutsceneMgr::LoadCutsceneData(name);
+		return 0;
+	}
 	case COMMAND_CREATE_CUTSCENE_OBJECT:
+	{
+		CollectParameters(&m_nIp, 1);
+		CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
+		ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_SET_CUTSCENE_ANIM:
+	{
+		CollectParameters(&m_nIp, 1);
+		char name[8];
+		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+		assert(pObject);
+		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+		m_nIp += 8;
+		CCutsceneMgr::SetCutsceneAnim(name, pObject);
+		return 0;
+	}
 	case COMMAND_START_CUTSCENE:
+		CCutsceneMgr::ms_cutsceneLoadStatus = 1;
+		return 0;
 	case COMMAND_GET_CUTSCENE_TIME:
+		ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
+		StoreParameters(&m_nIp, 1);
+		return 0;
 	case COMMAND_HAS_CUTSCENE_FINISHED:
+		UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
+		return 0;
 	case COMMAND_CLEAR_CUTSCENE:
+		CCutsceneMgr::DeleteCutsceneData();
+		return 0;
 	case COMMAND_RESTORE_CAMERA_JUMPCUT:
+		TheCamera.RestoreWithJumpCut();
+		return 0;
 	case COMMAND_CREATE_COLLECTABLE1:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+		CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
+		return 0;
+	}
 	case COMMAND_SET_COLLECTABLE1_TOTAL:
+		CollectParameters(&m_nIp, 1);
+		CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
+		return 0;
 	case COMMAND_IS_PROJECTILE_IN_AREA:
+	{
+		CollectParameters(&m_nIp, 6);
+		float infX = *(float*)&ScriptParams[0];
+		float infY = *(float*)&ScriptParams[1];
+		float infZ = *(float*)&ScriptParams[2];
+		float supX = *(float*)&ScriptParams[3];
+		float supY = *(float*)&ScriptParams[4];
+		float supZ = *(float*)&ScriptParams[5];
+		if (infX > supX) {
+			infX = *(float*)&ScriptParams[3];
+			supX = *(float*)&ScriptParams[0];
+		}
+		if (infY > supY) {
+			infY = *(float*)&ScriptParams[4];
+			supY = *(float*)&ScriptParams[1];
+		}
+		if (infZ > supZ) {
+			infZ = *(float*)&ScriptParams[5];
+			supZ = *(float*)&ScriptParams[2];
+		}
+		UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
+		if (CTheScripts::DbgFlag)
+			CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+		return 0;
+	}
 	case COMMAND_DESTROY_PROJECTILES_IN_AREA:
+	{
+		CollectParameters(&m_nIp, 6);
+		float infX = *(float*)&ScriptParams[0];
+		float infY = *(float*)&ScriptParams[1];
+		float infZ = *(float*)&ScriptParams[2];
+		float supX = *(float*)&ScriptParams[3];
+		float supY = *(float*)&ScriptParams[4];
+		float supZ = *(float*)&ScriptParams[5];
+		if (infX > supX) {
+			infX = *(float*)&ScriptParams[3];
+			supX = *(float*)&ScriptParams[0];
+		}
+		if (infY > supY) {
+			infY = *(float*)&ScriptParams[4];
+			supY = *(float*)&ScriptParams[1];
+		}
+		if (infZ > supZ) {
+			infZ = *(float*)&ScriptParams[5];
+			supZ = *(float*)&ScriptParams[2];
+		}
+		UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
+		if (CTheScripts::DbgFlag)
+			CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+		return 0;
+	}
 	case COMMAND_DROP_MINE:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+		CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
+		return 0;
+	}
 	case COMMAND_DROP_NAUTICAL_MINE:
+	{
+		CollectParameters(&m_nIp, 3);
+		CVector pos = *(CVector*)&ScriptParams[0];
+		if (pos.z <= -100.0f)
+			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+		CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
+		return 0;
+	}
 	case COMMAND_IS_CHAR_MODEL:
+	{
+		CollectParameters(&m_nIp, 2);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
+		return 0;
+	}
 	case COMMAND_LOAD_SPECIAL_MODEL:
+	{
+		CollectParameters(&m_nIp, 1);
+		char name[8];
+		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+		for (int i = 0; i < 8; i++)
+			name[i] = tolower(name[i]);
+		CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+		m_nIp += 8;
+		return 0;
+	}
 	case COMMAND_CREATE_CUTSCENE_HEAD:
