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https://github.com/halpz/re3.git
synced 2025-07-22 01:19:48 +00:00
implemented most of vice city path system
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@ -267,6 +267,7 @@ void
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CPhysical::AddCollisionRecord_Treadable(CEntity *ent)
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{
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if(ent->IsBuilding() && ((CBuilding*)ent)->GetIsATreadable()){
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#ifndef MIAMI
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CTreadable *t = (CTreadable*)ent;
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if(t->m_nodeIndices[PATH_PED][0] >= 0 ||
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t->m_nodeIndices[PATH_PED][1] >= 0 ||
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@ -278,6 +279,7 @@ CPhysical::AddCollisionRecord_Treadable(CEntity *ent)
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t->m_nodeIndices[PATH_CAR][2] >= 0 ||
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t->m_nodeIndices[PATH_CAR][3] >= 0)
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m_treadable[PATH_CAR] = t;
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#endif
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}
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}
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@ -8,8 +8,12 @@ public:
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static void *operator new(size_t);
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static void operator delete(void*, size_t);
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#ifndef MIAMI
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int16 m_nodeIndices[2][12]; // first car, then ped
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#endif
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bool GetIsATreadable(void) { return true; }
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};
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#ifndef MIAMI
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static_assert(sizeof(CTreadable) == 0x94, "CTreadable: error");
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#endif
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