Initial GLFW support

This commit is contained in:
eray orçunus
2020-04-26 13:25:03 +03:00
parent ea79cc4469
commit 6c1a1f7cd2
21 changed files with 1983 additions and 83 deletions

View File

@ -1,3 +1,5 @@
#if defined RW_D3D9 || defined RWLIBS
#define _WIN32_WINDOWS 0x0500
#define WINVER 0x0500
#define DIRECTINPUT_VERSION 0x0800
@ -40,7 +42,7 @@
#include "resource.h"
#include "skeleton.h"
#include "platform.h"
#include "win.h"
#include "crossplatform.h"
#define MAX_SUBSYSTEMS (16)
@ -3033,3 +3035,4 @@ int strcasecmp(const char *str1, const char *str2)
return _strcmpi(str1, str2);
}
#endif
#endif

View File

@ -1,3 +1,6 @@
// DON'T include directly. crossplatform.h includes this if you're on Windows.
#if (!defined(_PLATFORM_WIN_H))
#define _PLATFORM_WIN_H
@ -10,23 +13,6 @@
#include <windef.h>
#endif
enum eGameState
{
GS_START_UP = 0,
GS_INIT_LOGO_MPEG,
GS_LOGO_MPEG,
GS_INIT_INTRO_MPEG,
GS_INTRO_MPEG,
GS_INIT_ONCE,
GS_INIT_FRONTEND,
GS_FRONTEND,
GS_INIT_PLAYING_GAME,
GS_PLAYING_GAME,
#ifndef MASTER
GS_ANIMVIEWER,
#endif
};
enum eWinVersion
{
OS_WIN95 = 0,
@ -38,8 +24,6 @@ enum eWinVersion
extern DWORD _dwOperatingSystemVersion;
extern RwUInt32 gGameState;
#ifdef __DINPUT_INCLUDED__
/* platform specfic global data */
typedef struct
@ -101,12 +85,10 @@ extern "C"
{
#endif /* __cplusplus */
#ifdef __DINPUT_INCLUDED__
extern LRESULT CALLBACK
MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
RwBool IsForegroundApp();
#ifdef __DINPUT_INCLUDED__
HRESULT _InputInitialise();
HRESULT _InputInitialiseMouse();
HRESULT CapturePad(RwInt32 padID);
@ -117,26 +99,15 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
void _InputShutdown();
BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
BOOL _InputIsExtended(INT flag);
#endif
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
void CenterVideo(void);
void CloseClip(void);
RwChar **_psGetVideoModeList();
RwInt32 _psGetNumVideModes();
void _psSelectScreenVM(RwInt32 videoMode);
void HandleExit();
#ifdef __cplusplus
}
#endif /* __cplusplus */
extern DWORD _dwOperatingSystemVersion;
#endif /* (!defined(_PLATFORM_WIN_H)) */