mirror of
https://github.com/halpz/re3.git
synced 2025-06-28 17:16:19 +00:00
Fixes: PS2/PS2-like menu, Hud, new sliding text found
This commit is contained in:
@ -1721,7 +1721,6 @@ main(int argc, char *argv[])
|
||||
#else
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
#endif
|
||||
|
||||
if ( !CGame::InitialiseOnceAfterRW() )
|
||||
RsGlobal.quit = TRUE;
|
||||
|
||||
@ -1734,6 +1733,7 @@ main(int argc, char *argv[])
|
||||
break;
|
||||
}
|
||||
|
||||
#ifndef PS2_MENU
|
||||
case GS_INIT_FRONTEND:
|
||||
{
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
@ -1754,7 +1754,6 @@ main(int argc, char *argv[])
|
||||
break;
|
||||
}
|
||||
|
||||
#ifndef PS2_MENU
|
||||
case GS_FRONTEND:
|
||||
{
|
||||
if(!glfwGetWindowAttrib(PSGLOBAL(window), GLFW_ICONIFIED))
|
||||
|
@ -2513,8 +2513,10 @@ WinMain(HINSTANCE instance,
|
||||
{
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
CTimer::Stop();
|
||||
|
||||
@ -2538,8 +2540,10 @@ WinMain(HINSTANCE instance,
|
||||
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
DMAudio.Terminate();
|
||||
|
||||
|
Reference in New Issue
Block a user