Merge branch 'miami' into miami

This commit is contained in:
erorcun
2020-10-18 19:45:11 +03:00
committed by GitHub
78 changed files with 2818 additions and 1515 deletions

View File

@ -4247,7 +4247,7 @@ CCam::GetLookFromLampPostPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, C
CWorld::FindObjectsInRange(TargetCoors, 30.0f, true, &NumObjects, 15, Objects, false, false, false, true, true);
float NearestDist = 10000.0f;
for(i = 0; i < NumObjects; i++){
if(Objects[i]->IsStatic() && Objects[i]->GetUp().z > 0.9f && IsLampPost(Objects[i]->GetModelIndex())){
if(Objects[i]->GetIsStatic() && Objects[i]->GetUp().z > 0.9f && IsLampPost(Objects[i]->GetModelIndex())){
float Dist = (Objects[i]->GetPosition() - TargetCoors).Magnitude2D();
if(Abs(ARRESTCAM_LAMP_BEST_DIST - Dist) < NearestDist){
CVector TestStart = Objects[i]->GetColModel()->boundingBox.max;

View File

@ -240,9 +240,8 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
CdReadInfo *pChannel = &gpReadInfo[channel];
ASSERT( pChannel != nil );
if ( pChannel->nSectorsToRead != 0 || pChannel->bReading ) {
if (pChannel->nSectorOffset == _GET_OFFSET(offset) && pChannel->nSectorsToRead >= size)
if (pChannel->hFile == hImage - 1 && pChannel->nSectorOffset == _GET_OFFSET(offset) && pChannel->nSectorsToRead >= size)
return STREAM_SUCCESS;
flushStream[channel] = 1;
@ -293,7 +292,6 @@ CdStreamGetStatus(int32 channel)
if ( pChannel->nStatus != STREAM_NONE )
{
int32 status = pChannel->nStatus;
pChannel->nStatus = STREAM_NONE;
return status;
@ -322,15 +320,16 @@ CdStreamSync(int32 channel)
pthread_kill(pChannel->pChannelThread, SIGUSR1);
if (pChannel->bReading) {
pChannel->bLocked = true;
sem_wait(pChannel->pDoneSemaphore);
while (pChannel->bLocked)
sem_wait(pChannel->pDoneSemaphore);
}
#else
pChannel->nSectorsToRead = 0;
if (pChannel->bReading) {
pChannel->bLocked = true;
pthread_kill(_gCdStreamThread, SIGUSR1);
sem_wait(pChannel->pDoneSemaphore);
while (pChannel->bLocked)
sem_wait(pChannel->pDoneSemaphore);
}
#endif
pChannel->bReading = false;
@ -341,8 +340,8 @@ CdStreamSync(int32 channel)
if ( pChannel->nSectorsToRead != 0 )
{
pChannel->bLocked = true;
sem_wait(pChannel->pDoneSemaphore);
while (pChannel->bLocked)
sem_wait(pChannel->pDoneSemaphore);
}
pChannel->bReading = false;
@ -443,9 +442,9 @@ void *CdStreamThread(void *param)
#endif
pChannel->nSectorsToRead = 0;
if ( pChannel->bLocked )
{
pChannel->bLocked = 0;
sem_post(pChannel->pDoneSemaphore);
}
pChannel->bReading = false;

View File

@ -406,8 +406,8 @@ CFireManager::ExtinguishPointWithWater(CVector point, float range)
CFire *fireToExtinguish = &m_aFires[fireI];
fireToExtinguish->m_fWaterExtinguishCountdown -= 0.012f * CTimer::GetTimeStep();
CVector steamPos = fireToExtinguish->m_vecPos +
CVector((CGeneral::GetRandomNumber() - 128) * 31.f / 200.f,
(CGeneral::GetRandomNumber() - 128) * 31.f / 200.f,
CVector((CGeneral::GetRandomNumber() - 128) * 3.1f / 200.f,
(CGeneral::GetRandomNumber() - 128) * 3.1f / 200.f,
CGeneral::GetRandomNumber() / 200.f);
CParticle::AddParticle(PARTICLE_STEAM_NY_SLOWMOTION, steamPos, CVector(0.f, 0.f, 0.2f), nil, 0.5f);

