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Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
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@ -16,7 +16,6 @@
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#include "platform.h"
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#include "crossplatform.h"
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#include "patcher.h"
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#include "main.h"
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#include "FileMgr.h"
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#include "Text.h"
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@ -1378,7 +1377,6 @@ main(int argc, char *argv[])
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#endif
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RwV2d pos;
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RwInt32 i;
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// StaticPatcher::Apply();
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#ifndef _WIN32
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struct sigaction act;
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@ -76,7 +76,6 @@ static psGlobalType PsGlobal;
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{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
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#include "common.h"
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#include "patcher.h"
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#include "main.h"
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#include "FileMgr.h"
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#include "Text.h"
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@ -1926,7 +1925,6 @@ WinMain(HINSTANCE instance,
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RwV2d pos;
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RwInt32 argc, i;
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RwChar **argv;
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StaticPatcher::Apply();
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SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
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#if 0
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