64-bit on Windows

This commit is contained in:
eray orçunus
2020-07-22 14:56:28 +03:00
parent 8117bcb56f
commit 732b760829
56 changed files with 13368 additions and 106 deletions

View File

@ -28,7 +28,7 @@ void
CText::Load(void)
{
char filename[32];
uint32 offset;
size_t offset;
int file;
bool tkey_loaded = false, tdat_loaded = false;
ChunkHeader m_ChunkHeader;
@ -209,7 +209,7 @@ CText::GetNameOfLoadedMissionText(char *outName)
//--MIAMI: DONE
void
CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset)
CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset)
{
// original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
@ -281,15 +281,15 @@ CText::LoadMissionText(char *MissionTableName)
bool tkey_loaded = false, tdat_loaded = false;
ChunkHeader m_ChunkHeader;
while (!tkey_loaded || !tdat_loaded) {
uint32 bytes_read = 0;
size_t bytes_read = 0;
ReadChunkHeader(&m_ChunkHeader, file, &bytes_read);
if (m_ChunkHeader.size != 0) {
if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
uint32 bytes_read = 0;
size_t bytes_read = 0;
mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read);
tkey_loaded = true;
} else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
uint32 bytes_read = 0;
size_t bytes_read = 0;
mission_data.Load(m_ChunkHeader.size, file, &bytes_read);
tdat_loaded = true;
} else
@ -308,11 +308,12 @@ CText::LoadMissionText(char *MissionTableName)
//--MIAMI: DONE
void
CKeyArray::Load(uint32 length, int file, uint32 *offset)
CKeyArray::Load(size_t length, int file, size_t* offset)
{
char *rawbytes;
numEntries = length / sizeof(CKeyEntry);
// You can make numEntries size_t if you want to exceed 32-bit boundaries, everything else should be ready.
numEntries = (int)(length / sizeof(CKeyEntry));
entries = new CKeyEntry[numEntries];
rawbytes = (char*)entries;
@ -403,11 +404,12 @@ CKeyArray::Search(const char *key, uint8 *result)
//--MIAMI: DONE
void
CData::Load(uint32 length, int file, uint32 *offset)
CData::Load(size_t length, int file, size_t * offset)
{
char *rawbytes;
numChars = length / sizeof(wchar);
// You can make numChars size_t if you want to exceed 32-bit boundaries, everything else should be ready.
numChars = (int)(length / sizeof(wchar));
chars = new wchar[numChars];
rawbytes = (char*)chars;
@ -430,10 +432,12 @@ CData::Unload(void)
//--MIAMI: DONE
void
CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int)
CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int)
{
// not exact VC code but smaller and better :P
size = table_size / sizeof(CMissionTextOffsets::Entry);
// You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
size = (uint16) (table_size / sizeof(CMissionTextOffsets::Entry));
CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
*offset += sizeof(CMissionTextOffsets::Entry) * size;
}

View File

@ -26,11 +26,11 @@ class CKeyArray
{
public:
CKeyEntry *entries;
int numEntries;
int numEntries; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
CKeyArray(void) : entries(nil), numEntries(0) {}
~CKeyArray(void) { Unload(); }
void Load(uint32 length, int file, uint32 *offset);
void Load(size_t length, int file, size_t *offset);
void Unload(void);
void Update(wchar *chars);
CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
@ -45,11 +45,11 @@ class CData
{
public:
wchar *chars;
int numChars;
int numChars; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
CData(void) : chars(nil), numChars(0) {}
~CData(void) { Unload(); }
void Load(uint32 length, int file, uint32 *offset);
void Load(size_t length, int file, size_t* offset);
void Unload(void);
};
@ -65,10 +65,10 @@ public:
enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more
Entry data[MAX_MISSION_TEXTS];
uint16 size;
uint16 size; // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
CMissionTextOffsets(void) : size(0) {}
void Load(uint32 table_size, int file, uint32* bytes_read, int);
void Load(size_t table_size, int file, size_t* bytes_read, int);
};
struct ChunkHeader
@ -96,7 +96,7 @@ public:
wchar GetUpperCase(wchar c);
void UpperCase(wchar *s);
void GetNameOfLoadedMissionText(char *outName);
void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read);
void ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *bytes_read);
void LoadMissionText(char *MissionTableName);
};