View File

@ -37,6 +37,7 @@
#include "Messages.h"
#include "FileLoader.h"
#include "User.h"
#include "sampman.h"
// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places
#define CUSTOM_MAP
@ -376,8 +377,7 @@ CMenuManager::CMenuManager()
m_bShowMouse = true;
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
// TODO(Miami)
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
m_bMenuActive = false;
m_bActivateSaveMenu = false;
m_bWantToLoad = false;
@ -426,9 +426,7 @@ CMenuManager::Initialise(void)
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
m_PrefsRadioStation = DMAudio.GetRadioInCar();
// TODO(Miami)
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > USERTRACK)
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
@ -570,6 +568,7 @@ CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
m_nMousePosY > y1 && m_nMousePosY < y2;
}
// --MIAMI: Done
void
CMenuManager::CheckSliderMovement(int value)
{
@ -587,14 +586,27 @@ CMenuManager::CheckSliderMovement(int value)
CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
case MENUACTION_MUSICVOLUME:
m_PrefsMusicVolume += value * (128/32);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 65);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
m_PrefsMusicVolume += value * (128 / 32);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 65);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
}
break;
case MENUACTION_SFXVOLUME:
m_PrefsSfxVolume += value * (128/32);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 65);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
m_PrefsSfxVolume += value * (128 / 32);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 65);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
}
break;
case MENUACTION_MP3VOLUMEBOOST:
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
if (DMAudio.IsMP3RadioChannelAvailable()) {
m_PrefsMP3BoostVolume += value * (128 / 32);
m_PrefsMP3BoostVolume = clamp(m_PrefsMP3BoostVolume, 0, 65);
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
}
}
break;
case MENUACTION_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
@ -1065,20 +1077,17 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
else if (m_nPrefsAudio3DProviderIndex == -1)
rightText = TheText.Get("FEA_ADP");
else {
char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
if (provider != NULL) {
if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
}
else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
}
AsciiToUnicode(provider, unicodeTemp);
rightText = unicodeTemp;
}
else {
rightText = TheText.Get("not defined");
char *rawProvider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(rawProvider, unicodeTemp);
char *provider = UnicodeToAscii(unicodeTemp); // genius
strupr(provider);
if (!strcmp(provider, "DIRECTSOUND3D HARDWARE SUPPORT")) {
strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
} else if (!strcmp(provider, "DIRECTSOUND3D SOFTWARE EMULATION")) {
strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
}
AsciiToUnicode(provider, unicodeTemp);
rightText = unicodeTemp;
}
break;
case MENUACTION_SPEAKERCONF: {
@ -4007,6 +4016,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
if (selectedProvider != NO_AUDIO_PROVIDER) {
if (selectedProvider == -1)
selectedProvider = m_nPrefsAudio3DProviderIndex = DMAudio.AutoDetect3DProviders();
m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
if (selectedProvider != m_nPrefsAudio3DProviderIndex) {
SetHelperText(5);
@ -4039,7 +4049,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
m_PrefsMP3BoostVolume = 0;
m_PrefsStereoMono = 1;
m_PrefsSpeakers = 0;
