some lcs stuff

This commit is contained in:
Nikolay Korolev
2021-01-07 15:21:35 +03:00
parent bec8f6b86c
commit 69d30f2204
5 changed files with 157 additions and 28 deletions

View File

@ -164,6 +164,8 @@ public:
int32 LastTimeTouched;
int32 AverageWeapon;
int32 AverageEntries;
float unk_B4;
float unk_B8;
#ifdef DETECT_PAD_INPUT_SWITCH
static bool IsAffectedByController;

View File

@ -123,6 +123,7 @@ public:
static bool HasColLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_COL); }
static bool HasAnimLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_ANIM); }
static bool CanRemoveModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0; }
static bool IsScriptOwnedModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0; }
static bool CanRemoveTxd(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_TXD); }
static bool CanRemoveCol(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_COL); }
static bool CanRemoveAnim(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_ANIM); }