+	{
+		CollectParameters(&m_nIp, 2);
+		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+		assert(pObject);
+		CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
+		ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_SET_CUTSCENE_HEAD_ANIM:
+	{
+		CollectParameters(&m_nIp, 1);
+		CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+		assert(pCutHead);
+		char name[8];
+		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+		m_nIp += 8;
+		CTimer::Stop();
+		CCutsceneMgr::SetHeadAnim(name, pCutHead);
+		CTimer::Update();
+		return 0;
+	}
 	case COMMAND_SIN:
+		CollectParameters(&m_nIp, 1);
+		*(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
+		StoreParameters(&m_nIp, 1);
+		return 0;
 	case COMMAND_COS:
+		CollectParameters(&m_nIp, 1);
+		*(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
+		StoreParameters(&m_nIp, 1);
+		return 0;
 	case COMMAND_GET_CAR_FORWARD_X:
+	{
+		CollectParameters(&m_nIp, 1);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
+		*(float*)&ScriptParams[0] = forwardX;
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_GET_CAR_FORWARD_Y:
+	{
+		CollectParameters(&m_nIp, 1);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
+		*(float*)&ScriptParams[0] = forwardY;
+		StoreParameters(&m_nIp, 1);
+		return 0;
+	}
 	case COMMAND_CHANGE_GARAGE_TYPE:
+		CollectParameters(&m_nIp, 2);
+		CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1]);
+		return 0;
 	case COMMAND_ACTIVATE_CRUSHER_CRANE:
+	{
+		CollectParameters(&m_nIp, 10);
+		float infX = *(float*)&ScriptParams[2];
+		float infY = *(float*)&ScriptParams[3];
+		float supX = *(float*)&ScriptParams[4];
+		float supY = *(float*)&ScriptParams[5];
+		if (infX > supX) {
+			infX = *(float*)&ScriptParams[4];
+			supX = *(float*)&ScriptParams[2];
+		}
+		if (infY > supY) {
+			infY = *(float*)&ScriptParams[5];
+			supY = *(float*)&ScriptParams[3];
+		}
+		CCranes::ActivateCrane(infX, supX, infY, supY,
+			*(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+			DEGTORAD(*(float*)&ScriptParams[8]), true, false,
+			*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_2_NUMBERS:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 4);
+		CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 4);
+		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 4);
+		CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_3_NUMBERS:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 5);
+		CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 5);
+		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 5);
+		CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_4_NUMBERS:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 6);
+		CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 6);
+		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 6);
+		CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_5_NUMBERS:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 7);
+		CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 7);
+		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 7);
+		CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_6_NUMBERS:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 8);
+		CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 8);
+		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+		return 0;
+	}
 	case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
+	{
+		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+		CollectParameters(&m_nIp, 8);
+		CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+		return 0;
+	}
 	case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
+	{
+		CollectParameters(&m_nIp, 3);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+		pPed->bScriptObjectiveCompleted = false;
+		pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pTargetPed);
+		pPed->SetFormation((eFormation)ScriptParams[2]);