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); // TODO(Miami)
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
DMAudio.SetRadioInCar(m_PrefsRadioStation);
@ -4180,11 +4190,36 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
break;
#endif
case MENUACTION_AUDIOHW:
// TODO(Miami): What are the extra things in here??
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
m_nPrefsAudio3DProviderIndex += changeAmount;
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
bool checkIfForbidden = true;
while (checkIfForbidden) {
checkIfForbidden = false;
if (m_nPrefsAudio3DProviderIndex < -1)
m_nPrefsAudio3DProviderIndex = DMAudio.GetNum3DProvidersAvailable() - 1;
else if (m_nPrefsAudio3DProviderIndex > DMAudio.GetNum3DProvidersAvailable() - 1)
m_nPrefsAudio3DProviderIndex = -1;
// what a retarded move...
if (m_nPrefsAudio3DProviderIndex != -1) {
char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
strupr(provider);
if (!strcmp(provider, "MILES FAST 2D POSITIONAL AUDIO")) {
m_nPrefsAudio3DProviderIndex += changeAmount;
checkIfForbidden = true;
} else if (!strcmp(provider, "AUREAL A3D 2.0 (TM)")) {
m_nPrefsAudio3DProviderIndex += changeAmount;
checkIfForbidden = true;
} else if (!strcmp(provider, "AUREAL A3D INTERACTIVE (TM)")) {
m_nPrefsAudio3DProviderIndex += changeAmount;
checkIfForbidden = true;
}
}
}
}
break;
case MENUACTION_SPEAKERCONF:
@ -4543,19 +4578,13 @@ CMenuManager::UnloadTextures()
CUserDisplay::PlaceName.ProcessAfterFrontEndShutDown();
}
// --MIAMI: Done
void
CMenuManager::WaitForUserCD()
{
CSprite2d *splash;
char *splashscreen = nil;
#if (!(defined RANDOMSPLASH) && !(defined GTA3_1_1_PATCH))
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
splashscreen = "mainsc2";
else
splashscreen = "mainsc1";
#endif
splash = LoadSplash(splashscreen);
if (RsGlobal.quit)
@ -4707,6 +4736,53 @@ CMenuManager::PrintMap(void)
}
CRadar::DrawBlips();
if (m_PrefsShowLegends) {
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(84.0f));
CFont::SetBackGroundOnlyTextOff();
CFont::SetColor(CRGBA(255, 150, 225, FadeIn(255)));
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetCentreOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(SCREEN_SCALE_X(0.65f), SCREEN_SCALE_Y(0.95f));
int secondColumnStart = (CRadar::MapLegendCounter - 1) / 2;
int boxBottom = MENU_Y(100.0f);
// + 3, because we want 19*3 px padding
for (int i = 0; i < secondColumnStart + 3; i++) {
boxBottom += MENU_Y(19.f);
}
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(95.0f), MENU_Y(100.0f), MENU_X_LEFT_ALIGNED(555.f), boxBottom),
CRGBA(0, 0, 0, FadeIn(190)));
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(102.0f), TheText.Get("FE_MLG"));
CFont::SetRightJustifyOff();
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
if (m_PrefsLanguage == LANGUAGE_AMERICAN)
CFont::SetScale(SCREEN_SCALE_X(0.55f), SCREEN_SCALE_Y(0.55f));
else
CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.55f));
CFont::SetColor(CRGBA(225, 225, 225, FadeIn(255)));
CFont::SetDropShadowPosition(0);
int y = MENU_Y(127.0f);
int x = MENU_X_LEFT_ALIGNED(160.0f);
for (int16 i = 0; i < CRadar::MapLegendCounter; i++) {
CRadar::DrawLegend(x, y, CRadar::MapLegendList[i]);
if (i == secondColumnStart) {
x = MENU_X_LEFT_ALIGNED(350.0f);
y = MENU_Y(127.0f);
} else {
y += MENU_Y(19.0f);
}
}
}
#ifdef CUSTOM_MAP
CVector2D mapPoint;
@ -4785,7 +4861,7 @@ CMenuManager::PrintMap(void)
#endif
m_bMenuMapActive = false;
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(5.0f));
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(10.0f));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(10.0f));
DisplayHelperText("FEH_MPH");
}

