Merge branch 'miami' into lcs

This commit is contained in:
Sergeanur
2021-07-27 20:58:17 +03:00
6 changed files with 57 additions and 3 deletions

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@ -932,11 +932,37 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource)
ProcessLineOfSight(*fireSource, target, point, victim, m_eWeaponType, shooter, true, true, true, true, true, false, false);
CWorld::bIncludeBikers = false;
}
#ifdef FIX_BUGS
// fix muzzleflash rotation
heading = CGeneral::GetAngleBetweenPoints(source.x, source.y, target.x, target.y);
angle = DEGTORAD(heading);
ahead = CVector2D(-Sin(angle), Cos(angle));
ahead.Normalise();
#endif
}
else if ( shooter == FindPlayerPed() && TheCamera.Cams[0].Using3rdPersonMouseCam() )
{
TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, source, target);
#ifdef FREE_CAM
CPed *shooterPed = (CPed *)shooter;
if((shooterPed->m_pedIK.m_flags & CPedIK::GUN_POINTED_SUCCESSFULLY) == 0) {
target.x = info->m_fRange;
target.y = 0.0f;
target.z = 0.0f;
shooterPed->TransformToNode(target, PED_HANDR);
}
#endif
#ifdef FIX_BUGS
// fix muzzleflash rotation
heading = CGeneral::GetAngleBetweenPoints(source.x, source.y, target.x, target.y);
angle = DEGTORAD(heading);
ahead = CVector2D(-Sin(angle), Cos(angle));
ahead.Normalise();
#endif
CWorld::bIncludeBikers = true;
CWorld::bIncludeDeadPeds = true;
CWorld::bIncludeCarTyres = true;