mirror of
https://github.com/halpz/re3.git
synced 2025-07-24 23:19:44 +00:00
Pool fixes + peds not forming circle fix
This commit is contained in:
@ -28,10 +28,10 @@ RwMemoryFunctions memFuncs = {
|
||||
|
||||
#ifdef USE_CUSTOM_ALLOCATOR
|
||||
// game seems to be using heap directly here, but this is nicer
|
||||
void *operator new(size_t sz) { return MemoryMgrMalloc(sz); }
|
||||
void *operator new[](size_t sz) { return MemoryMgrMalloc(sz); }
|
||||
void operator delete(void *ptr) noexcept { MemoryMgrFree(ptr); }
|
||||
void operator delete[](void *ptr) noexcept { MemoryMgrFree(ptr); }
|
||||
void *operator new(size_t sz) throw() { return MemoryMgrMalloc(sz); }
|
||||
void *operator new[](size_t sz) throw() { return MemoryMgrMalloc(sz); }
|
||||
void operator delete(void *ptr) throw() { MemoryMgrFree(ptr); }
|
||||
void operator delete[](void *ptr) throw() { MemoryMgrFree(ptr); }
|
||||
#endif
|
||||
|
||||
void*
|
||||
|
Reference in New Issue
Block a user