View File

@ -2,6 +2,7 @@
#include "Pools.h"
#include "Bike.h"
#include "Boat.h"
#include "CarCtrl.h"
#ifdef MISSION_REPLAY
@ -13,6 +14,8 @@
#include "Wanted.h"
#include "World.h"
//--MIAMI: file done
CCPtrNodePool *CPools::ms_pPtrNodePool;
CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool;
CPedPool *CPools::ms_pPedPool;
@ -24,7 +27,6 @@ CDummyPool *CPools::ms_pDummyPool;
CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool;
CColModelPool *CPools::ms_pColModelPool;
//--MIAMI: done
void
CPools::Initialise(void)
{
@ -40,7 +42,6 @@ CPools::Initialise(void)
ms_pColModelPool = new CColModelPool(NUMCOLMODELS, "ColModel");
}
//--MIAMI: done
void
CPools::ShutDown(void)
{
@ -119,7 +120,8 @@ void CPools::LoadVehiclePool(uint8* buf, uint32 size)
INITSAVEBUF
int nNumCars = ReadSaveBuf<int>(buf);
int nNumBoats = ReadSaveBuf<int>(buf);
for (int i = 0; i < nNumCars + nNumBoats; i++) {
int nNumBikes = ReadSaveBuf<int>(buf);
for (int i = 0; i < nNumCars + nNumBoats + nNumBikes; i++) {
uint32 type = ReadSaveBuf<uint32>(buf);
int16 model = ReadSaveBuf<int16>(buf);
CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY);
@ -131,13 +133,15 @@ INITSAVEBUF
pVehicle = new(slot) CBoat(model, RANDOM_VEHICLE);
else if (type == VEHICLE_TYPE_CAR)
pVehicle = new(slot) CAutomobile(model, RANDOM_VEHICLE);
else if (type == VEHICLE_TYPE_BIKE)
pVehicle = new(slot) CBike(model, RANDOM_VEHICLE);
else
assert(0);
--CCarCtrl::NumRandomCars;
pVehicle->Load(buf);
CWorld::Add(pVehicle);
#else
char* vbuf = new char[Max(CAutomobile::nSaveStructSize, CBoat::nSaveStructSize)];
char* vbuf = new char[Max(CBike::nSaveStructSize, Max(CAutomobile::nSaveStructSize, CBoat::nSaveStructSize))];
if (type == VEHICLE_TYPE_BOAT) {
memcpy(vbuf, buf, sizeof(CBoat));
SkipSaveBuf(buf, sizeof(CBoat));
@ -156,6 +160,17 @@ INITSAVEBUF
pAutomobile->Damage = ((CAutomobile*)vbuf)->Damage;
pAutomobile->SetupDamageAfterLoad();
}
else if (type == VEHICLE_TYPE_BIKE) {
#ifdef FIX_BUGS
memcpy(vbuf, buf, sizeof(CBike));
#else
memcpy(vbuf, buf, sizeof(CAutomobile));
#endif
SkipSaveBuf(buf, sizeof(CBike));
CBike* pBike = new(slot) CBike(model, RANDOM_VEHICLE);
pVehicle = pBike;
--CCarCtrl::NumRandomCars;
}
else
assert(0);
CVehicle* pBufferVehicle = (CVehicle*)vbuf;
@ -193,6 +208,7 @@ INITSAVEBUF
(pVehicle->GetAddressOfEntityProperties())[0] = (pBufferVehicle->GetAddressOfEntityProperties())[0];
(pVehicle->GetAddressOfEntityProperties())[1] = (pBufferVehicle->GetAddressOfEntityProperties())[1];
pVehicle->AutoPilot = pBufferVehicle->AutoPilot;
CCarCtrl::UpdateCarCount(pVehicle, false);
CWorld::Add(pVehicle);
delete[] vbuf;
#endif
@ -205,6 +221,7 @@ void CPools::SaveVehiclePool(uint8* buf, uint32* size)
INITSAVEBUF
int nNumCars = 0;
int nNumBoats = 0;
int nNumBikes = 0;
int nPoolSize = GetVehiclePool()->GetSize();
for (int i = 0; i < nPoolSize; i++) {
CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
@ -226,19 +243,25 @@ INITSAVEBUF
++nNumCars;
if (pVehicle->IsBoat() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving))
++nNumBoats;
if (pVehicle->IsBike() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving))
++nNumBoats;
#else
if (!pVehicle->pDriver && !bHasPassenger) {
if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
++nNumCars;
if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
++nNumBoats;
if (pVehicle->IsBike() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
++nNumBoats;
#endif
}
}
*size = nNumCars * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CAutomobile::nSaveStructSize) + sizeof(int) +
nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBoat::nSaveStructSize) + sizeof(int);
nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBoat::nSaveStructSize) + sizeof(int) +
nNumBikes * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBike::nSaveStructSize) + sizeof(int);
WriteSaveBuf(buf, nNumCars);
WriteSaveBuf(buf, nNumBoats);
WriteSaveBuf(buf, nNumBikes);
for (int i = 0; i < nPoolSize; i++) {
CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
if (!pVehicle)
@ -258,9 +281,9 @@ INITSAVEBUF
#endif
#ifdef COMPATIBLE_SAVES
#ifdef MISSION_REPLAY
if ((pVehicle->IsCar() || pVehicle->IsBoat()) && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) {
if ((pVehicle->IsCar() || pVehicle->IsBoat() || pVehicle->IsBike()) && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) {
#else
if ((pVehicle->IsCar() || pVehicle->IsBoat()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
if ((pVehicle->IsCar() || pVehicle->IsBoat() || pVehicle->IsBike()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
#endif
WriteSaveBuf<uint32>(buf, pVehicle->m_vehType);
WriteSaveBuf<int16>(buf, pVehicle->GetModelIndex());
@ -290,6 +313,17 @@ INITSAVEBUF
memcpy(buf, pVehicle, sizeof(CBoat));
SkipSaveBuf(buf, sizeof(CBoat));
}
#ifdef MISSION_REPLAY
if (pVehicle->IsBike() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) {
#else
if (pVehicle->IsBike() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
#endif
WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
WriteSaveBuf(buf, pVehicle->GetModelIndex());
WriteSaveBuf(buf, GetVehicleRef(pVehicle));
memcpy(buf, pVehicle, sizeof(CBike));
SkipSaveBuf(buf, sizeof(CBike));
}
#endif
}
}
@ -311,8 +345,9 @@ INITSAVEBUF
++nObjects;
}
*size = nObjects * (sizeof(int16) + sizeof(int) + sizeof(CCompressedMatrix) +
sizeof(float) + sizeof(CCompressedMatrix) + sizeof(int8) + 7 * sizeof(bool) + sizeof(float) +
sizeof(int8) + sizeof(int8) + sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int);
sizeof(float) + sizeof(CCompressedMatrix) + sizeof(int8) + 7 * sizeof(bool) + sizeof(int16) +
+ sizeof(int8) * 2 + sizeof(float) + sizeof(int8) + sizeof(int8) +
sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int);
CopyToBuf(buf, nObjects);
for (int i = 0; i < nPoolSize; i++) {
CObject* pObject = GetObjectPool()->GetSlot(i);
@ -343,6 +378,9 @@ INITSAVEBUF
CopyToBuf(buf, bGlassBroken);
CopyToBuf(buf, bHasBeenDamaged);
CopyToBuf(buf, bUseVehicleColours);
CopyToBuf(buf, pObject->m_nCostValue);
CopyToBuf(buf, pObject->m_nBonusValue);
SkipSaveBuf(buf, 1);
CopyToBuf(buf, pObject->m_fCollisionDamageMultiplier);
CopyToBuf(buf, pObject->m_nCollisionDamageEffect);
CopyToBuf(buf, pObject->m_nSpecialCollisionResponseCases);
@ -392,6 +430,9 @@ INITSAVEBUF
pBufferObject->bHasBeenDamaged = bitFlag;
CopyFromBuf(buf, bitFlag);
pBufferObject->bUseVehicleColours = bitFlag;
CopyFromBuf(buf, pBufferObject->m_nCostValue);
CopyFromBuf(buf, pBufferObject->m_nBonusValue);
SkipSaveBuf(buf, 1);
CopyFromBuf(buf, pBufferObject->m_fCollisionDamageMultiplier);
CopyFromBuf(buf, pBufferObject->m_nCollisionDamageEffect);
CopyFromBuf(buf, pBufferObject->m_nSpecialCollisionResponseCases);
@ -426,6 +467,8 @@ INITSAVEBUF
(pObject->GetAddressOfEntityProperties())[1] = (pBufferObject->GetAddressOfEntityProperties())[1];
#endif
pObject->bHasCollided = false;
pObject->m_nCostValue = pBufferObject->m_nCostValue;
pObject->m_nBonusValue = pBufferObject->m_nBonusValue;
CWorld::Add(pObject);
delete[] obuf;
}

