|
|
|
@ -17,6 +17,8 @@
|
|
|
|
|
#include "World.h"
|
|
|
|
|
#include "main.h"
|
|
|
|
|
|
|
|
|
|
// LCS: file done except TODOs
|
|
|
|
|
|
|
|
|
|
uint32 CRunningScript::CollectLocateParameters(uint32* pIp, bool b3D)
|
|
|
|
|
{
|
|
|
|
|
CollectParameters(pIp, 1);
|
|
|
|
@ -2133,6 +2135,9 @@ INITSAVEBUF
|
|
|
|
|
WriteSaveBuf(buf, script_data_size);
|
|
|
|
|
WriteSaveBuf(buf, OnAMissionFlag);
|
|
|
|
|
WriteSaveBuf(buf, LastMissionPassedTime);
|
|
|
|
|
for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
|
|
|
|
|
WriteSaveBuf(buf, CollectiveArray[i]);
|
|
|
|
|
WriteSaveBuf(buf, NextFreeCollectiveIndex);
|
|
|
|
|
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
|
|
|
|
|
CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
|
|
|
|
|
uint32 type, handle;
|
|
|
|
@ -2194,14 +2199,26 @@ INITSAVEBUF
|
|
|
|
|
VALIDATESAVEBUF(*size)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
|
|
|
|
|
// TODO: I don't really understand how script loading works, so I leave it the VC way for now.
|
|
|
|
|
bool CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
|
|
|
|
|
{
|
|
|
|
|
Init();
|
|
|
|
|
Init(); // TODO: in LCS CTheScripts::Init call GenericLoad, which then calls LoadAllScripts
|
|
|
|
|
INITSAVEBUF
|
|
|
|
|
CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE);
|
|
|
|
|
uint32 varSpace = ReadSaveBuf<uint32>(buf);
|
|
|
|
|
for (uint32 i = 0; i < varSpace; i++)
|
|
|
|
|
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
|
|
|
|
|
if (*(int32*)&ScriptSpace[0] != *(int32*)&buf[0] || *(int32*)&ScriptSpace[4] != *(int32*)&buf[4]) {
|
|
|
|
|
printf("\n===================================================\nSave Game Mismatch!!!\n");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
for (uint32 i = 0; i < varSpace; i++) { // this is not exactly what function does
|
|
|
|
|
if (i < 8)
|
|
|
|
|
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
|
|
|
|
|
else if (GetSaveVarIndex(i / 4 * 4) != -1)
|
|
|
|
|
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
|
|
|
|
|
else
|
|
|
|
|
ReadSaveBuf<uint8>(buf);
|
|
|
|
|
}
|
|
|
|
|
// everything else is... gone? TODO
|
|
|
|
|
script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
|
|
|
|
|
OnAMissionFlag = ReadSaveBuf<uint32>(buf);
|
|
|
|
|
LastMissionPassedTime = ReadSaveBuf<uint32>(buf);
|
|
|
|
@ -2270,6 +2287,7 @@ void CRunningScript::Save(uint8*& buf)
|
|
|
|
|
{
|
|
|
|
|
#ifdef COMPATIBLE_SAVES
|
|
|
|
|
SkipSaveBuf(buf, 8);
|
|
|
|
|
WriteSaveBuf<int32>(buf, m_nId);
|
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
|
|
|
WriteSaveBuf<char>(buf, m_abScriptName[i]);
|
|
|
|
|
WriteSaveBuf<uint32>(buf, m_nIp);
|
|
|
|
@ -2281,10 +2299,11 @@ void CRunningScript::Save(uint8*& buf)
|
|
|
|
|
WriteSaveBuf<uint16>(buf, m_nStackPointer);
|
|
|
|
|
SkipSaveBuf(buf, 2);
|
|
|
|
|
#ifdef CHECK_STRUCT_SIZES
|
|
|
|
|
static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
|
|
|
|
|
static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 106");
