Merge branch 'master' of github.com:Fire-Head/re3

This commit is contained in:
Fire-Head
2019-08-02 23:23:05 +03:00
71 changed files with 4953 additions and 487 deletions

View File

@ -4037,7 +4037,7 @@ cAudioManager::ProcessEntity(int32 id)
case AUDIOTYPE_BRIDGE:
if(!m_bUserPause) {
m_sQueueSample.m_bReverbFlag = 1;
cAudioManager::ProcessBridgeOneShots();
cAudioManager::ProcessBridge();
}
break;
case AUDIOTYPE_FRONTEND:

View File

@ -20,9 +20,9 @@ enum eSound : int16
SOUND_F = 15,
SOUND_CAR_ENGINE_START = 16,
SOUND_CAR_LIGHT_BREAK = 17,
SOUND_CAR_HYDRALIC_1 = 18,
SOUND_CAR_HYDRALIC_2 = 19,
SOUND_CAR_HYDRALIC_3 = 20,
SOUND_CAR_HYDRAULIC_1 = 18,
SOUND_CAR_HYDRAULIC_2 = 19,
SOUND_CAR_HYDRAULIC_3 = 20,
SOUND_CAR_JERK = 21,
SOUND_CAR_SPLASH = 22,
SOUND_17 = 23,
@ -35,18 +35,18 @@ enum eSound : int16
SOUND_STEP_END = 30,
SOUND_FALL_LAND = 31,
SOUND_FALL_COLLAPSE = 32,
SOUND_21 = 33,
SOUND_22 = 34,
SOUND_23 = 35,
SOUND_24 = 36,
SOUND_25 = 37,
SOUND_26 = 38,
SOUND_WEAPON_PUNCH_ATTACK = 39,
SOUND_28 = 40,
SOUND_29 = 41,
SOUND_2A = 42,
SOUND_2B = 43,
SOUND_2C = 44,
SOUND_FIGHT_PUNCH_33 = 33,
SOUND_FIGHT_KICK_34 = 34,
SOUND_FIGHT_HEADBUTT_35 = 35,
SOUND_FIGHT_PUNCH_36 = 36,
SOUND_FIGHT_PUNCH_37 = 37,
SOUND_FIGHT_CLOSE_PUNCH_38 = 38,
SOUND_FIGHT_PUNCH_39 = 39,
SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40 = 40,
SOUND_FIGHT_PUNCH_41 = 41,
SOUND_FIGHT_PUNCH_FROM_BEHIND_42 = 42,
SOUND_FIGHT_KNEE_OR_KICK_43 = 43,
SOUND_FIGHT_KICK_44 = 44,
SOUND_2D = 45,
SOUND_WEAPON_BAT_ATTACK = 46,
SOUND_WEAPON_SHOT_FIRED = 47,