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CAutomobile::PreRender; whole class finished
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@ -124,10 +124,10 @@ enum
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enum tWheelState
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{
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WHEEL_STATE_0 = 0,
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WHEEL_STATE_1 = 1, // constant velocity
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WHEEL_STATE_2 = 2, // normal
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WHEEL_STATE_STATIC = 3, // not moving
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WHEEL_STATE_NORMAL, // standing still or rolling normally
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WHEEL_STATE_SPINNING, // rotating but not moving
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WHEEL_STATE_SKIDDING,
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WHEEL_STATE_FIXED, // not rotating
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};
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enum eFlightModel
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