File diff suppressed because it is too large Load Diff

View File

@ -96,6 +96,17 @@ enum eRadarSprite
RADAR_SPRITE_COUNT
};
enum
{
RADAR_TRACE_RED,
RADAR_TRACE_GREEN,
RADAR_TRACE_LIGHT_BLUE,
RADAR_TRACE_GRAY,
RADAR_TRACE_YELLOW,
RADAR_TRACE_MAGENTA,
RADAR_TRACE_CYAN
};
enum
{
BLIP_MODE_TRIANGULAR_UP = 0,
@ -108,17 +119,39 @@ struct sRadarTrace
uint32 m_nColor;
uint32 m_eBlipType; // eBlipType
int32 m_nEntityHandle;
CVector m_vec2DPos;
CVector m_vecPos;
uint16 m_BlipIndex;
bool m_bDim;
bool m_bInUse;
bool m_bShortRange;
bool m_unused;
float m_Radius;
int16 m_wScale;
uint16 m_eBlipDisplay; // eBlipDisplay
uint16 m_eRadarSprite; // eRadarSprite
};
// Either that was a thing while saving/loading blips, or they added sizes of each field one by one. I want to do the former.
#pragma pack(push,1)
struct sRadarTraceSave
{
uint32 m_nColor;
float m_Radius;
uint32 m_eBlipType; // eBlipType
int32 m_nEntityHandle;
CVector2D m_vec2DPos;
CVector m_vecPos;
uint16 m_BlipIndex;
bool m_bDim;
bool m_bInUse;
bool m_bShortRange;
float m_Radius;
bool m_unused;
int16 m_wScale;
uint16 m_eBlipDisplay; // eBlipDisplay
uint16 m_eRadarSprite; // eRadarSprite
};
#pragma pack(pop)
// Values for screen space
#define RADAR_LEFT (40.0f)
@ -176,7 +209,7 @@ public:
static CRGBA ArrowBlipColour1;
static CRGBA ArrowBlipColour2;
static int16 MapLegendList[NUM_MAP_LEGENDS];
static uint16 MapLegendCounter;
static int16 MapLegendCounter;
#ifdef MAP_ENHANCEMENTS
static int TargetMarkerId;
@ -215,9 +248,9 @@ public:
static void RemoveRadarSections();
static void SaveAllRadarBlips(uint8*, uint32*);
static void SetBlipSprite(int32 i, int32 icon);
static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay);
static int32 SetShortRangeCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
static int32 SetCoordBlip(eBlipType type, CVector pos, uint32, eBlipDisplay);
static int32 SetEntityBlip(eBlipType type, int32, uint32, eBlipDisplay);
static int32 SetShortRangeCoordBlip(eBlipType type, CVector pos, uint32, eBlipDisplay);
static void SetRadarMarkerState(int32 i, bool flag);
static void ShowRadarMarker(CVector pos, uint32 color, float radius);
static void ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha);
@ -229,7 +262,8 @@ public:
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
// no in CRadar in the game:
static void CalculateCachedSinCos();
static void DrawEntityBlip(int32 blipId);
static void DrawCoordBlip(int32 blipId);
static void DrawLegend(int32, int32, int32);
};

View File

@ -903,7 +903,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
int i, n;
mi = CModelInfo::GetModelInfo(modelId);
if(!CGeneral::faststrcmp("CSPlay", modelName)){
if(strncasecmp("CSPlay", modelName, 6) == 0){
char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName();
for(int i = 0; CSnames[i][0]; i++){
if(strcasecmp(curname, IGnames[i]) == 0){

