Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix

This commit is contained in:
Sergeanur
2021-05-10 02:34:21 +03:00
parent f2b59f5097
commit 6537dfe7f1
13 changed files with 57 additions and 60 deletions

View File

@ -6983,7 +6983,7 @@ CPed::SetPedPositionInCar(void)
} else {
m_fRotationCur = m_pMyVehicle->GetForward().Heading();
}
GetMatrix() = newMat;
SetMatrix(newMat);
}
void