mirror of
https://github.com/halpz/re3.git
synced 2025-06-28 20:26:22 +00:00
Fix use of integers instead of enum/bool/nil
This commit is contained in:
@ -701,7 +701,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
|
||||
vp->door_angles[1] = 127.0f / PI * car->Doors[3].m_fAngle;
|
||||
vp->door_status = 0;
|
||||
for (int i = 0; i < 6; i++){
|
||||
if (car->Damage.GetDoorStatus(i) == 3)
|
||||
if (car->Damage.GetDoorStatus(i) == DOOR_STATUS_MISSING)
|
||||
vp->door_status |= BIT(i);
|
||||
}
|
||||
}
|
||||
@ -744,27 +744,27 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI
|
||||
car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_SWINGING);
|
||||
if (vp->door_angles[1])
|
||||
car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, DOOR_STATUS_SWINGING);
|
||||
if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != 3){
|
||||
if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_MISSING){
|
||||
car->Damage.SetDoorStatus(DOOR_BONNET, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_BONNET, DOOR_BONNET, true);
|
||||
}
|
||||
if (vp->door_status & 2 && car->Damage.GetDoorStatus(DOOR_BOOT) != 3) {
|
||||
if (vp->door_status & 2 && car->Damage.GetDoorStatus(DOOR_BOOT) != DOOR_STATUS_MISSING) {
|
||||
car->Damage.SetDoorStatus(DOOR_BOOT, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true);
|
||||
}
|
||||
if (vp->door_status & 4 && car->Damage.GetDoorStatus(DOOR_FRONT_LEFT) != 3) {
|
||||
if (vp->door_status & 4 && car->Damage.GetDoorStatus(DOOR_FRONT_LEFT) != DOOR_STATUS_MISSING) {
|
||||
car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT, true);
|
||||
}
|
||||
if (vp->door_status & 8 && car->Damage.GetDoorStatus(DOOR_FRONT_RIGHT) != 3) {
|
||||
if (vp->door_status & 8 && car->Damage.GetDoorStatus(DOOR_FRONT_RIGHT) != DOOR_STATUS_MISSING) {
|
||||
car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT, true);
|
||||
}
|
||||
if (vp->door_status & 0x10 && car->Damage.GetDoorStatus(DOOR_REAR_LEFT) != 3) {
|
||||
if (vp->door_status & 0x10 && car->Damage.GetDoorStatus(DOOR_REAR_LEFT) != DOOR_STATUS_MISSING) {
|
||||
car->Damage.SetDoorStatus(DOOR_REAR_LEFT, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT, true);
|
||||
}
|
||||
if (vp->door_status & 0x20 && car->Damage.GetDoorStatus(DOOR_REAR_RIGHT) != 3) {
|
||||
if (vp->door_status & 0x20 && car->Damage.GetDoorStatus(DOOR_REAR_RIGHT) != DOOR_STATUS_MISSING) {
|
||||
car->Damage.SetDoorStatus(DOOR_REAR_RIGHT, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true);
|
||||
}
|
||||
|
Reference in New Issue
Block a user