+		return 0;
+	}
 	case COMMAND_PLAYER_MADE_PROGRESS:
+		CollectParameters(&m_nIp, 1);
+		CStats::ProgressMade += ScriptParams[0];
+		return 0;
 	case COMMAND_SET_PROGRESS_TOTAL:
+		CollectParameters(&m_nIp, 1);
+		CStats::TotalProgressInGame = ScriptParams[0];
+		return 0;
 	case COMMAND_REGISTER_JUMP_DISTANCE:
+		CollectParameters(&m_nIp, 1);
+		CStats::MaximumJumpDistance = max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
+		return 0;
 	case COMMAND_REGISTER_JUMP_HEIGHT:
+		CollectParameters(&m_nIp, 1);
+		CStats::MaximumJumpHeight = max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
+		return 0;
 	case COMMAND_REGISTER_JUMP_FLIPS:
+		CollectParameters(&m_nIp, 1);
+		CStats::MaximumJumpFlips = max(CStats::MaximumJumpFlips, ScriptParams[0]);
+		return 0;
 	case COMMAND_REGISTER_JUMP_SPINS:
+		CollectParameters(&m_nIp, 1);
+		CStats::MaximumJumpSpins = max(CStats::MaximumJumpSpins, ScriptParams[0]);
+		return 0;
 	case COMMAND_REGISTER_JUMP_STUNT:
+		CollectParameters(&m_nIp, 1);
+		CStats::BestStuntJump = max(CStats::BestStuntJump, ScriptParams[0]);
+		return 0;
 	case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
+		++CStats::NumberOfUniqueJumpsFound;
+		return 0;
 	case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
+		CollectParameters(&m_nIp, 1);
+		CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
+		return 0;
 	case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
+		++CStats::PassengersDroppedOffWithTaxi;
+		return 0;
 	case COMMAND_REGISTER_MONEY_MADE_TAXI:
+		CollectParameters(&m_nIp, 1);
+		CStats::MoneyMadeWithTaxi += ScriptParams[0];
+		return 0;
 	case COMMAND_REGISTER_MISSION_GIVEN:
+		++CStats::MissionsGiven;
+		return 0;
 	case COMMAND_REGISTER_MISSION_PASSED:
+	{
+		char name[8];
+		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+		m_nIp += 8;
+		strncpy(CStats::LastMissionPassedName, name, 8);
+		++CStats::MissionsPassed;
+		CStats::CheckPointReachedSuccessfully();
+		return 0;
+	}
 	case COMMAND_SET_CHAR_RUNNING:
+	{
+		CollectParameters(&m_nIp, 2);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		assert(pPed);
+		pPed->bIsRunning = (ScriptParams[1] != 0);
+		return 0;
+	}
 	case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
+		gFireManager.RemoveAllScriptFires();
+		return 0;
 	case COMMAND_IS_FIRST_CAR_COLOUR:
+	{
+		CollectParameters(&m_nIp, 2);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
+		return 0;
+	}
 	case COMMAND_IS_SECOND_CAR_COLOUR:
+	{
+		CollectParameters(&m_nIp, 2);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		assert(pVehicle);
+		UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
+		return 0;
+	}
 	case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
+	{
+		CollectParameters(&m_nIp, 2);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		if (!pPed)
+			printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
+		UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]);
+		return 0;
+	}
 	case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
+	{
+		CollectParameters(&m_nIp, 2);
+		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+		if (!pVehicle)
+			printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
+		UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]);
+		return 0;
+	}
 	case COMMAND_IS_CHAR_IN_CHARS_GROUP:
+	{
+		CollectParameters(&m_nIp, 2);
+		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+		CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+		assert(pPed);
+		assert(pLeader);
+		UpdateCompareFlag(pPed->m_leader == pLeader);
+		return 0;
+	}
 	default:
 		assert(0);
 	}
diff --git a/src/control/Script.h b/src/control/Script.h
index 751ad9d5..fa8344ae 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -1,5 +1,6 @@
 #pragma once
 #include "common.h"
+#include "PedType.h"
 #include "Text.h"
 #include "Sprite2d.h"
 
@@ -92,6 +93,27 @@ public:
 		m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
 	}
 
+	bool ThisIsAValidRandomPed(uint32 pedtype){
+		switch (pedtype){
+		case PEDTYPE_CIVMALE:
+		case PEDTYPE_CIVFEMALE:
+		case PEDTYPE_GANG1:
+		case PEDTYPE_GANG2:
+		case PEDTYPE_GANG3:
+		case PEDTYPE_GANG4:
+		case PEDTYPE_GANG5:
+		case PEDTYPE_GANG6:
+		case PEDTYPE_GANG7:
+		case PEDTYPE_GANG8:
+		case PEDTYPE_GANG9:
+		case PEDTYPE_CRIMINAL:
+		case PEDTYPE_PROSTITUTE:
+			return true;
+		default:
+			return false;
+		}
+	}
+
 	void CollectParameters(uint32*, int16);
 	int32 CollectNextParameterWithoutIncreasingPC(uint32);
 	int32* GetPointerToScriptVariable(uint32*, int16);
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 0317ccbe..274c06a5 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -6,6 +6,13 @@ CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
 
 WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
 
+uint32 CFireManager::GetTotalActiveFires() const
+{
+	return m_nTotalFires;
+}
+
+WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
+
 CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance)
 {
 	for (int i = 0; i < MAX_FIREMEN_ATTENDING; i++) {
@@ -31,6 +38,12 @@ CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance)
 	return nil;
 }
 
-WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
-WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
 WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
+WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
+WRAPPER void CFireManager::StartFire(CVector, float, uint8) { EAXJMP(0x479500); }
+WRAPPER void CFireManager::ExtinguishPoint(CVector, float) { EAXJMP(0x479DB0); }
+WRAPPER int32 CFireManager::StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8) { EAXJMP(0x479E60); }
+WRAPPER bool CFireManager::IsScriptFireExtinguish(int16) { EAXJMP(0x479FC0); }
+WRAPPER void CFireManager::RemoveScriptFire(int16) { EAXJMP(0x479FE0); }
+WRAPPER void CFireManager::RemoveAllScriptFires(void) { EAXJMP(0x47A000); }
+WRAPPER void CFireManager::SetScriptFireAudio(int16, bool) { EAXJMP(0x47A040); }
diff --git a/src/core/Fire.h b/src/core/Fire.h
index c752b2a6..9d72179e 100644
--- a/src/core/Fire.h
+++ b/src/core/Fire.h
@@ -31,9 +31,16 @@ class CFireManager
 	CFire m_aFires[NUM_FIRES];
 public:
 	void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
+	void StartFire(CVector, float, uint8);
 	void Update(void);
 	CFire *FindFurthestFire_NeverMindFireMen(CVector coors, float, float);
 	CFire *FindNearestFire(CVector, float*);
-	uint32 GetTotalActiveFires() const { return m_nTotalFires; }
+	uint32 GetTotalActiveFires() const;
+	void ExtinguishPoint(CVector, float);
+	int32 StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8);
+	bool IsScriptFireExtinguish(int16);
+	void RemoveScriptFire(int16);
+	void RemoveAllScriptFires(void);
+	void SetScriptFireAudio(int16, bool);
 };
 extern CFireManager &gFireManager;
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 9641e8f0..5d2401ed 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -12,6 +12,21 @@ int32 *CStats::PedsKilledOfThisType = (int32*)0x880DBC;
 int32 &CStats::TimesDied = *(int32*)0x8E2BDC;
 int32 &CStats::TimesArrested = *(int32*)0x8E2BEC;
 int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C;
+int32 &CStats::ProgressMade = *(int32*)0x8F6224;
+int32 &CStats::TotalProgressInGame = *(int32*)0x885B2C;
+float &CStats::MaximumJumpDistance = *(float*)0x8F2BDC;
+float &CStats::MaximumJumpHeight = *(float*)0x940564;
+int32 &CStats::MaximumJumpFlips = *(int32*)0x8F2524;
+int32 &CStats::MaximumJumpSpins = *(int32*)0x8F29B0;
+int32 &CStats::BestStuntJump = *(int32*)0x885B50;
+int32 &CStats::NumberOfUniqueJumpsFound = *(int32*)0x885B74;
+int32 &CStats::TotalNumberOfUniqueJumps = *(int32*)0x8E2DC0;
+int32 &CStats::PassengersDroppedOffWithTaxi = *(int32*)0x940724;
+int32 &CStats::MoneyMadeWithTaxi = *(int32*)0x941544;
+int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
+int32 &CStats::MissionsPassed = *(int32*)0x940768;
+char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
+int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
 
