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Implement ProcessGarages + small cleanup
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@ -2,7 +2,7 @@
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#include "patcher.h"
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#include "WaterCannon.h"
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CWaterCannon* aCannons = (CWaterCannon*)0x8F2CA8;
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CWaterCannon (&aCannons)[NUM_WATERCANNONS] = *(CWaterCannon(*)[NUM_WATERCANNONS])*(uintptr*)0x8F2CA8;
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WRAPPER void CWaterCannons::Update(void) { EAXJMP(0x522510); }
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WRAPPER void CWaterCannons::UpdateOne(uint32 id, CVector *pos, CVector *dir) { EAXJMP(0x522470); }
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@ -22,4 +22,5 @@ public:
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static void Render(void);
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};
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extern CWaterCannon *aCannons;
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extern CWaterCannon (&aCannons)[NUM_WATERCANNONS];
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