Merge branch 'master' into master

This commit is contained in:
Fire_Head
2019-08-15 05:06:52 +03:00
committed by GitHub
64 changed files with 6132 additions and 408 deletions

View File

@ -30,6 +30,10 @@ void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehicleP
void CVehicle::operator delete(void *p, size_t sz) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
void CVehicle::operator delete(void *p, int handle) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
WRAPPER bool CVehicle::ShufflePassengersToMakeSpace(void) { EAXJMP(0x5528A0); }
// or Weapon.cpp?
WRAPPER void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage) { EAXJMP(0x563B00); }
CVehicle::CVehicle(uint8 CreatedBy)
{
int i;
@ -57,7 +61,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
pPassengers[i] = nil;
m_nBombTimer = 0;
m_pBlowUpEntity = nil;
field_1FB = 0;
m_nPacManPickupsCarried = 0;
bComedyControls = false;
bCraneMessageDone = false;
bExtendedRange = false;
@ -68,7 +72,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_nTimeOfDeath = 0;
m_pCarFire = nil;
bHasBeenOwnedByPlayer = false;
m_veh_flagC20 = false;
bCreateRoadBlockPeds = false;
bCanBeDamaged = true;
bUsingSpecialColModel = false;
m_veh_flagD1 = false;
@ -99,7 +103,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_aCollPolys[0].valid = false;
m_aCollPolys[1].valid = false;
AutoPilot.m_nCarMission = MISSION_NONE;
AutoPilot.m_nAnimationId = TEMPACT_NONE;
AutoPilot.m_nTempAction = TEMPACT_NONE;
AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
AutoPilot.m_flag4 = false;
AutoPilot.m_flag10 = false;