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FOV fix
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@ -3994,7 +3994,7 @@ CCamera::CalculateDerivedValues(void)
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{
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m_cameraMatrix = Invert(m_matrix);
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float hfov = DEGTORAD(CDraw::GetFOV()/2.0f);
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float hfov = DEGTORAD(CDraw::GetScaledFOV()/2.0f);
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float c = cos(hfov);
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float s = sin(hfov);
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