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Merge branch 'miami' into lcs
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@ -4316,6 +4316,7 @@ cAudioManager::ProcessPedOneShots(cPedParams ¶ms)
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m_sQueueSample.m_nFrequency = 20000;
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goto AddFightSound;
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case SOUND_FIGHT_40:
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case SOUND_186:
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m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
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m_sQueueSample.m_nFrequency = 18000;
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goto AddFightSound;
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