make screendrops independent of neo.txd; enable new rendering by default

This commit is contained in:
aap
2020-12-26 14:48:55 +01:00
parent b41f93fcd6
commit 7613528e7e
3 changed files with 38 additions and 25 deletions

View File

@ -260,17 +260,14 @@ enum Config {
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
//#define USE_TEXTURE_POOL
#ifdef LIBRW
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
//#define SCREEN_DROPLETS // neo water droplets
//#define NEW_RENDERER // leeds-like world rendering, needs librw
#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
#define SCREEN_DROPLETS // neo water droplets
#define NEW_RENDERER // leeds-like world rendering, needs librw
#endif
#ifndef EXTENDED_COLOURFILTER
#undef SCREEN_DROPLETS // we need the front- (or back-)buffer for this effect
#endif
#ifndef EXTENDED_PIPELINES
#undef SCREEN_DROPLETS // we need neo.txd
#undef SCREEN_DROPLETS // we need the backbuffer for this effect
#endif
// Water & Particle