|
|
|
|
|
#endif
|
|
|
|
|
for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
|
|
|
|
|
for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++)
|
|
|
|
|
WriteSaveBuf<int32>(buf, m_anLocalVariables[i]);
|
|
|
|
|
WriteSaveBuf<int32>(buf, m_nLocalsPointer);
|
|
|
|
|
WriteSaveBuf<bool>(buf, m_bIsActive);
|
|
|
|
|
WriteSaveBuf<bool>(buf, m_bCondResult);
|
|
|
|
|
WriteSaveBuf<bool>(buf, m_bIsMissionScript);
|
|
|
|
@ -2305,6 +2324,7 @@ void CRunningScript::Load(uint8*& buf)
|
|
|
|
|
{
|
|
|
|
|
#ifdef COMPATIBLE_SAVES
|
|
|
|
|
SkipSaveBuf(buf, 8);
|
|
|
|
|
m_nId = ReadSaveBuf<int32>(buf);
|
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
|
|
|
m_abScriptName[i] = ReadSaveBuf<char>(buf);
|
|
|
|
|
m_nIp = ReadSaveBuf<uint32>(buf);
|
|
|
|
@ -2316,10 +2336,11 @@ void CRunningScript::Load(uint8*& buf)
|
|
|
|
|
m_nStackPointer = ReadSaveBuf<uint16>(buf);
|
|
|
|
|
SkipSaveBuf(buf, 2);
|
|
|
|
|
#ifdef CHECK_STRUCT_SIZES
|
|
|
|
|
static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
|
|
|
|
|
static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + 8 + NUM_TIMERS != 106");
|
|
|
|
|
#endif
|
|
|
|
|
for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
|
|
|
|
|
for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++)
|
|
|
|
|
m_anLocalVariables[i] = ReadSaveBuf<int32>(buf);
|
|
|
|
|
m_nLocalsPointer = ReadSaveBuf<int32>(buf);
|
|
|
|
|
m_bIsActive = ReadSaveBuf<bool>(buf);
|
|
|
|
|
m_bCondResult = ReadSaveBuf<bool>(buf);
|
|
|
|
|
m_bIsMissionScript = ReadSaveBuf<bool>(buf);
|
|
|
|
@ -2698,8 +2719,14 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) {
|
|
|
|
|
pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
|
|
|
|
|
pPed->bWanderPathAfterExitingCar = true;
|
|
|
|
|
if ((pPed->m_fHealth < 1.0f && !pPed->IsPedHeadAbovePos(-0.3f)) || pPed->bBodyPartJustCameOff) {
|
|
|
|
|
pPed->SetObjective(OBJECTIVE_LEAVE_CAR_AND_DIE, pPed->m_pMyVehicle);
|
|
|
|
|
pPed->bWanderPathAfterExitingCar = false;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
|
|
|
|
|
pPed->bWanderPathAfterExitingCar = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -2712,6 +2739,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
|
|
|
|
|
flees = true;
|
|
|
|
|
}
|
|
|
|
|
pPed->ClearObjective();
|
|
|
|
|
pPed->SetWaitState(WAITSTATE_FALSE, nil); // third parameter is 0 TODO?
|
|
|
|
|
pPed->bRespondsToThreats = true;
|
|
|
|
|
pPed->bScriptObjectiveCompleted = false;
|
|
|
|
|
pPed->bKindaStayInSamePlace = false;
|
|
|
|
@ -2756,7 +2784,7 @@ void CTheScripts::ReadObjectNamesFromScript()
|
|
|
|
|
int32 varSpace = GetSizeOfVariableSpace();
|
|
|
|
|
uint32 ip = varSpace + 8;
|
|
|
|
|
NumSaveVars = Read4BytesFromScript(&ip);
|
|
|
|
|
SavedVarIndices = (short*)&ScriptParams[ip];
|
|
|
|
|
SavedVarIndices = (short*)&ScriptSpace[ip];
|
|
|
|
|
ip += 2 * NumSaveVars;
|
|
|
|
|
NumberOfUsedObjects = Read2BytesFromScript(&ip);
|
|
|
|
|
ip += 2;
|
|
|
|
|