View File

@ -79,7 +79,7 @@ CWorld::Add(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
if(!ent->IsStatic()) ((CPhysical *)ent)->AddToMovingList();
if(!ent->GetIsStatic()) ((CPhysical *)ent)->AddToMovingList();
}
void
@ -94,7 +94,7 @@ CWorld::Remove(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
if(!ent->IsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
if(!ent->GetIsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
}
void
@ -1962,7 +1962,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
bForceProcessControl = true;
@ -1973,7 +1973,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
}
@ -2133,13 +2133,13 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
CObject *pObject = (CObject *)pEntity;
CVehicle *pVehicle = (CVehicle *)pEntity;
if(!pEntity->bExplosionProof && (!pEntity->IsPed() || !pPed->bInVehicle)) {
if(pEntity->IsStatic()) {
if(pEntity->GetIsStatic()) {
if(pEntity->IsObject()) {
if (fPower > pObject->m_fUprootLimit || IsFence(pObject->GetModelIndex())) {
if (IsGlass(pObject->GetModelIndex())) {
CGlass::WindowRespondsToExplosion(pObject, position);
} else {
pObject->bIsStatic = false;
pObject->SetIsStatic(false);
pObject->AddToMovingList();
int16 modelId = pEntity->GetModelIndex();
if(modelId != MI_FIRE_HYDRANT ||
@ -2157,18 +2157,18 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
}
}
}
if(pEntity->IsStatic()) {
if(pEntity->GetIsStatic()) {
float fDamageMultiplier =
(fRadius - fMagnitude) * 2.0f / fRadius;
float fDamage = 300.0f * Min(fDamageMultiplier, 1.0f);
pObject->ObjectDamage(fDamage);
}
} else {
pEntity->bIsStatic = false;
pEntity->SetIsStatic(false);
pEntity->AddToMovingList();
}
}
if(!pEntity->IsStatic()) {
if(!pEntity->GetIsStatic()) {
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
CVector vecForceDir =
vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier /

View File

@ -633,14 +633,17 @@ CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
INITSAVEBUF
int i;
#define CZONE_SAVE_SIZE (sizeof(char)*8+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(eZoneType)+sizeof(eLevelName)+sizeof(int16)+sizeof(int16)+sizeof(int32)+sizeof(int32)+sizeof(int32))
*size = SAVE_HEADER_SIZE
+ sizeof(m_CurrLevel) + sizeof(FindIndex)
+ sizeof(int16) // padding
+ sizeof(NavigationZoneArray) + sizeof(InfoZoneArray) + sizeof(ZoneInfoArray)
+ CZONE_SAVE_SIZE * ARRAY_SIZE(NavigationZoneArray) + CZONE_SAVE_SIZE * ARRAY_SIZE(InfoZoneArray) + sizeof(ZoneInfoArray)
+ sizeof(TotalNumberOfNavigationZones) + sizeof(TotalNumberOfInfoZones) + sizeof(TotalNumberOfZoneInfos)
+ sizeof(int16) // padding
+ sizeof(MapZoneArray) + sizeof(AudioZoneArray)
+ CZONE_SAVE_SIZE * ARRAY_SIZE(MapZoneArray) + sizeof(AudioZoneArray)
+ sizeof(TotalNumberOfMapZones) + sizeof(NumberOfAudioZones);
#undef CZONE_SAVE_SIZE
uint32 length = 0;
WriteSaveHeaderWithLength(buffer, length, 'Z', 'N', 'S', '\0', *size - SAVE_HEADER_SIZE);

View File

@ -172,7 +172,6 @@ enum Config {
# define RANDOMSPLASH
# define VU_COLLISION
#elif defined GTA_PC
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
//# define GTAVC_JP_PATCH
# ifdef GTA_PS2_STUFF
@ -263,7 +262,6 @@ enum Config {
// Hud, frontend and radar
//#define BETA_SLIDING_TEXT
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
#define PC_MENU
#ifndef PC_MENU
@ -315,9 +313,7 @@ enum Config {
#define FREE_CAM // Rotating cam
// Audio
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif
//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS