Use bool8 in audio code

This commit is contained in:
Sergeanur
2021-05-22 12:11:50 +03:00
parent 596e12b897
commit 786e101acf
26 changed files with 1183 additions and 1183 deletions

View File

@ -244,7 +244,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bHasACamera = true;
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
DMAudio.SetEntityStatus(m_audioEntityId, true);
DMAudio.SetEntityStatus(m_audioEntityId, TRUE);
m_fearFlags = CPedType::GetThreats(m_nPedType);
m_threatEntity = nil;
m_eventOrThreat = CVector2D(0.0f, 0.0f);