Implement ProcessFires

This commit is contained in:
Filip Gawin
2020-02-24 21:09:05 +01:00
parent 0d1f42add1
commit 67398809a3
3 changed files with 79 additions and 7 deletions

View File

@ -28,8 +28,8 @@ class CFireManager
MAX_FIREMEN_ATTENDING = 2,
};
uint32 m_nTotalFires;
CFire m_aFires[NUM_FIRES];
public:
CFire m_aFires[NUM_FIRES];
void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
void StartFire(CVector, float, uint8);
void Update(void);