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https://github.com/halpz/re3.git
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Merge branch 'master' into miami
# Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
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@ -461,6 +461,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
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}
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}
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break;
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default: break;
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}
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}
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if (pVehicle->pDriver && pVehicle->pDriver->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS){
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@ -2671,6 +2671,7 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv
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SteerAICarWithPhysicsHeadingForTarget(pVehicle, nil, pVehicle->AutoPilot.m_vecDestinationCoors.x,
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pVehicle->AutoPilot.m_vecDestinationCoors.y, pSwerve, pAccel, pBrake, pHandbrake);
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return;
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default: break;
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}
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}
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pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo];
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@ -533,6 +533,7 @@ void CGarage::Update()
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case GARAGE_BOMBSHOP1: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB1_SET, 1); break;
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case GARAGE_BOMBSHOP2: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB2_SET, 1); break;
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case GARAGE_BOMBSHOP3: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB3_SET, 1); break;
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default: break;
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}
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m_eGarageState = GS_OPENING;
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if (!CGarages::BombsAreFree)
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@ -577,6 +578,7 @@ void CGarage::Update()
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case GARAGE_BOMBSHOP3:
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CHud::SetHelpMessage(TheText.Get("GA_8"), false); // Use the detonator to activate the bomb.
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break;
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default: break;
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}
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CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
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FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false;
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@ -2064,6 +2066,7 @@ bool CGarages::IsPointWithinHideOutGarage(Const CVector& point)
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case GARAGE_HIDEOUT_THREE:
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if (aGarages[i].IsPointInsideGarage(point))
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return true;
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default: break;
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}
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}
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return false;
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@ -356,6 +356,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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return true;
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}
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break;
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default: break;
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}
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}
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if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
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@ -576,6 +577,7 @@ CPickups::ModelForWeapon(eWeaponType weaponType)
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case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER;
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case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV;
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case WEAPONTYPE_GRENADE: return MI_GRENADE;
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default: break;
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}
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return 0;
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}
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@ -303,7 +303,7 @@ void CSceneEdit::Draw(void)
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nCommandDrawn -= (MOVIE_TOTAL_COMMANDS - 1);
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if (nCommandDrawn <= MOVIE_DO_NOTHING)
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nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1);
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sprintf(str, pCommandStrings[nCommandDrawn]);
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sprintf(str, "%s", pCommandStrings[nCommandDrawn]);
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AsciiToUnicode(str, wstr);
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CFont::SetColor(CRGBA(0, 0, 0, 0));
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr);
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@ -1095,4 +1095,4 @@ bool CSceneEdit::SelectWeapon(void)
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return false;
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}
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return false;
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}
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}
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@ -11777,6 +11777,7 @@ INITSAVEBUF
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case ENTITY_TYPE_DUMMY:
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type = 4;
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handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1;
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default: break;
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}
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}
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WriteSaveBuf(buf, type);
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@ -11934,6 +11935,7 @@ void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntit
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printf("Deleted a ped where a mission entity should be\n");
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break;
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}
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default: break;
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}
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}
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}
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