 void CStats::AnotherKillFrenzyPassed()
 {
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 7bae8c51..22f0c68a 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -14,8 +14,24 @@ public:
 	static int32 &TimesDied;
 	static int32 &TimesArrested;
 	static int32 &KillsSinceLastCheckpoint;
+	static int32 &ProgressMade;
+	static int32 &TotalProgressInGame;
+	static float &MaximumJumpDistance;
+	static float &MaximumJumpHeight;
+	static int32 &MaximumJumpFlips;
+	static int32 &MaximumJumpSpins;
+	static int32 &BestStuntJump;
+	static int32 &NumberOfUniqueJumpsFound;
+	static int32 &TotalNumberOfUniqueJumps;
+	static int32 &PassengersDroppedOffWithTaxi;
+	static int32 &MoneyMadeWithTaxi;
+	static int32 &MissionsGiven;
+	static int32 &MissionsPassed;
+	static char (&LastMissionPassedName)[8];
+	static int32 &TotalLegitimateKills;
 
 public:
 	static void AnotherKillFrenzyPassed();
 	static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
+	static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
 };
\ No newline at end of file
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 4e64c1db..11aa480b 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -502,7 +502,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
 	bChangedSeat = false;
 	bUpdateAnimHeading = false;
 	bBodyPartJustCameOff = false;
-	m_ped_flagC40 = false;
+	bIsShooting = false;
 	bFindNewNodeAfterStateRestore = false;
 
 	bHasACamera = false;
@@ -524,8 +524,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
 	bFleeAfterExitingCar = false;
 
 	bWanderPathAfterExitingCar = false;
-	m_ped_flagF2 = false;
-	m_ped_flagF4 = false;
+	bIsLeader = false;
+	bDontDragMeOutCar = false;
 	m_ped_flagF8 = false;
 	bWillBeQuickJacked = false;
 	bCancelEnteringCar = false;
@@ -533,8 +533,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
 	bDuckAndCover = false;
 
 	bStillOnValidPoly = false;
-	m_ped_flagG2 = true;
-	m_ped_flagG4 = false;
+	bAllowMedicsToReviveMe = true;
+	bResetWalkAnims = false;
 	bStartWanderPathOnFoot = false;
 	bOnBoat = false;
 	bBusJacked = false;
@@ -543,12 +543,12 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
 
 	m_ped_flagH1 = false;
 	bHitSteepSlope = false;
-	m_ped_flagH4 = false;
+	bCullExtraFarAway = false;
 	bClearObjective = false;
-	m_ped_flagH10 = false;
+	bTryingToReachDryLand = false;
 	bCollidedWithMyVehicle = false;
 	bRichFromMugging = false;
-	m_ped_flagH80 = false;
+	bChrisCriminal = false;
 
 	bShakeFist = false;
 	bNoCriticalHits = false;
@@ -6821,7 +6821,7 @@ CPed::FinishJumpCB(CAnimBlendAssociation *animAssoc, void *arg)
 {
 	CPed *ped = (CPed*)arg;
 
-	ped->m_ped_flagG4 = true;
+	ped->bResetWalkAnims = true;
 	ped->bIsLanding = false;
 
 	animAssoc->blendDelta = -1000.0f;
@@ -7696,7 +7696,7 @@ CPed::GetNearestDoor(CVehicle *veh, CVector &posToOpen)
 
 			CPed *rfPassenger = veh->pPassengers[0];
 			if (!rfPassenger
-				|| rfPassenger->m_leader != this && !rfPassenger->m_ped_flagF4 && (veh->VehicleCreatedBy != MISSION_VEHICLE || m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER)
+				|| rfPassenger->m_leader != this && !rfPassenger->bDontDragMeOutCar && (veh->VehicleCreatedBy != MISSION_VEHICLE || m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER)
 				|| veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, enterOffset) == 0) {
 
 				if ((veh->m_nGettingInFlags & CAR_DOOR_FLAG_RF) == 0
@@ -9184,7 +9184,7 @@ CPed::ProcessControl(void)
 	}
 
 	CVisibilityPlugins::SetClumpAlpha(GetClump(), alpha);
-	m_ped_flagC40 = false;
+	bIsShooting = false;
 	BuildPedLists();
 	bIsInWater = false;
 	ProcessBuoyancy();
@@ -10709,7 +10709,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
 		}
 
 		if (ped->m_vehEnterType != CAR_DOOR_LF && ped->m_vehEnterType != CAR_DOOR_LR) {
-			if (pedToDragOut && !pedToDragOut->m_ped_flagF4) {
+			if (pedToDragOut && !pedToDragOut->bDontDragMeOutCar) {
 				if (pedToDragOut->m_nPedState != PED_DRIVING) {
 					ped->QuitEnteringCar();
 					pedToDragOut = nil;
@@ -10740,9 +10740,9 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
 			}
 		} else {
 			if (pedToDragOut) {
-				if (pedToDragOut->m_nPedState != PED_DRIVING || pedToDragOut->m_ped_flagF4) {
+				if (pedToDragOut->m_nPedState != PED_DRIVING || pedToDragOut->bDontDragMeOutCar) {
 
-					// BUG: Player freezes in that condition due to it's objective isn't restored. It's an unfinished feature, used in VC.
+					// BUG: Player freezes in that condition due to its objective isn't restored. It's an unfinished feature, used in VC.
 					ped->QuitEnteringCar();
 					pedToDragOut = nil;
 				} else {
@@ -14310,7 +14310,7 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
 							if (!collidingEnt->IsVehicle() && !collidingEnt->IsObject()) {
 								m_pCurSurface = collidingEnt;
 								collidingEnt->RegisterReference((CEntity**)&m_pCurSurface);
-								m_ped_flagH10 = false;
+								bTryingToReachDryLand = false;
 								bOnBoat = false;
 							} else {
 								m_pCurrentPhysSurface = (CPhysical*)collidingEnt;
@@ -14809,9 +14809,9 @@ CPed::ProcessBuoyancy(void)
 		bIsInWater = true;
 		ApplyMoveForce(buoyancyImpulse);
 		if (!DyingOrDead()) {
-			if (m_ped_flagH10) {
+			if (bTryingToReachDryLand) {
 				if (buoyancyImpulse.z / m_fMass > 0.0032f * CTimer::GetTimeStep()) {
-					m_ped_flagH10 = false;
+					bTryingToReachDryLand = false;
 					CVector pos = GetPosition();
 					if (PlacePedOnDryLand()) {
 						if (m_fHealth > 20.0f)
@@ -15749,7 +15749,7 @@ CPed::SeekCar(void)
 									break;
 								case STATUS_ABANDONED:
 									if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
-										if (vehToSeek->pPassengers[0]->m_ped_flagF4) {
+										if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
 											if (IsPlayer())
 												CPed::SetEnterCar(vehToSeek, m_vehEnterType);
 										} else {
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 50a8bfec..446aab4b 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -313,7 +313,7 @@ public:
 	uint8 bChangedSeat : 1;
 	uint8 bUpdateAnimHeading : 1;
 	uint8 bBodyPartJustCameOff : 1;
-	uint8 m_ped_flagC40 : 1;
+	uint8 bIsShooting : 1;
 	uint8 bFindNewNodeAfterStateRestore : 1;
 
 	uint8 bHasACamera : 1; // does ped possess a camera to document accidents involves fire/explosion
@@ -335,17 +335,17 @@ public:
 	uint8 bFleeAfterExitingCar : 1;
 
