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Small type use fixes
# Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/vehicles/Cranes.cpp
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@ -152,7 +152,7 @@ void CGarages::Init(void)
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}
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hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1);
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if (hGarages >= 0)
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DMAudio.SetEntityStatus(hGarages, 1);
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DMAudio.SetEntityStatus(hGarages, true);
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}
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void CGarages::Shutdown(void)
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