work on colourfilters

This commit is contained in:
aap
2021-01-19 20:42:16 +01:00
parent 8baae4c77f
commit 7e136a792f
9 changed files with 81 additions and 48 deletions

View File

@ -3863,7 +3863,7 @@ CCamera::GetScreenFadeStatus(void)
}
//--LCS: TODO
void
CCamera::RenderMotionBlur(void)
{
@ -3872,7 +3872,8 @@ CCamera::RenderMotionBlur(void)
CMBlur::MotionBlurRender(m_pRwCamera,
m_BlurRed, m_BlurGreen, m_BlurBlue,
m_motionBlur, m_BlurType, m_imotionBlurAddAlpha);
// m_motionBlur, m_BlurType, m_imotionBlurAddAlpha);
m_motionBlur, m_BlurType, 32); // hack hack
}
void

View File

@ -651,8 +651,8 @@ extern bool gbRenderWorld2;
#endif
#ifdef EXTENDED_COLOURFILTER
static const char *filternames[] = { "None", "PS2" };
e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_NORMAL, filternames);
static const char *filternames[] = { "None", "PSP", "PS2" };
e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_PS2, filternames);
DebugMenuEntrySetWrap(e, true);
DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
DebugMenuAddVarBool8("Render", "Blur", &CPostFX::BlurOn, nil);