 	uint8 bWanderPathAfterExitingCar : 1;
-	uint8 m_ped_flagF2 : 1;
-	uint8 m_ped_flagF4 : 1; // Unfinished feature from VC, probably bDontDragMeOutCar
+	uint8 bIsLeader : 1;
+	uint8 bDontDragMeOutCar : 1;
 	uint8 m_ped_flagF8 : 1;
 	uint8 bWillBeQuickJacked : 1;
 	uint8 bCancelEnteringCar : 1; // after door is opened or couldn't be opened due to it's locked
 	uint8 bObstacleShowedUpDuringKillObjective : 1;
 	uint8 bDuckAndCover : 1;
 
-	uint8 bStillOnValidPoly : 1;
-	uint8 m_ped_flagG2 : 1;
-	uint8 m_ped_flagG4 : 1; // bResetWalkAnims?
+	uint8 bStillOnValidPoly : 1; // set if the polygon the ped is on is still valid for collision
+	uint8 bAllowMedicsToReviveMe : 1;
+	uint8 bResetWalkAnims : 1;
 	uint8 bStartWanderPathOnFoot : 1; // exits the car if he's in it, reset after path found
 	uint8 bOnBoat : 1; // not just driver, may be just standing
 	uint8 bBusJacked : 1;
@@ -354,12 +354,12 @@ public:
 
 	uint8 m_ped_flagH1 : 1;
 	uint8 bHitSteepSlope : 1; // has ped collided/is standing on a steep slope (surface type)
-	uint8 m_ped_flagH4 : 1;
+	uint8 bCullExtraFarAway : 1; // special ped only gets culled if it's extra far away (for roadblocks)
 	uint8 bClearObjective : 1;
-	uint8 m_ped_flagH10 : 1; // bTryingToReachDryLand? reset when we landed on something not vehicle and object
+	uint8 bTryingToReachDryLand : 1; // has ped just exited boat and trying to get to dry land
 	uint8 bCollidedWithMyVehicle : 1;
-	uint8 bRichFromMugging : 1; // ped has lots of cash from mugging people - will drop money if someone points gun to him
-	uint8 m_ped_flagH80 : 1;
+	uint8 bRichFromMugging : 1; // ped has lots of cash cause they've been mugging people
+	uint8 bChrisCriminal : 1; // Is a criminal as killed during Chris' police mission (should be counted as such)
 
 	uint8 bShakeFist : 1;  // test shake hand at look entity
 	uint8 bNoCriticalHits : 1; // if set, limbs won't came off
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 3046a58f..de05a738 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -2,6 +2,7 @@
 
 #include "Physical.h"
 #include "AutoPilot.h"
+#include "ModelIndices.h"
 
 class CPed;
 class CFire;
@@ -267,6 +268,7 @@ public:
 
 	bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
 	CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
+	bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
 	
 	static bool &bWheelsOnlyCheat;
 	static bool &bAllDodosCheat;
diff --git a/src/weapons/ProjectileInfo.cpp b/src/weapons/ProjectileInfo.cpp
index 50d75516..a915504d 100644
--- a/src/weapons/ProjectileInfo.cpp
+++ b/src/weapons/ProjectileInfo.cpp
@@ -4,4 +4,5 @@
 #include "Projectile.h"
 
 
-WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); }
\ No newline at end of file
+WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); }
+WRAPPER bool CProjectileInfo::IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove) { EAXJMP(0x55BA50); }
diff --git a/src/weapons/ProjectileInfo.h b/src/weapons/ProjectileInfo.h
index f4753b28..06ead482 100644
--- a/src/weapons/ProjectileInfo.h
+++ b/src/weapons/ProjectileInfo.h
@@ -6,4 +6,5 @@ class CProjectileInfo
 {
 public:
 	static bool RemoveIfThisIsAProjectile(CObject *pObject);
+	static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
 };
\ No newline at end of file