This commit is contained in:
aap
2020-05-24 15:14:27 +02:00
parent 8705562559
commit 7bf8337854
33 changed files with 1448 additions and 438 deletions

View File

@ -1271,7 +1271,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
}
case ENTITY_TYPE_VEHICLE:
{
((CVehicle *)victim)->InflictDamage(shooter, m_eWeaponType, info->m_nDamage);
((CVehicle *)victim)->InflictDamage(shooter, m_eWeaponType, info->m_nDamage, point->point);
for ( int32 i = 0; i < 16; i++ )
CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f);
@ -1648,7 +1648,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
case ENTITY_TYPE_VEHICLE:
{
if (point.pieceB >= SURFACE_STREET_LIGHT && point.pieceB <= SURFACE_METAL_FENCE) {
((CVehicle*)victim)->BurstTyre(point.pieceB); // TODO(Miami): New parameter: ,true);
((CVehicle*)victim)->BurstTyre(point.pieceB, true);
for (int32 i = 0; i < 4; i++)
CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, point.point, point.normal * 0.05f);