bullet traces fixes

This commit is contained in:
Nikolay Korolev
2020-03-22 13:20:36 +03:00
parent 65e8558794
commit 7d213a1f32
4 changed files with 21 additions and 29 deletions

View File

@ -280,7 +280,7 @@ void CReplay::RecordThisFrame(void)
}
memory_required += sizeof(tPedUpdatePacket);
}
for (uint8 i = 0; i < CBulletTraces::NUM_BULLET_TRACES; i++) {
for (uint8 i = 0; i < NUMBULLETTRACES; i++) {
if (!CBulletTraces::aTraces[i].m_bInUse)
continue;
memory_required += sizeof(tBulletTracePacket);
@ -340,7 +340,7 @@ void CReplay::RecordThisFrame(void)
}
StorePedUpdate(p, i);
}
for (uint8 i = 0; i < CBulletTraces::NUM_BULLET_TRACES; i++){
for (uint8 i = 0; i < NUMBULLETTRACES; i++){
if (!CBulletTraces::aTraces[i].m_bInUse)
continue;
tBulletTracePacket* bt = (tBulletTracePacket*)&Record.m_pBase[Record.m_nOffset];